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NPC Generator

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Advanced [show]


Purah Sage, Female Tiefling [Permalink]

Personal [hide]

Description: She is a husky woman, who wears just a green suit. She has done her best to style her chestnut hair to look like a famous performer. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. When she's not drinking or sleeping the drinks off, she's doing poetry.

History: Gifted from a young age, Purah studied abroad. Her family was turned out during the war. She and her family wandered north to less war torn lands. She was granted psionic powers by her dying brother.

Motivation: Her relatives are trying to arrange a marriage; and she is being blackmailed/forced/etc and this influences her actions

Ideals: Disciplined, Artistic, Gifted. Flaws: PTSD. Bonds: Attractive. Occupation: Mortician

Voice: Switch between two voices

Attributes [hide]

Purah Sage, Female Tiefling Sorcerer 1
Medium (5'1") Tiefling, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 7 (-2)11 (+0) 13 (+1)13 (+1)
Skills Arcana +2, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 40 gp. Azurite (6 gp). 1 Masterwork studded leather.


Social Check DCs


Whurdred Loderr, Female Dwarf [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears a simple brown robe with violet stripes complete with hood. Sporting a golden mohawk this woman's hair draws a lot of attention. She has a tattooed face.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: She was born several months after her father was called into army service. From there she went from mercenary job to mercenary job. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Wishes to resurrect an old love; and meet up once more with her childhood friend

Ideals: Justice, Gifted. Bonds: Military, Adventurer, In love. Occupation: Animal Trainer

Voice: Spanish accent

Attributes [hide]

Whurdred Loderr, Female Dwarf Sorcerer 2
Medium (3'11") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 15 (+2)10 (+0) 13 (+1)14 (+2)
Skills Arcana +2, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 230 gp.


Social Check DCs


Hadwisa Hayes, Female Human [Permalink]

Personal [hide]

Description: She typically wears a sleeveless long coat of deep grey leather and dull white iron scale mail. She wears her blonde hair up. She wears a mask on her face.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: Her psionic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: An old rival family wants her found; and she is a bit of a kleptomaniac

Ideals: Fighting, Gifted. Bonds: Criminal record, Family. Occupation: Animal Trainer

Voice: Speaks with squeezed throat

Attributes [hide]

Hadwisa Hayes, Female Human Sorcerer 1
Medium (6'0") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)13 (+1) 11 (+0)5 (-3) 12 (+1)12 (+1)
Skills Performance +3, Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee -1 / 1d4-3, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 30 gp.


Social Check DCs


Azaki Fasharash, Male Elf [Permalink]

Personal [hide]

Description: This man stands a little under 5'2" and is a bit bulky. He is very muscular particularly in the legs. He tends to wear a tan poncho over his likewise colored trousers and shirt. His hair is auburn and curly. His face is scarred and worn.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. The war was a terrible time for him, and Azaki does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born at the edge of vast forest. When Azaki reached his early adolescence his Elf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He bought a glaive and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Nothing but the best is good enough for him.

Ideals: Impeccable. Flaws: Ugly, Depressed. Bonds: Military, Nature. Occupation: Animal Trainer

Voice: German accent

Attributes [hide]

Azaki Fasharash, Male Elf Sorcerer 1
Medium (5'2") Elf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 9 (-1)12 (+1) 18 (+4)12 (+1)
Skills History +3, Survival +6
Senses Passive Perception 14
Languages Common, Elven, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 500 sp.


Social Check DCs


Art Blossom, Female Tabaxi [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears many layers of old clothing at all times, and a wedding ring on her right hand. Her orange fur is singed and shortened. She has hazel eyes.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Art was born into a poor family. Growing up, she dreamt of becoming a Sorcerer, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. From there she went from mercenary job to mercenary job. She has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: Revenge.

Flaws: Ugly. Bonds: Poor, In love, Nature, Enemies, Adventurer. Occupation: Fletcher

Voice: Eastern European accent

Attributes [hide]

Art Blossom, Female Tabaxi Sorcerer 2
Medium (5'6") Tabaxi, Chaotic Good (CR 2)
Armor Class 13
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 14 (+2)10 (+0) 9 (-1)17 (+3)
Skills Athletics +3, Persuasion +5
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: Just what you see.


Social Check DCs


Lance Koehlanna, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His hair is short and golden. His gray eyes dart from person to person to random spaces in the air.

Personality: He is irascible and easily irritated. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Born in a small village he learned the ways of the warrior from his father. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He now spends his time doing works of charity.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often

Ideals: Fighting, Athletic, Philantrophist. Flaws: Ugly, Antagonistic. Occupation: Knight

Voice: Puts emphasis on the wrong words

Attributes [hide]

Lance Koehlanna, Male Half-Elf Sorcerer 1
Medium (5'4") Half-Elf, Neutral Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)13 (+1) 13 (+1)12 (+1)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Goblin
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 100 gp.


Social Check DCs


Resh Heiser, Male Half-Orc [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He wears a Stetson hat to hide his balding. He has a tattooed face.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He does not believe in violence as a means to an end. He is a dedicated Weaver but believes his peers are too gung-ho.

History: He was born the only child of a wealthy merchant. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting goblins, the young Resh began to lead the lost caravan. He has built up a small fortune and can afford his own way.

Motivation: He seems to be bored by most things; and he is greedy

Ideals: Pacifist, Entrepeneur. Flaws: Mundane. Bonds: Rich, Enemies. Occupation: Weaver

Voice: Dutch accent

Attributes [hide]

Resh Heiser, Male Half-Orc Sorcerer 1
Medium (6'3") Half-Orc, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 9 (-1)3 (-4) 9 (-1)8 (-1)
Skills Intimidation +1, Persuasion +1
Senses Passive Perception 9
Languages Orc
Attacks Melee +6 / 1d4+4, Ranged +5 / 1d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day6

Possessions: 160 gp. 1 Masterwork Common Melee.


Social Check DCs


Lidda Whispermouse, Female Halfling [Permalink]

Personal [hide]

Description: She wears a white shirt with thin grey vertical stripes and black pants. She has relatively dark skin and is very physically imposing due to her abundance of muscles. She has slicked back silver hair. Her eyes are violet.

Personality: She is not truly malevolent, but she is obsessed with writing. She constantly tries to fill her life with writing. Further she is a bit of a stoner and is frequently out of it.

History: The child of a Server, who enjoyed hunting, Lidda was taken on many hunting expeditions. She worked as a nervous Junk Dealer and found it very stressful. She has achieved small success as a Junk Dealer.

Motivation: To share knowledge with the world; and wants to open a new tavern

Ideals: Artistic, Logical. Flaws: Addict. Bonds: Nature, Job. Occupation: Junk Dealer

Voice: Low range voice

Attributes [hide]

Lidda Whispermouse, Female Halfling Sorcerer 1
Small (3'1") Halfling, True Neutral (CR 1)
Armor Class 12
Hit Points 2 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 6 (-2)13 (+1) 11 (+0)15 (+2)
Skills Medicine +2, Performance +4
Senses Passive Perception 10
Languages Common, Halfling, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 300 sp.


Social Check DCs


Clerebold Pickering, Male Human [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of the four houses of cards around his neck, and a crossbow on his belt, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'1" when asserting himself. His hair, while still mostly chestnut, has prominent grey streaks. His otherwise smooth face is marked with small tiny scars.

Personality: Prone to second guessing himself, he comes off as nervous. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Sage arts, while his mother instructed him in etiquette, music and courtly manner. In his 18th year, his parents were killed by a gnolls raid, leaving Clerebold alone in the world. After a stint in an orphanage, he was adopted. After months of barely getting by, Clerebold managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: He has money and likes to spend it.

Ideals: Fighting. Flaws: Shy. Bonds: Enemies, Rich, Criminal record. Occupation: Sage

Voice: Slow speaker

Attributes [hide]

Clerebold Pickering, Male Human Sorcerer 2
Medium (6'1") Human, Neutral Evil (CR 2)
Armor Class 12
Hit Points 2 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 4 (-3)14 (+2) 13 (+1)11 (+0)
Skills History +4, Stealth +4
Senses Passive Perception 11
Languages Common, Dwarven, Halfling
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 1500 sp.


Social Check DCs

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