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NPC Generator

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Advanced [show]


Fistula Abram, Female Half-Orc [Permalink]

Personal [hide]

Description: She is lean but muscular and wears a white vest with golden trim over her white shirt. Her pastel leather gloves and pants are well-kept, and her white boots flare out at the collars. She has slicked back white hair. Her amber eyes peer out from beneath her broad white hat.

Personality: She is erratic and paranoid. She believes gnolls are coming to abduct people. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: Fistula lived on a farm with her father, near the main road leading to a nearby town. Cursed with lycanthropy at a very young age, Fistula has worked very hard to control her curse. By chance she met her brother recently and the two have been together since.

Motivation: Wants to open a new tavern; and she wants revenge against gnolls

Ideals: Philantrophist. Flaws: Disease. Bonds: Enemies, Family, Job. Occupation: Performer

Voice: Mumbles to self between sentences

Attributes [hide]

Fistula Abram, Female Half-Orc Sorcerer 1
Medium (4'8") Half-Orc, Neutral Good (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 14 (+2)9 (-1) 15 (+2)13 (+1)
Skills Animal Handling +4, Performance +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Vorka Easton, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears tight fighting clothing, which leaves very little to the imagination. She has wavy chestnut hair. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She loves telling others what to do and how they should feel about things. She pushes her goals aggressively. She is also a coward if confronted.

History: Vorka was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Vorka fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She is terrified, and will act out of fear.

Ideals: Fighting, Opinionated. Flaws: Insomniac, Fearful. Bonds: Poor. Occupation: Tailor

Voice: Pronounces difficult words wrong

Attributes [hide]

Vorka Easton, Female Half-Orc Sorcerer 1
Medium (5'1") Half-Orc, Lawful Evil (CR 1)
Armor Class 14
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)18 (+4) 17 (+3)8 (-1) 13 (+1)7 (-2)
Skills History +1, Survival +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 sp. Brown-green garnet (40 gp).


Social Check DCs


Irann Ilphelkiir, Female Elf [Permalink]

Personal [hide]

Description: This northern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. With bright golden hair. Her thin eyebrows rest above her beady amber eyes.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: Born in a small village she learned the ways of the warrior from her mother. As a young adult she joined a group advocating for an improvement in Elven conditions. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Irann fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and half-orc compassion

Ideals: Fighting. Flaws: Ugly, Antagonistic, Racist. Bonds: Mentor. Occupation: Guard

Voice: Switch between two voices

Attributes [hide]

Irann Ilphelkiir, Female Elf Sorcerer 1
Medium (5'4") Elf, Lawful Good (CR 1)
Armor Class 8
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 7 (-2)12 (+1) 13 (+1)10 (+0)
Skills History +3, Performance +2
Senses Passive Perception 11
Languages Common, Elven, Orc
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 10 pp. White pearl (50 gp).


Social Check DCs


Ozyman TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a faded coat and loose pants complete with broad hat. He wears a broad hat to hide his balding. His half smiles and brown eyes are beguiling and draw you in.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He uses divination through singing.

History: He served in the navy to pay for his family's outstanding loans. After coming to the age of reason, Ozyman took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted druidic powers by his dying sister.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he wants nothing more than to rejoin the army

Ideals: Athletic, Gifted. Flaws: Greedy. Bonds: Attractive, Military. Occupation: Painter

Voice: Mousy voice

Attributes [hide]

Ozyman TellPenny, Male Halfling Sorcerer 2
Small (3'1") Halfling, Neutral Good (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)15 (+2) 13 (+1)11 (+0) 15 (+2)11 (+0)
Skills Deception +2, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee -1 / 1d6-3, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 80 pp. Sard (80 gp). Red garnet (120 gp).


Social Check DCs


Azza Peace, Female Tiefling [Permalink]

Personal [hide]

Description: She wears dull green sweaters, loose violet pants, and alligator leather shoes. Beneath her sweater she keeps a concealed club, just in case. Her dark red hair is greasy and uncared for. She wears round tiny glasses practically rammed into her face.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She has all her life been fascinated with painting.

History: Born to a poor family in the city she treasured whatever gifts she got. She moved from fad to fad and when she turned 15 she discovered painting. She has never given up on her painting dream.

Motivation: She feels kind of lost in life; and she loathes her own lifestyle

Ideals: Impeccable, Artistic. Flaws: Ugly, Depressed. Bonds: Poor. Occupation: Assassin

Voice: Draws out vowels

Attributes [hide]

Azza Peace, Female Tiefling Sorcerer 1
Medium (5'7") Tiefling, Chaotic Good (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 12 (+1)18 (+4) 14 (+2)18 (+4)
Skills Deception +6, Insight +4
Senses Passive Perception 12
Languages Common, Gnoll, Orc, Infernal, Halfling
Attacks Melee +6 / 1d4+4, Ranged +1 / 1d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14530000000

Possessions: Brown-green garnet (50 gp).


Social Check DCs


Watson Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: He usually wears his red robe and has his scythe always slung over his shoulder. He carries with him a set of scythes on his belt, each one with a amethyst on the hilt. His golden hair is kept up in a ponytail inside a deerstalker hat. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: He was born in the east, but his parents moved at a very young age to the south. He took every job he could get his hands on, but the opportunities for Halflings in the east were limited. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He would like to get married and retire; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Insane. Bonds: Attractive, Immigrant, Has a crush. Occupation: Servant

Voice: growls and snarls, animalistic

Attributes [hide]

Watson Brightmoon, Male Halfling Sorcerer 2
Small (3'3") Halfling, Neutral Evil (CR 2)
Armor Class 13
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 17 (+3)15 (+2) 13 (+1)15 (+2)
Skills Acrobatics +4, Arcana +4
Senses Passive Perception 11
Languages Common, Halfling, Terran, Druidic
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 90 gp.


Social Check DCs


Arnold Tatum, Male Human [Permalink]

Personal [hide]

Description: 5'3" and lanky with angular features, he is an attractive figure. He wears light armors faded through time and improper care. He keeps his golden hair in a flapper bob. He tend to wears goggles to shield his eyes.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He is able to make almost anything out of random pieces of junk.

History: He was born in the north, but his parents moved at a very young age to the south. Before the accident, he was one of the most outspoken anti-Elven activists. He was mortally wounded, saved by a kind and fast-acting Elven doctor. He left for the north, certain he would find work there.

Motivation: Elven compassion.

Ideals: Gifted. Flaws: Racist. Bonds: Attractive, Immigrant. Occupation: Dilettante

Voice: Speaks with squeezed throat

Attributes [hide]

Arnold Tatum, Male Human Sorcerer 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)13 (+1) 14 (+2)15 (+2)
Skills Nature +3, Performance +4
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 200 gp.


Social Check DCs


Jebeddo Albaratie, Male Gnome [Permalink]

Personal [hide]

Description: An older man who wears a custom-built plate barding that's adorned with blue lining and desert motifs, he is not a threatening figure. His blonde hair is smooth and relatively long. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Jebeddo is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He also hits on women, regardless of circumstances.

History: He was born on a small isolated farm. His mother took him hunting and taught him how to get in the mind of other creatures. Days after completing his studies, news broke out that his hometown was attacked by illithids. Jebeddo was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.

Motivation: Someone believes him a fraud.

Ideals: Extrovert. Flaws: Insomniac. Bonds: Has a crush, Nature, Enemies. Occupation: Roofer

Voice: High pitched and raspy

Attributes [hide]

Jebeddo Albaratie, Male Gnome Sorcerer 1
Small (3'6") Gnome, Neutral Good (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)12 (+1) 17 (+3)14 (+2)
Skills History +3, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Gnome, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 30 gp.


Social Check DCs


Whurbin Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: He dresses well, wearing brown shirts, loose pants, and blazers most of the time. His attire stands in sharp contrast to his ceremonial dagger, which is beautifully polished and possesses an ornate carving of a skull on it. He has dyed his greying auburn hair a little too much giving a sharp auburn color. His eyes are a pleasant brown.

Personality: Whurbin wants to be seen as a stoic, levelheaded, noble Sorcerer, so he tries to act the part. He does a good job, for the most part... He does not trust anyone and sleeps with one eye open.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Whurbin fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To get a good night's sleep.

Ideals: Disciplined, Gifted, Fighting. Flaws: Insomniac. Bonds: Attractive. Occupation: Seamstress

Voice: Irish accent

Attributes [hide]

Whurbin Dankil, Male Dwarf Sorcerer 1
Medium (3'11") Dwarf, Lawful Good (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 17 (+3)13 (+1) 14 (+2)11 (+0)
Skills Athletics +3, Deception +2
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 120 gp. 4 Smokesticks.


Social Check DCs

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