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NPC Generator

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Quick Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He likes to wear brown tank tops with black pants. His fur is lavender and curly. His fair skin shows little sign of his aristocratic breeding.

Personality: He is a hateful person. He taunts others and blames them for his problems. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Quick is combative with any and all who dare try his patience in the slightest.

History: The child of a Ruler, who enjoyed hunting, Quick was taken on many hunting expeditions. There was a wharf not far from home where he often wandered off to fish. After a long history of fighting, Quick and his spouse have recently divorced.

Motivation: Wants to work out more often; and he's repulsed by the pc

Ideals: Athletic, Justice. Flaws: Antagonistic. Bonds: Attractive, Nature. Occupation: Layabout

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Quick Plume, Male Tabaxi Sorcerer 2
Medium (6'5") Tabaxi, Lawful Good (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)12 (+1) 17 (+3)15 (+2)
Skills Acrobatics +2, Deception +4
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 1200 sp.


Social Check DCs


Heather Gentry, Female Half-Elf [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a lot of dark rich colors, with gold accents. Her hair is greying and her face has many wrinkles. Her violet eyes are passionate and lively.

Personality: She is happy with her job as a Junk Dealer. She turns her eye from what people do, preferring to live and let live. She would rather hide behind her crafts than deal with other people.

History: She was born at the edge of vast mountains. She moved from fad to fad and when she turned 15 she discovered writing. She has set out to sabotage the competition.

Motivation: She'd like to take her coworkers down a peg.

Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Job, Nature. Occupation: Junk Dealer

Voice: Smoker's lung

Attributes [hide]

Heather Gentry, Female Half-Elf Sorcerer 1
Medium (5'3") Half-Elf, Lawful Evil (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 10 (+0)15 (+2) 12 (+1)13 (+1)
Skills Deception +3, Performance +3
Senses Passive Perception 11
Languages Common, Elven, Orc, Terran
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 90 gp. Chrysoprase (70 gp). 1 Masterwork manacles.


Social Check DCs


Marigold Whispermouse, Female Halfling [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she likes to wear ponchos typically of a light white in addition to tight pants. Her hair is always cut to a buzz. Her eyes are gray and beady.

Personality: She never swears and excessively uses polite adverbs when speaking. She also is a firm believer in the womanly ideal.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Marigold abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She is searching for what she claims is her rightful reward.

Motivation: Sabotage a competitor; and obtaining odd cultural tiefling artifacts is her passion

Ideals: Optimist. Flaws: Ugly, Impulsive. Bonds: Military, Adventurer, Job. Occupation: Marshal

Voice: Pronounces difficult words wrong

Attributes [hide]

Marigold Whispermouse, Female Halfling Sorcerer 2
Small (3'1") Halfling, Lawful Good (CR 2)
Armor Class 12
Hit Points 4 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 9 (-1)9 (-1) 17 (+3)14 (+2)
Skills Animal Handling +5, Insight +5
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 350 gp. Large well-done wool tapestry (200 gp). Brass mug with jade inlays (200 gp). Large well-done wool tapestry (200 gp).


Social Check DCs


Frouse Oomtrowl, Male Gnome [Permalink]

Personal [hide]

Description: He wears suspenders and blue workpants. His shirt is white, and he wears a heavy blue leather apron most of the time. He is physically well-built. His red hair is smooth and relatively long. He wears round tiny glasses practically rammed into his face.

Personality: Aggressive, abrasive, and angry, Frouse embodies much of what other species detest in the Gnomes. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He moves from town to town, unable to find a place to settle.

Motivation: He is currently in port desperately looking for someone to get him out; and he's repulsed by the pc

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Religious, Immigrant, Slave. Occupation: Bookbinder

Voice: Boston accent

Attributes [hide]

Frouse Oomtrowl, Male Gnome Sorcerer 2
Small (3'7") Gnome, Chaotic Good (CR 2)
Armor Class 10
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 16 (+3)10 (+0) 12 (+1)13 (+1)
Skills Athletics +4, Religion +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 4000 cp. Silver chalice with lapis lazuli gems (30 gp).


Social Check DCs


Nicholas Kane, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. He has a moderate pudge and is not very fit. His long chestnut hair reaches down to his waist. He has a tattooed face.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Nicholas took refuge in the large cave and found the beat up flail and armor he uses now. After months of barely getting by, Nicholas managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and a rival would like him out of the picture

Flaws: Antagonistic. Bonds: Attractive, Criminal record, Rich, Nature. Occupation: Dilettante

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Nicholas Kane, Male Half-Elf Sorcerer 1
Medium (5'7") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)9 (-1) 9 (-1)13 (+1)
Skills Arcana +1, Medicine +1
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 80 gp. Brass mug with jade inlays (300 gp).


Social Check DCs


Vapula Severity, Female Tiefling [Permalink]

Personal [hide]

Description: This malnourished woman wears a weathered and beat up set of banded mail beneath an oversized black coat. Her white hair has been sun bleached extensively. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Vapula is combative with any and all who dare try her patience in the slightest.

History: Born to a poor family in the city she treasured whatever gifts she got. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. After a long history of fighting, Vapula and her spouse have recently divorced.

Motivation: Obtaining odd cultural Gnomish artifacts is her passion; and she is not mentally stable, and does not behave rationally

Ideals: Justice. Flaws: Insane, Antagonistic. Bonds: Poor. Occupation: Bricklayer

Voice: Dark and ominous

Attributes [hide]

Vapula Severity, Female Tiefling Sorcerer 2
Medium (5'0") Tiefling, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)6 (-2) 7 (-2)15 (+2)
Skills History +0, Nature +0
Senses Passive Perception 8
Languages
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 150 gp.


Social Check DCs


Gilkass Argenthrixus, Female Dragonborn [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across her face, she likes to wear black tank tops with red skirt. She wears her green crest down. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is happy with her job as a Seamstress. She turns her eye from what people do, preferring to live and let live. The war was a terrible time for her, and Gilkass does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: She is a Lamia in disguise. While studying, she fell in love. They married and had a son. She has achieved small success as a Seamstress.

Motivation: She wants nothing more than to rejoin the army; and wants to open a new tavern

Flaws: Depressed. Bonds: Job, Military, Adventurer, In love. Occupation: Seamstress

Voice: Uses sign language

Attributes [hide]

Gilkass Argenthrixus, Female Dragonborn Sorcerer 1
Medium (6'7") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 14 (+2)12 (+1) 10 (+0)13 (+1)
Skills Insight +2, Performance +3
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: Just what you see.


Social Check DCs


Shifting Grass, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears loose pants and a collared shirt complete with sweater beneath her coat. She has moderate length brown fur. She wears large thick round spectacles.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Tabaxi in existence. When she's not drinking or sleeping the drinks off, she's doing music.

History: A child with a great deal of music talent her parents made sure she got the chance to thrive. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: She uses money and sex appeal to get what she needs; and money/treasure

Ideals: Justice, Artistic. Flaws: Secretive. Bonds: Rich, Attractive. Occupation: Bounty Hunter

Voice: pre-pubescent

Attributes [hide]

Shifting Grass, Female Tabaxi Sorcerer 3
Medium (5'6") Tabaxi, Lawful Evil (CR 3)
Armor Class 12
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)15 (+2) 15 (+2)10 (+0)
Skills Persuasion +2, Survival +4
Senses Passive Perception 12
Languages Common, Halfling, Aquan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12650000

Possessions: 1800 sp. Eye agate (13 gp). Jade (110 gp).


Social Check DCs


Murook Winthrop, Female Half-Orc [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She dresses well, typically a more casual-formal manner. Her hair is cut close to her head. She has a dull look in her hazel eyes.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-sister.

History: Murook was born the youngest of three triplets. She dropped out of school before completing her studies. After a long history of fighting, Murook and her spouse have recently divorced.

Motivation: To share knowledge with the world; and marry her sister to traveling adventurers

Ideals: Athletic, Logical. Flaws: Antagonistic. Bonds: Attractive, Family. Occupation: Bounty Hunter

Voice: pre-pubescent

Attributes [hide]

Murook Winthrop, Female Half-Orc Sorcerer 1
Medium (4'10") Half-Orc, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)11 (+0) 11 (+0)14 (+2)
Skills Intimidation +4, Medicine +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 140 gp. Large well-done wool tapestry (100 gp).


Social Check DCs

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