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NPC Generator

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Advanced [show]


Delre Goblinbane, Female Dwarf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears grey painted combat armor at almost all times. Her auburn hair, when down, is lengthy. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is very quiet and rarely speaks above a whisper. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Delre is combative with any and all who dare try her patience in the slightest.

History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. She moved from fad to fad and when she turned 15 she discovered painting. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She feels threatened by others.

Ideals: Justice, Artistic. Flaws: Shy. Occupation: Bowyer

Voice: Indian accent

Attributes [hide]

Delre Goblinbane, Female Dwarf Sorcerer 2
Medium (3'10") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 6 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 9 (-1)12 (+1) 16 (+3)6 (-2)
Skills Investigation +3, Religion +3
Senses Passive Perception 13
Languages Common, Dwarven, Undercommon
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 500 sp. Star rose quartz (80 gp). Pink pearl (80 gp). Blue star sapphire (600 gp).


Social Check DCs


Gunnloda Fallack, Female Dwarf [Permalink]

Personal [hide]

Description: She is in excellent shape and wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She has slicked back white hair. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She plays an instrument quite well.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She struck it rich when she found rare goods in large quantities. She hasn't been sleeping well lately.

Motivation: She is greedy; and wants to work out more often

Ideals: Athletic, Philantrophist, Artistic. Flaws: Insomniac. Bonds: Rich. Occupation: Cook

Voice: Speaks with lips pursed

Attributes [hide]

Gunnloda Fallack, Female Dwarf Sorcerer 1
Medium (4'0") Dwarf, Lawful Good (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 17 (+3)16 (+3) 15 (+2)6 (-2)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 12
Languages Common, Dwarven, Giant, Ignan, Terran
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 1000 cp.


Social Check DCs


Mozikth Mohradyllion, Male Dragonborn [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He does not wear sleeves and tends to eschew shirts when he can avoid it. His gold crest is singed and shortened. He is baby faced.

Personality: He does not believe in betrayal or weakness as things to be tolerated. The war was a terrible time for him, and Mozikth does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: When he was but 5 years old his parents immigrated from the west. His mother was a soldier and died while he was still young. Mozikth was left his mother's suit of armor and trained in its use and care. He moves from town to town, unable to find a place to settle.

Motivation: He feels kind of lost in life.

Ideals: Justice. Flaws: Ugly, Depressed. Bonds: Military, Immigrant. Occupation: Shepherd

Voice: Laughs frequently while speaking

Attributes [hide]

Mozikth Mohradyllion, Male Dragonborn Sorcerer 1
Medium (6'2") Dragonborn, Neutral Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)13 (+1) 16 (+3)12 (+1)
Skills Acrobatics +4, Nature +3
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 300 sp. Banded agate (12 gp). 1 Banded mail.


Social Check DCs


Valanthe Hanali, Female Half-Elf [Permalink]

Personal [hide]

Description: 5'3" and lanky with angular features, she is an attractive figure. She has a large violet mantle and cape that has been intricately interwoven into her brown robe. She has done her best to style her chestnut hair to look like a famous performer. She tend to wears goggles to shield her eyes.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Valanthe was born into a poor family. Growing up, she dreamt of becoming a Sorcerer, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. From her teen years she was always beautiful and desirable, so people have always doted on her. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Obtaining odd cultural Gnomish artifacts is her passion; and she has passion for adventuring and risk

Ideals: Optimist, Justice. Bonds: Attractive, Poor, Adventurer. Occupation: Jeweler

Voice: Soothing and warm

Attributes [hide]

Valanthe Hanali, Female Half-Elf Sorcerer 1
Medium (5'3") Half-Elf, Lawful Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)15 (+2) 13 (+1)14 (+2)
Skills Deception +4
Senses Passive Perception 11
Languages Common, Elven, Infernal, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 6000 cp. Brown-green garnet (130 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Seraphina High-hill, Female Halfling [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She is renowned for her bright white dresses and hats. She wears a feathered hat to cover her moderate length brown hair. Her fierce hazel eyes like to dwell on things.

Personality: A skeptical and narcissistic woman, Seraphina's first love is herself. Her second love is also herself. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.

History: Born in the south to a Engraver, Seraphina learned a great deal about her mother's area of expertise. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: She'd like to take her coworkers down a peg; and she wants to get laid

Ideals: Impeccable. Flaws: Secretive. Bonds: Criminal record, Job, Has a crush. Occupation: Engraver

Voice: Soft and mumbly

Attributes [hide]

Seraphina High-hill, Female Halfling Sorcerer 1
Small (2'9") Halfling, True Neutral (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 14 (+2)9 (-1) 15 (+2)12 (+1)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1000 cp.


Social Check DCs


Nim Mellerelel, Male Half-Elf [Permalink]

Personal [hide]

Description: A plain young-adult man, he prefers to wear violet clothing when he does not wear armor. His golden hair is greying along the sides and has receded to reveal a widow's peak. His blue eyes dart from person to person to random spaces in the air.

Personality: Prone to second guessing himself, he comes off as nervous. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Crown-heir arts, while his father instructed him in etiquette, music and courtly manner. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Crown-heir work with an outfit from a few towns over. Crown-heir work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has dedicated himself to building a better village for his children.

Motivation: He's looking for his big break; and he would like to get married and retire

Flaws: Shy. Bonds: Adventurer, Rich, Job, Has a crush. Occupation: Crown-heir

Voice: Speaks through clenched teeth

Attributes [hide]

Nim Mellerelel, Male Half-Elf Sorcerer 1
Medium (4'10") Half-Elf, Neutral Good (CR 1)
Armor Class 11
Hit Points 8 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 18 (+4)9 (-1) 9 (-1)13 (+1)
Skills History +1, Insight +1
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 70 gp.


Social Check DCs


Vondal Brawnanvil, Male Dwarf [Permalink]

Personal [hide]

Description: He wears suspenders and grey workpants. His shirt is black, and he wears a heavy grey leather apron most of the time. He has a moderate pudge and is not very fit. His silver hair is kept up in a ponytail inside a feathered hat. He is very pretty but has cold, dead eyes.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Sold as a small child to a brothel owner, Vondal was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A freak accident while working with his Shepherd mother left him crippled. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Sabotage a competitor; and wishes to resurrect an old love

Ideals: Persistence. Flaws: Disease. Bonds: Attractive, In love, Mentor. Occupation: Animal Trainer

Voice: Speaks in third person

Attributes [hide]

Vondal Brawnanvil, Male Dwarf Sorcerer 1
Medium (3'11") Dwarf, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 9 (-1)11 (+0) 15 (+2)10 (+0)
Skills Acrobatics +5, Deception +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 100 sp. Deep blue spinel (200 gp).


Social Check DCs


Lilith Enigma, Female Tiefling [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right hand, she wears a robe, a symbol of luck around her neck, and a crossbow on her belt. Her red hair is knotted and matted. Her black eyes peer out from beneath her feathered black hat.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.

History: She was born a particularly ugly child, much to the horror of her parents. A gypsy cursed her at a young age, leading to her ugly appearance. She has since married many spouses, only to have them die. She claims to not be responsible.

Motivation: Wishes to resurrect an old love; and she has passion for adventuring and risk

Ideals: Fighting, Optimist. Flaws: Ugly. Bonds: In love. Occupation: Herbalist

Voice: Tuts and clicks tongue

Attributes [hide]

Lilith Enigma, Female Tiefling Sorcerer 2
Medium (5'8") Tiefling, Neutral Evil (CR 2)
Armor Class 13
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)15 (+2) 11 (+0)12 (+1)
Skills Deception +3, History +4
Senses Passive Perception 10
Languages Common, Gnome, Goblin
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 1400 sp.


Social Check DCs


Balam Pursuit, Male Tiefling [Permalink]

Personal [hide]

Description: This exceptionally lanky man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair is short and black. His eyes are white and catlike.

Personality: Stoic and calm, he prefers to meditate than take action. He believes the world needs to unite to get rid of gnolls once and for all.

History: He got into the Unemployed business at a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Unemployed. He tends to his Unemployed job now, and dutifully fulfills any obligations he has.

Motivation: Expand his business; and wants to work out more often

Ideals: Disciplined, Athletic. Bonds: Enemies, Job. Occupation: Unemployed

Voice: Dark and ominous

Attributes [hide]

Balam Pursuit, Male Tiefling Sorcerer 2
Medium (5'10") Tiefling, Lawful Good (CR 2)
Armor Class 10
Hit Points 3 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 8 (-1)14 (+2) 12 (+1)9 (-1)
Skills Acrobatics +2, Persuasion +1
Senses Passive Perception 11
Languages Common, Gnome, Orc
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 50 gp. Amber (110 gp). 1 Chain shirt.


Social Check DCs

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