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NPC Generator

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Advanced [show]


Ghaliver TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His hair, while still mostly silver, has prominent grey streaks. He is baby faced.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered singing. He struck the Spy job and began his own company from there.

Motivation: He is not mentally stable, and does not behave rationally; and to be a bather again

Ideals: Philantrophist, Artistic. Flaws: Antagonistic, Insane. Bonds: Rich, Job. Occupation: Spy

Voice: Deep voice with rolling R's

Attributes [hide]

Ghaliver TellPenny, Male Halfling Sorcerer 1
Small (3'4") Halfling, Lawful Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 12 (+1)17 (+3) 14 (+2)12 (+1)
Skills Insight +4, Persuasion +3
Senses Passive Perception 12
Languages Common, Halfling, Dwarven, Auran, Giant
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: 20 gp. 3 Antitoxin.


Social Check DCs


Cecily Marlee, Female Human [Permalink]

Personal [hide]

Description: She is lean but muscular and wears a brown shirt with thin tan vertical stripes and black pants. Her black hair is singed and shortened. Her brown eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: Cocky and sure of herself, she believes she is the best Bellfounder born in the past three hundred years. Flattery will make her almost putty in your hands.

History: She got into the Bellfounder business at a young age. A gifted student she started as a Unemployed, but she got bored and became a Bellfounder. She's also a talented Unemployed, but doesn't like to broadcast it.

Motivation: She is unsatisfied with her job; and further expansion of business

Flaws: Ugly, Addict, Selfish. Bonds: Job, Poor. Occupation: Bellfounder

Voice: Cold and demanding tone

Attributes [hide]

Cecily Marlee, Female Human Sorcerer 3
Medium (5'11") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 17 (+3)11 (+0) 14 (+2)14 (+2)
Skills Performance +4, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 100 gp.


Social Check DCs


Mella Ethanasath, Female Elf [Permalink]

Personal [hide]

Description: She very much looks the part of a Miner. She carries a battered crossbow and tarnished pickaxe as well. Her hair is greying and her face has many wrinkles. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: She was born at the edge of vast mountains. Her childhood dream was to be a Interpreter, but she was a colossal failure. She used her abilities to travel the world and help people.

Motivation: Wants to open a new tavern.

Ideals: Fighting, Passionate, Philantrophist. Bonds: Job, Nature. Occupation: Miner

Voice: Mumbles to self between sentences

Attributes [hide]

Mella Ethanasath, Female Elf Sorcerer 1
Medium (4'9") Elf, Lawful Evil (CR 1)
Armor Class 8
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 13 (+1)13 (+1) 16 (+3)14 (+2)
Skills Arcana +3, Sleight of Hand +0
Senses Passive Perception 13
Languages Common, Elven, Gnome
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: Just what you see.


Social Check DCs


Matilda Hadley, Female Human [Permalink]

Personal [hide]

Description: She wears a tight fitting brown shirt and pants. Her attire stands in sharp contrast to her flail, which is beautifully polished and possesses an ornate carving of a cross on it. She sports a flattop hair cut. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: She got into the Doctor business at a young age. Brilliant and gifted she never wanted to apply herself. She has set out to sabotage the competition.

Motivation: She is currently in port desperately looking for someone to get her out; and sabotage a competitor

Ideals: Disciplined, Gifted. Flaws: Secretive. Bonds: Job, Slave. Occupation: Doctor

Voice: Old Prospector

Attributes [hide]

Matilda Hadley, Female Human Sorcerer 2
Medium (5'2") Human, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 14 (+2)12 (+1) 15 (+2)14 (+2)
Skills Medicine +4, Stealth +3
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 2000 sp.


Social Check DCs


Moon Moon, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears a pastel coat over a tan low-cut shirt, and a wide-brimmed hat upon her head. Her fur is greying and her face has many wrinkles. She wears round tiny glasses practically rammed into her face.

Personality: Moon is depressed about a lot of things. She tends to be a nihilist. She misses her home and complains about the freezing weather, even in summer.

History: When she was but 6 years old her parents immigrated from the east. Like her father and her brother before her, after school she went straight into learning to become a Sellsword. She has set out to sabotage the competition.

Motivation: Find a way to reverse the transformation of her brother; and doesn't want to be a sellsword and was forced into it by her family

Flaws: Depressed. Bonds: Immigrant, Job, Family. Occupation: Sellsword

Voice: High pitched, excited

Attributes [hide]

Moon Moon, Female Tabaxi Sorcerer 1
Medium (5'1") Tabaxi, Neutral Good (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 9 (-1)13 (+1) 15 (+2)8 (-1)
Skills Nature +3, Survival +4
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 300 sp.


Social Check DCs


Geva Garcia, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'0" when asserting herself. Her brown hair, when down, is lengthy. Her eyes are hazel and catlike.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: She was born to a criminal king-pin and mafia family She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She is untrained/undisciplined, which makes her dangerous.

Motivation: She has a rivalry with the Church that dominates her actions; and she is a bit of a kleptomaniac

Flaws: Emotional, Insane. Bonds: Rich, Criminal record, Religious. Occupation: Architect

Voice: Pirate accent

Attributes [hide]

Geva Garcia, Female Half-Elf Sorcerer 1
Medium (5'0") Half-Elf, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 13 (+1)13 (+1) 14 (+2)13 (+1)
Skills Persuasion +3, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Elven, Terran
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 5000 cp.


Social Check DCs


Boddynock Beren, Male Gnome [Permalink]

Personal [hide]

Description: A moderately attractive man, he does not wear sleeves and tends to eschew shirts when he can avoid it. His hair is brown and curly. His fair skin shows little sign of his aristocratic breeding.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Boddynock lived on a farm with his father, near the main road leading to a nearby town. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and an old rival family wants him found

Ideals: Logical. Flaws: Antagonistic. Bonds: Attractive, Family, Rich. Occupation: Sage

Voice: Posh accent

Attributes [hide]

Boddynock Beren, Male Gnome Sorcerer 2
Small (3'8") Gnome, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)13 (+1) 7 (-2)13 (+1)
Skills Perception +0, Survival +0
Senses Passive Perception 10
Languages Common, Gnome, Goblin
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 240 gp. Silver-plated steel longsword with jet jewel in hilt (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Large well-done wool tapestry (100 gp).


Social Check DCs


Alice Wasanthi, Female Half-Elf [Permalink]

Personal [hide]

Description: This late middle aged woman wears tight fitting pants and leather jackets. She usually doesn't wear a shirt and is in decent physical shape. Her hair is chestnut and curly. Her fierce violet eyes like to dwell on things.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She enjoys reading and quiet.

History: Alice was raised in a hard working conservative environment. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: She's attracted to the PC; and expand her business

Ideals: Justice, Logical. Bonds: Job, Rich, Has a crush. Occupation: Guard

Voice: Russian accent

Attributes [hide]

Alice Wasanthi, Female Half-Elf Sorcerer 1
Medium (5'1") Half-Elf, Neutral Evil (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 12 (+1)16 (+3) 16 (+3)13 (+1)
Skills Arcana +5, Performance +3
Senses Passive Perception 13
Languages Common, Elven, Ignan, Orc, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 120 gp. Deep blue spinel (200 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Krimp Washington, Male Half-Orc [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'5" has a big stupid grin on his face most of the time. He wears a white vest with golden trim over his white shirt. His blue leather gloves and pants are well-kept, and his white boots flare out at the collars. He wears a colorful flower in his auburn hair. His fair skin shows little sign of his aristocratic breeding.

Personality: He can speak with the recently deceased. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was raised by priests from a young age. He went to a religious school and was inspired by the priests there in charitable deeds. He was granted martial powers by his dying sister.

Motivation: His religion dominates his actions.

Ideals: Gifted, Optimist. Bonds: Attractive, Religious, Mentor. Occupation: Adventurer

Voice: Uses lots of figures of speech

Attributes [hide]

Krimp Washington, Male Half-Orc Sorcerer 1
Medium (6'5") Half-Orc, Neutral Good (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 17 (+3)6 (-2) 16 (+3)12 (+1)
Skills Nature +0, Perception +5
Senses Passive Perception 15
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 90 gp.


Social Check DCs

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