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NPC Generator

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Advanced [show]


Nirgel Wrath, Male Tiefling [Permalink]

Personal [hide]

Description: He is scrawny and has patchy brown stubble. He prefers to wear black pants and tee shirts. He has a hunchback. He has no hair. His black eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Energy wise he seems alert and responsive.

History: Sold as a small child to a wizard, Nirgel was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and he feels kind of lost in life

Ideals: Professionalism. Flaws: Ugly, Antagonistic. Bonds: Mentor, Nature. Occupation: Bather

Voice: Booming voice

Attributes [hide]

Nirgel Wrath, Male Tiefling Sorcerer 2
Medium (6'5") Tiefling, Lawful Evil (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)16 (+3) 13 (+1)17 (+3)
Skills Arcana +5, Performance +5
Senses Passive Perception 11
Languages Common, Undercommon, Elven, Draconic
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 110 gp. 1 Masterwork Common Melee.


Social Check DCs


Frederick Colby, Male Human [Permalink]

Personal [hide]

Description: This fat western man has a bulbous nose and wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His skin is also unnaturally pale. His red hair is matted, messy, and big. His eyes are a pleasant green.

Personality: He does not believe in betrayal or weakness as things to be tolerated. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He got into the Brewer business at a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Brewer. He inherited the family business which he has now maintained for 14 years.

Motivation: Sabotage a competitor; and doesn't want to be a brewer and was forced into it by his family

Ideals: Justice. Flaws: Ugly. Bonds: Rich, Family, Job. Occupation: Brewer

Voice: Switch between two voices

Attributes [hide]

Frederick Colby, Male Human Sorcerer 1
Medium (5'9") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)11 (+0) 15 (+2)9 (-1)
Skills Athletics +2, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 400 sp. 1 Silver holy symbol.


Social Check DCs


Spear Treat, Female Tabaxi [Permalink]

Personal [hide]

Description: She has a missing right arm. She is dressed in a clean pastel cloak covering her clean studded leather. Her beige fur is still thick. She has gleaming, smiling yellow eyes.

Personality: She is a hateful person. She taunts others and blames them for her problems. She cannot resist a sob story and will often dote over anyone who has one.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She used her abilities to travel the world and help people.

Motivation: To get a good night's sleep; and she's repulsed by the pc

Ideals: Philantrophist. Flaws: Antagonistic, Disease, Insomniac. Occupation: Apothecary

Voice: Hissing voice

Attributes [hide]

Spear Treat, Female Tabaxi Sorcerer 2
Medium (5'8") Tabaxi, Neutral Evil (CR 2)
Armor Class 13
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 14 (+2)14 (+2) 10 (+0)16 (+3)
Skills Intimidation +5, Performance +5
Senses Passive Perception 10
Languages Common, Druidic, Gnoll
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 190 gp.


Social Check DCs


Whurbin Torevir, Male Dwarf [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he is well dressed, but even with his fine clothing he looks run-down. His hair is cut close to his head. This amber eyed southerner is not easily forgotten.

Personality: He is mildly Dwarf supremacist, though he does not identify as such. He is a great chef.

History: When he was but 4 years old his parents immigrated from the south. When money was particularly tight he was walking through alleys when he overheard a Carter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He moves from town to town, unable to find a place to settle.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he's looking for his big break

Ideals: Gifted. Flaws: Racist. Bonds: Immigrant, Poor, Adventurer. Occupation: Carter

Voice: Spits and sputters

Attributes [hide]

Whurbin Torevir, Male Dwarf Sorcerer 1
Medium (4'2") Dwarf, Neutral Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)15 (+2) 16 (+3)5 (-3)
Skills Acrobatics +4, Persuasion -1
Senses Passive Perception 13
Languages Common, Dwarven, Infernal, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 140 gp.


Social Check DCs


Nazû Shirley, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears just a white suit. He has a moderate pudge and is not very fit. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. His violet eyes are slightly larger than normal.

Personality: He hates Half-Orcs with a passion. As such he is filled with self loathing. He is used to getting what he wants. In part because he is a meticulous planner.

History: He is the product a well kept family trust fund and as such has never really known need. His father had invested heavily in several trade routes and wanted him to inherit them. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Meet up once more with his childhood friend.

Ideals: Professionalism. Flaws: Racist. Bonds: Rich, Adventurer. Occupation: Knight

Voice: growls and snarls, animalistic

Attributes [hide]

Nazû Shirley, Male Half-Orc Sorcerer 1
Medium (6'9") Half-Orc, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)15 (+2) 12 (+1)11 (+0)
Skills Arcana +4, Insight +3
Senses Passive Perception 11
Languages Common, Orc, Abyssal, Draconic
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 90 gp. Carnelian (30 gp). 1 Disguise kit.


Social Check DCs


Lance Marley, Male Human [Permalink]

Personal [hide]

Description: An older man who has a large grey mantle and cape that has been intricately interwoven into his brown robe, he is not a threatening figure. His blonde hair is thinning but still full. His fair skin shows little sign of his aristocratic breeding.

Personality: Lance speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He has a minor phobia of water and hates getting wet.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He now spends his time doing works of charity.

Motivation: He feels the way he acts is they only way to get by in the world; and he is wracked by social anxiety

Ideals: Impeccable. Flaws: Fearful, Racist. Bonds: Attractive, Slave. Occupation: Guard

Voice: Ums and uhs a lot

Attributes [hide]

Lance Marley, Male Human Sorcerer 1
Medium (5'1") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 9 (-1)14 (+2) 16 (+3)14 (+2)
Skills Religion +4, Stealth +4
Senses Passive Perception 13
Languages Common, Goblin, Draconic
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 70 gp.


Social Check DCs


Ribbles Murnig, Male Gnome [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears long strands of emerald and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has a small bristly mustache and wavy brown hair. His thin eyebrows rest above his beady hazel eyes.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He struck it rich when he found rare goods in large quantities. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He seems to be bored by most things; and money/treasure

Ideals: Logical. Flaws: Ugly, Antagonistic, Mundane. Bonds: Rich. Occupation: Crown-heir

Voice: Irish accent

Attributes [hide]

Ribbles Murnig, Male Gnome Sorcerer 2
Small (3'2") Gnome, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)6 (-2) 9 (-1)15 (+2)
Skills Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 40 gp.


Social Check DCs


Huru Northcott, Female Half-Orc [Permalink]

Personal [hide]

Description: A 6'2" southern woman, she prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her chestnut hair is knotted and matted. Her eyes are amber and beady.

Personality: She speaks before she thinks and is too direct. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Bricklayer arts, while her mother instructed her in etiquette, music and courtly manner. Cursed with lycanthropy at a very young age, Huru has worked very hard to control her curse. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Money/treasure.

Flaws: Ugly, Impulsive, Antagonistic, Disease. Bonds: Rich, Adventurer. Occupation: Bricklayer

Voice: Indian accent

Attributes [hide]

Huru Northcott, Female Half-Orc Sorcerer 1
Medium (6'2") Half-Orc, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 1 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 5 (-3)8 (-1) 11 (+0)5 (-3)
Skills Animal Handling +2, Performance -1
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Blue quartz (8 gp).


Social Check DCs


Gennal Cithreth, Male Elf [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His black hair is styled in orderly dreadlocks. He wears a mask on his face.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Gennal is combative with any and all who dare try his patience in the slightest.

History: He was born in the south. He took every job he could get his hands on, but the opportunities for Elves in the south were limited. He was granted divine powers by his dying brother.

Motivation: To find somewhere to settle down; and meet up once more with his childhood friend

Ideals: Gifted, Justice. Bonds: Attractive, Immigrant. Occupation: Herbalist

Voice: Timid voice

Attributes [hide]

Gennal Cithreth, Male Elf Sorcerer 1
Medium (4'8") Elf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 8 (-1)13 (+1) 16 (+3)12 (+1)
Skills Deception +3, Investigation +3
Senses Passive Perception 13
Languages Common, Elven, Aquan
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 60 gp. Deep green spinel (90 gp).


Social Check DCs

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