Morthos Carrion, Male Tiefling [Permalink]
Personal [hide]
Description: He is a mite stocky and wears very tight pants and wife beaters, though occasionally he sports a black coat. He wears his chestnut hair up. He wears large thick round spectacles.
Personality: Morthos is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. Morthos is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: When he was but 7 years old his parents immigrated from the south. His mother was a mechanic, and taught him how to fix just about anything. He has since lost track of the people in his past.
Motivation: A strong sense of loyalty to Human people; and find a way to reverse the transformation of his sister
Ideals: Extrovert, Persistence. Flaws: Racist. Bonds: Family, Immigrant. Occupation: Bellfounder
Voice: Indian accent
Attributes [hide]
Medium (5'7") Tiefling, Lawful Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 13 (+1) | 14 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Abyssal, Gnome
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 300 sp. 1 Magnifying glass.
Lone Peak, Female Tabaxi [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She is wearing a long, brown, dusty cloak. She has done her best to style her cinnamon fur to look like a famous performer. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her green eyes.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-sister.
History: Gifted from a young age, Lone studied abroad. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She was granted divine powers by her dying sister.
Motivation: Wants to work out more often; and find a way to reverse the transformation of her sister
Ideals: Athletic, Gifted. Flaws: Mundane. Bonds: Attractive, Family, Mentor. Occupation: Bounty Hunter
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (4'11") Tabaxi, Lawful Good (CR 2)
Armor Class 13
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 10 (+0) | 11 (+0) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 1 Everburning torch.
Ilde Daraln, Female Dwarf [Permalink]
Personal [hide]
Description: She wears a tight fitting brown shirt and pants. Her attire stands in sharp contrast to her warhammer, which is beautifully polished and possesses an ornate carving of a dagger on it. Her black hair, when down, is lengthy. Her eyes are blue and beady.
Personality: Cocky and sure of herself, she believes she is the best Courier born in the past three hundred years. She is frequently practicing swordplay.
History: She got into the Courier business at a young age. Ilde was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Ilde decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She has since married many spouses, only to have them die. She claims to not be responsible.
Motivation: She is a bit of a kleptomaniac.
Flaws: Ugly. Bonds: Job, Military, Criminal record, In love. Occupation: Courier
Voice: Scottish accent
Attributes [hide]
Medium (4'1") Dwarf, Lawful Evil (CR 4)
Armor Class 10
Hit Points 26 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 17 (+3) | 14 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Dwarven, Draconic, Giant
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 3 | 0 | 0 |
Possessions: 31000 sp. 1 Chain shirt.
Anne Barclay, Female Human [Permalink]
Personal [hide]
Description: A stocky darker skinned woman, she wears dull brown sweaters, loose green pants, and alligator leather shoes. Beneath her sweater she keeps a concealed shortbow, just in case. Her white hair is smooth and relatively long. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Around other people she will do her best to conceal her emotions and appear jolly.
History: She was born at the edge of vast island. Over the years she perfected her riding and shooting skills. She has drifted from career to career and currently works as a Fisher.
Motivation: Seeks redemption; and she has decided she is irredeemable
Ideals: Persistence. Flaws: Shy. Bonds: Nature, Job, Criminal record. Occupation: Fisher
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'8") Human, True Neutral (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 12 (+1) | 9 (-1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 200 sp.
Henry Darby, Male Human [Permalink]
Personal [hide]
Description: Standing 6'2", this man wears just a grey suit. He has chestnut hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.
Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. Further he is a bit of a stoner and is frequently out of it.
History: Henry was born in the south. At a young age he loved to build and create. His martial abilities were realized during a raid on his village. He was recently attacked on the road and savagely beaten by bandits.
Motivation: A deep hatred of dire rats.
Ideals: Persistence, Gifted. Flaws: Ugly, Addict. Bonds: Enemies. Occupation: Carter
Voice: Boston accent
Attributes [hide]
Medium (6'2") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 13 (+1) | 10 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 500 sp. Coral (70 gp).
Justin Osav, Male Half-Elf [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears loose pants and a collared shirt complete with sweater beneath his coat. With bright brown hair and a scraggly beard. His gray eyes are slightly larger than normal.
Personality: He never swears and excessively uses polite adverbs when speaking. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Mercenary father left him crippled. He hasn't been sleeping well lately.
Motivation: He is compelled to act according to his religious beliefs.
Ideals: Athletic, Optimist. Flaws: Disease, Insomniac. Bonds: Religious. Occupation: Gardener
Voice: Creaky witch voice
Attributes [hide]
Medium (5'7") Half-Elf, Neutral Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 14 (+2) | 12 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Auran
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 2000 cp. A pair of silk slippers encrusted with tiny pearls. (100 gp). 1 Banded mail.
Wiggan Goldfound, Male Halfling [Permalink]
Personal [hide]
Description: He is wearing the road beaten gear of a warrior. His skin is fair and his fingers are delicate and long. His silver hair is lengthy. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is obsessed with a lost civilization.
History: He served in the navy to pay for his family's outstanding loans. Through the years after Wiggan was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Wiggan's mother didn't care for him much, and the feeling was mutual. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Meet up once more with his childhood friend.
Ideals: Fighting. Flaws: Insomniac, Antagonistic. Bonds: Attractive, Adventurer, Military. Occupation: Engraver
Voice: Dark and ominous
Attributes [hide]
Small (2'11") Halfling, Neutral Evil (CR 1)
Armor Class 15
Hit Points 3 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 19 (+4) | 8 (-1) | 13 (+1) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Halfling, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 600 sp.
Ildrex Argenthrixus, Male Dragonborn [Permalink]
Personal [hide]
Description: He typically wears a sleeveless long coat of deep black leather and dull brown iron scale mail. He has a slight overbite and is overall scrawny. He sports a flattop crest cut. His red eyes are slightly larger than normal.
Personality: Ildrex is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He was born into a rich family. His father had invested heavily in several trade routes and wanted him to inherit them. Since then, he has sought to make the best of life.
Motivation: A need for knowledge about a nearby landmark; and wants to have a good time and be beloved
Ideals: Extrovert, Optimist. Bonds: Rich, Adventurer. Occupation: Slave Trader
Voice: Slurs words
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Good (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 12 (+1) | 16 (+3) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Gnoll, Terran, Orc
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 40 gp. White pearl (90 gp).
Avice Barney, Female Human [Permalink]
Personal [hide]
Description: A stocky darker skinned woman, she wears a shirt that is too small, which lets her gut show, with a ratty grey coat over it. She keeps her long white hair kept up in a rat tail. Her blue eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: Avice speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: Born to a poor family in the city she treasured whatever gifts she got. When money was particularly tight she was walking through alleys when she overheard a Bounty Hunter hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She's repulsed by the PC.
Ideals: Impeccable. Flaws: Ugly, Addict, Antagonistic. Bonds: Poor. Occupation: Bounty Hunter
Voice: Soft and melodious
Attributes [hide]
Medium (5'1") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 15 (+2) | 17 (+3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Druidic, Ignan, Gnome
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 6000 cp.
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