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NPC Generator

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Advanced [show]


Fragrant Of Ivory, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a husky man, who wears tight fitting clothing which further accentuates his frame. His lavender fur is still thick. His fierce hazel eyes like to dwell on things.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was born in the north, but his parents moved at a very young age to the south. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Fragrant took refuge in the large cave and found the beat up morningstar and armor he uses now. He has been saving his money to try and buy his sister's freedom.

Motivation: To pay off his debts; and regain custody of his son

Ideals: Disciplined. Bonds: Attractive, Family, Immigrant, Nature, Debt. Occupation: Gardener

Voice: growls and snarls, animalistic

Attributes [hide]

Fragrant Of Ivory, Male Tabaxi Sorcerer 2
Medium (5'4") Tabaxi, Chaotic Good (CR 2)
Armor Class 13
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 14 (+2)11 (+0) 14 (+2)15 (+2)
Skills Deception +4, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +0 / 1d6-2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 290 gp.


Social Check DCs


Pallabar Fabblestabble, Male Gnome [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a tan suit, brown shirt, and blue tie. He carries with him a set of hand crossbows, each one with a jet on the hilt. He only wears one on his belt and the other on his back. He has a small bristly mustache and wavy auburn hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is used to getting what he wants. In part because he is a meticulous planner.

History: Pallabar lived on a farm with his mother, near the main road leading to a nearby town. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Pallabar fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and find a way to reverse the transformation of his brother

Ideals: Fighting, Joker, Professionalism. Bonds: Family, Rich. Occupation: Dyer

Voice: Hard of hearing, loud

Attributes [hide]

Pallabar Fabblestabble, Male Gnome Sorcerer 3
Small (3'6") Gnome, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 24 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)7 (-2) 20 (+5)6 (-2) 15 (+2)10 (+0)
Skills History +0, Survival +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee -1 / 1d8-3, Ranged +0 / 1d8-2, Grapple -2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 200 gp. Silver pearl (60 gp). Silver pearl (60 gp). Freshwater pearl (8 gp).


Social Check DCs


Seven Mirror, Female Tabaxi [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She is well dressed, but even with her fine clothing she looks run-down. Her fur is brown, silky, and of moderate length. She wears round tiny glasses practically rammed into her face.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: She was born in the west. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She now spends her time doing works of charity.

Motivation: Expand her business.

Ideals: Philantrophist. Bonds: Attractive, Job, Immigrant, Criminal record. Occupation: Crown-heir

Voice: Puts emphasis on the wrong words

Attributes [hide]

Seven Mirror, Female Tabaxi Sorcerer 2
Medium (5'9") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 14
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 11 (+0)14 (+2) 6 (-2)11 (+0)
Skills Investigation +4, Survival +0
Senses Passive Perception 8
Languages Common, Elven, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 1000 sp.


Social Check DCs


Olunt Deepdelver, Male Dwarf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears brown trousers with yellow and green striped suspenders. He wears various colorful collared shirts. His wide-brimmed hat is riddled with cuts and holes. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He has always had a great fascination with Dragonborn culture. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: A powerful wizard made him what he is. A freak accident while working with his Armorer mother left him crippled. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Dragonborn compassion.

Flaws: Ugly, Racist, Forgetful, Disease. Bonds: Mentor. Occupation: Farmer

Voice: Stutters

Attributes [hide]

Olunt Deepdelver, Male Dwarf Sorcerer 1
Medium (4'3") Dwarf, Neutral Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)11 (+0) 16 (+3)2 (-4)
Skills Acrobatics +2, Athletics +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 1000 cp.


Social Check DCs


Lone Prim Posies, Female Tabaxi [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears very tight pants and wife beaters, though occasionally she sports a brown coat. She has lavender fur. She wears an eyepatch.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Tabaxi in existence. She invites people to come help in her community garden.

History: She was raised in a white middle class family as the only child. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. Being a Architect kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She is a bit of a kleptomaniac; and seeks redemption

Ideals: Justice, Philantrophist. Flaws: Ugly, Mundane. Bonds: Criminal record. Occupation: Architect

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Lone Prim Posies, Female Tabaxi Sorcerer 2
Medium (5'3") Tabaxi, Neutral Evil (CR 2)
Armor Class 13
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)11 (+0) 11 (+0)14 (+2)
Skills Investigation +2, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 130 gp. Red-brown spinel (130 gp). Azurite (4 gp). Chrysoberyl (130 gp). 1 Masterwork Common Melee.


Social Check DCs


Sora Norixius, Female Dragonborn [Permalink]

Personal [hide]

Description: She is perpetually draped in fineries, but all of this concealed by her earthly robes., but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 6'4" when asserting herself. Her crest is silver and curly. She has gold eyes and a green hat with a yellow feather.

Personality: She snorts whenever she laughs or is feeling confident. When she's not drinking or sleeping the drinks off, she's doing music.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She was taken from her home at a very young age. She bought a crossbow and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Further expansion of business; and sabotage a competitor

Ideals: Artistic. Bonds: Attractive, Slave, Nature, Job. Occupation: Bricklayer

Voice: Low rumbling, strings words together

Attributes [hide]

Sora Norixius, Female Dragonborn Sorcerer 1
Medium (6'4") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)14 (+2) 13 (+1)7 (-2)
Skills Deception +0, Survival +3
Senses Passive Perception 11
Languages Common, Gnome, Ignan
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 1000 cp.


Social Check DCs


Harriet Swiftwhistle, Female Halfling [Permalink]

Personal [hide]

Description: She is scrawny and has patchy silver stubble. She is renowned for her bright red dresses and hats. She has a hunchback. Her silver hair is lengthy. This green eyed easterner is not easily forgotten.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. As long as the job gets done she does not care how it got done.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Cursed with unlife at a very young age, Harriet has worked very hard to control her curse. She struck the Dilettante job and began her own company from there.

Motivation: To get a good night's sleep; and expand her business

Ideals: Optimist, Professionalism. Flaws: Ugly, Disease, Insomniac. Bonds: Job. Occupation: Dilettante

Voice: Can't modulate volume

Attributes [hide]

Harriet Swiftwhistle, Female Halfling Sorcerer 1
Small (3'2") Halfling, Neutral Evil (CR 1)
Armor Class 14
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 17 (+3)9 (-1) 7 (-2)14 (+2)
Skills Religion +1, Survival +0
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 30 gp. An abacus with copper, silver and gold markers (40 gp).


Social Check DCs


Emmeline Gracey, Female Human [Permalink]

Personal [hide]

Description: A plain young-adult woman, she likes to wear darkened spectacles and heavy clothing, no matter the weather. She has wavy blonde hair. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep brown.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She always tries to repair and not replace. It was this mentality that drove her into the Banker business.

History: Sold as a small child to a brothel owner, Emmeline was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: Further expansion of business; and to reunite with her old friends

Ideals: Persistence. Flaws: Disease. Bonds: Mentor, Adventurer, Job. Occupation: Banker

Voice: Booming voice

Attributes [hide]

Emmeline Gracey, Female Human Sorcerer 3
Medium (5'6") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 15 (+2)14 (+2) 9 (-1)10 (+0)
Skills Religion +4, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Orc, Terran
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 100 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Quarion Serge, Male Half-Elf [Permalink]

Personal [hide]

Description: This man stands a little under 5'11" and is a bit bulky. He is very muscular particularly in the legs. He wears light armors faded through time and improper care. He sports a long white beard, and similarly colored long hair. He has hazel eyes and a violet hat with a tan feather.

Personality: He dislikes all the random violence that takes place in the east. A true patriot, Quarion would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Quarion was raised in a hard working conservative environment. He has had some formal painting training, and achieved minor success. He then took over the family business and is one of the better Sailor for hire.

Motivation: Wants to open a new tavern; and sabotage a competitor

Ideals: Pacifist, Artistic. Bonds: Military, Job. Occupation: Sailor

Voice: Low rumbling, strings words together

Attributes [hide]

Quarion Serge, Male Half-Elf Sorcerer 3
Medium (5'11") Half-Elf, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)5 (-3) 14 (+2)11 (+0)
Skills Athletics +2, Medicine +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 200 gp. Freshwater pearl (15 gp). Alexandrite (800 gp).


Social Check DCs

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