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NPC Generator

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Advanced [show]


Grai Digby, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears dull white sweaters, loose grey pants, and alligator leather shoes. Beneath her sweater she keeps a concealed bow, just in case. Her attire stands in sharp contrast to her bow, which is beautifully polished and possesses an ornate carving of a card on it. With bright white hair. Her hazel eyes are slightly larger than normal.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: Grai hails from a village terrorized by dire rats. She took after her mother in leading caravans. Because they were valued, her mother taught her to defend herself. When her mother died while fighting dire rats, the young Grai began to lead the lost caravan. She struck the Map Maker job and began her own company from there.

Motivation: Expand her business.

Ideals: Entrepeneur. Bonds: Guardian, Job, Enemies. Occupation: Map Maker

Voice: Russian accent

Attributes [hide]

Grai Digby, Female Half-Orc Sorcerer 1
Medium (5'3") Half-Orc, Chaotic Good (CR 1)
Armor Class 11
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 7 (-2)7 (-2) 12 (+1)12 (+1)
Skills Acrobatics +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 70 gp.


Social Check DCs


Vepar Glory, Female Tiefling [Permalink]

Personal [hide]

Description: She does not wear sleeves and tends to eschew shirts when she can avoid it. Her deerstalker hat is riddled with cuts and holes. Her eyes are likewise black.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: Vepar was born into a poor family. Growing up, she dreamt of becoming a Sorcerer, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. She made a point of taking high paying jobs and getting most of it up front. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She wants to get laid; and a need for knowledge about a nearby landmark

Ideals: Fighting. Flaws: Ugly. Bonds: Has a crush, Adventurer, Poor. Occupation: Gardener

Voice: Sleepy voice

Attributes [hide]

Vepar Glory, Female Tiefling Sorcerer 2
Medium (6'5") Tiefling, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 10 (+0)9 (-1) 13 (+1)15 (+2)
Skills Athletics +2, Intimidation +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 280 gp.


Social Check DCs


Bhevek Smoothhands, Male Halfling [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is generally well dressed albeit a few years behind the times. His hair is cut close to his head. He has a tattooed face.

Personality: Stoic and calm, he prefers to meditate than take action. He is obsessed with finding treasure.

History: He was born in the west. He was an adventurer many years ago and he formed a blood bond with his Tiefling companion (his 'brother'). He struck the Carpenter job and began his own company from there.

Motivation: A need for knowledge about a nearby landmark; and expand his business

Ideals: Disciplined. Bonds: Attractive, Adventurer, Immigrant, Job. Occupation: Carpenter

Voice: Voice breaks

Attributes [hide]

Bhevek Smoothhands, Male Halfling Sorcerer 2
Small (2'11") Halfling, Chaotic Good (CR 2)
Armor Class 13
Hit Points 5 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 10 (+0)4 (-3) 11 (+0)13 (+1)
Skills Animal Handling +2, Persuasion +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 380 gp.


Social Check DCs


Galinndan Othronus, Male Half-Elf [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He is physically well-built. He has white hair. His skin is flawless and his blue eyes scan people very quickly.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Galinndan was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. He found a children's book about a Half-Elf Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To reunite with his old friends; and obtaining odd cultural tiefling artifacts is his passion

Flaws: Hedonist. Bonds: Attractive, Guardian, Poor, Adventurer. Occupation: Brewer

Voice: Scandinavian accent

Attributes [hide]

Galinndan Othronus, Male Half-Elf Sorcerer 2
Medium (5'4") Half-Elf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)17 (+3) 6 (-2)18 (+4)
Skills Arcana +5, Perception +0
Senses Passive Perception 10
Languages Common, Elven, Sylvan, Infernal, Celestial
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364000000

Possessions: 70 gp.


Social Check DCs


Tod Bigheart, Male Halfling [Permalink]

Personal [hide]

Description: An older man who is generally shirtless and showing off his tattooed chest, he is not a threatening figure. His white hair is braided into rings. His green eyes are slightly larger than normal.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. The war was a terrible time for him, and Tod does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Born in the north to a Cartwright, Tod learned a great deal about his father's area of expertise. When Tod reached his early adolescence his Halfling father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was always very intelligent and has formed a secret society of specialists.

Motivation: To clean up the streets; and balancing his hectic life and new cartwright responsibilities is difficult

Ideals: Disciplined. Flaws: Depressed, Secretive. Bonds: Military, Job, Guardian. Occupation: Cartwright

Voice: Uses sign language

Attributes [hide]

Tod Bigheart, Male Halfling Sorcerer 2
Small (3'0") Halfling, Neutral Good (CR 2)
Armor Class 13
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)14 (+2) 12 (+1)17 (+3)
Skills Arcana +4, Insight +3
Senses Passive Perception 11
Languages Common, Halfling, Infernal, Druidic
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 330 gp. 1 Breastplate.


Social Check DCs


Arava Verthisathurgiesh, Female Dragonborn [Permalink]

Personal [hide]

Description: An older woman who dresses well, typically a more casual-formal manner, she is not a threatening figure. She wears a wide-brimmed hat to cover her moderate length silver crest. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep red.

Personality: Arava is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is a logical person and will generally grow upset if things defy logic and science.

History: She was born at the edge of vast mountains. When money was particularly tight she was walking through alleys when she overheard a Actor hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and to share knowledge with the world

Ideals: Extrovert, Logical. Bonds: Attractive, Nature, Poor. Occupation: Actor

Voice: growls and snarls, animalistic

Attributes [hide]

Arava Verthisathurgiesh, Female Dragonborn Sorcerer 1
Medium (6'7") Dragonborn, True Neutral (CR 1)
Armor Class 8
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 9 (-1)16 (+3) 5 (-3)14 (+2)
Skills Deception +4, Intimidation +4
Senses Passive Perception 7
Languages Common, Celestial, Halfling, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 20 gp.


Social Check DCs


Perra Hshhsstoroth, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears black leather gloves, a black jacket, and tight pants. Her copper crest is greasy and uncared for. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She uses divination through singing.

History: Perra was born in the north. At a young age she loved to build and create. Brilliant and gifted she never wanted to apply herself. She was granted martial powers by her dying brother.

Motivation: She feels kind of lost in life; and she loathes her own lifestyle

Ideals: Joker, Gifted, Persistence. Flaws: Ugly, Insomniac. Occupation: Shepherd

Voice: Mumbles to self between sentences

Attributes [hide]

Perra Hshhsstoroth, Female Dragonborn Sorcerer 1
Medium (6'4") Dragonborn, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 14 (+2)13 (+1) 11 (+0)11 (+0)
Skills Acrobatics +5, Perception +2
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 60 gp. 3 Tanglefoot bags.


Social Check DCs


Maagog Kerrhylon, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. He has dyed his greying rusty crest a little too much giving a sharp rusty color. His half smiles and gold eyes are beguiling and draw you in.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He does not trust anyone and sleeps with one eye open.

History: Maagog hails from a village terrorized by goblins. Through the years after Maagog was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Maagog's mother didn't care for him much, and the feeling was mutual. He now owns his own business.

Motivation: Sabotage a competitor.

Flaws: Insomniac, Antagonistic. Bonds: Poor, Attractive, Job, Enemies. Occupation: Shepherd

Voice: Breathy voice

Attributes [hide]

Maagog Kerrhylon, Male Dragonborn Sorcerer 1
Medium (6'3") Dragonborn, True Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)13 (+1) 13 (+1)14 (+2) 13 (+1)10 (+0)
Skills Intimidation +2, Investigation +4
Senses Passive Perception 11
Languages Common, Draconic, Auran
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 130 gp. Deep green spinel (60 gp).


Social Check DCs


Nurkara Graybeard, Female Dwarf [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking southern young adult. She wears grey trousers with black and brown striped suspenders. She wears various colorful collared shirts. Beneath her clothing is a huge mess of scar tissue. Sporting a silver mohawk this woman's hair draws a lot of attention. She is missing an eye and her face is severely sunburned. Her one remaining eye shines gray.

Personality: She is calm most of the time but flees social interaction. The war was a terrible time for her, and Nurkara does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. When Nurkara reached her early adolescence her Dwarf mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She wants nothing more than to rejoin the army; and she is currently in port desperately looking for someone to get her out

Flaws: Ugly, Shy, Depressed. Bonds: Slave, Military. Occupation: Bounty Hunter

Voice: Excited and jittery

Attributes [hide]

Nurkara Graybeard, Female Dwarf Sorcerer 2
Medium (3'10") Dwarf, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 17 (+3)13 (+1) 14 (+2)7 (-2)
Skills Insight +4, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven, Orc
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 200 gp.


Social Check DCs

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