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NPC Generator

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Advanced [show]


Halander Goodearth, Male Halfling [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a red shirt, with a grey mid length shorts with grey tights and flats, usually wearing a coat over them. His blonde hair is cut short. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He feeds upon the attention of others.

History: Born in the east to a Sailor, Halander learned a great deal about his mother's area of expertise. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Halander grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Halander. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: To be a Fletcher again; and a rival would like him out of the picture

Ideals: Athletic, Justice. Bonds: Attractive, Job, Criminal record. Occupation: Sailor

Voice: Dutch accent

Attributes [hide]

Halander Goodearth, Male Halfling Sorcerer 2
Small (3'4") Halfling, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)13 (+1) 13 (+1)5 (-3)
Skills Acrobatics +3
Senses Passive Perception 11
Languages Common, Halfling, Giant
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 7000 cp.


Social Check DCs


Trym Alton, Male Human [Permalink]

Personal [hide]

Description: He likes to wear grey tank tops with pastel pants. He keeps his blonde hair in a flapper bob. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is extraordinarily eccentric. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. From there he went from mercenary job to mercenary job. He has since lost track of the people in his past.

Motivation: He is compelled to act according to his religious beliefs; and find a way to reverse the transformation of his brother

Flaws: Insane. Bonds: Adventurer, Rich, Family, Religious. Occupation: Gardener

Voice: Spits and sputters

Attributes [hide]

Trym Alton, Male Human Sorcerer 1
Medium (6'6") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 16 (+3)15 (+2) 11 (+0)12 (+1)
Skills Animal Handling +2, Stealth +4
Senses Passive Perception 10
Languages Common, Giant, Draconic
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 2000 cp.


Social Check DCs


Jebeddo Nopenstallen, Male Gnome [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears tight fighting clothing, which leaves very little to the imagination. His red hair is knotted and matted. His skin is flawless and his blue eyes scan people very quickly.

Personality: He can speak with the recently deceased. He is a ruthless business man, a trait he acquired from his father.

History: From birth he was tutored by a cruel and relentless mentor. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Jebeddo fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to find somewhere to settle down

Ideals: Fighting, Gifted, Entrepeneur. Bonds: Attractive, Mentor. Occupation: Carpenter

Voice: Forgets to breathe while speaking

Attributes [hide]

Jebeddo Nopenstallen, Male Gnome Sorcerer 1
Small (3'3") Gnome, Lawful Evil (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 16 (+3)11 (+0) 9 (-1)12 (+1)
Skills Persuasion +3, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: A large tome filled with over one hundred recipes written by a former royal chef. (40 gp). 1 Breastplate.


Social Check DCs


Oppah Fapplestamp, Female Gnome [Permalink]

Personal [hide]

Description: This western woman prefers to wear flannel. Her clothes are grease stained in places. Her red hair is styled in orderly dreadlocks. She has a dull look in her violet eyes.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She is a ruthless business woman, a trait she acquired from her father.

History: She was born in the west. Her father was very strict, and drilled into her lessons on being the perfect lady. She has since lost track of the people in her past.

Motivation: Marry her sister to traveling adventurers; and doesn't want to be a healer and was forced into it by her family

Ideals: Impeccable, Entrepeneur. Bonds: Poor, Immigrant, Family. Occupation: Healer

Voice: Irish accent

Attributes [hide]

Oppah Fapplestamp, Female Gnome Sorcerer 2
Small (3'6") Gnome, Neutral Evil (CR 2)
Armor Class 15
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 12 (+1)12 (+1) 9 (-1)12 (+1)
Skills Arcana +3, Religion +3
Senses Passive Perception 9
Languages Common, Gnome, Orc
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 380 gp. 1 Darkwood Shield.


Social Check DCs


Emeny Allerton, Female Human [Permalink]

Personal [hide]

Description: This woman is very fat, and is wearing the road beaten gear of a warrior. She is bald on top and has large golden tufts of hair around her ears. Her eyes are a pleasant violet.

Personality: This woman loves music and to teach people music more than just about anything. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: She was always a brilliant, if unscrupulous mind. She dropped out of school before completing her studies. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She is not mentally stable, and does not behave rationally; and she's repulsed by the pc

Ideals: Fighting, Artistic, Logical. Flaws: Ugly, Antagonistic, Insane. Occupation: Marshal

Voice: Russian accent

Attributes [hide]

Emeny Allerton, Female Human Sorcerer 3
Medium (5'4") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)12 (+1) 18 (+4)8 (-1)
Skills Insight +6, Persuasion +1
Senses Passive Perception 14
Languages Common, Draconic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 200 gp.


Social Check DCs


Gilthur Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. His blonde hair is long and unkept. His blue unseeing eyes seem to look past you.

Personality: He has always had a great fascination with Half-Orc culture. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Gilthur was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. As a young adult he joined a group advocating for an improvement in Dwarven conditions. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Half-Orc compassion.

Flaws: Ugly, Disease, Racist, Hedonist. Bonds: Poor. Occupation: Barrister

Voice: Mousy voice

Attributes [hide]

Gilthur Battlehammer, Male Dwarf Sorcerer 3
Medium (4'2") Dwarf, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 16 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)9 (-1) 10 (+0)8 (-1)
Skills Insight +2, Performance +1
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Azzakh Sumnarghthrysh, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a husky man, who wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He keeps his long silver crest kept up in a rat tail. His gold unseeing eyes seem to look past you.

Personality: He has a massive crush on the younger sibling of the Priest who has hired him part-time. He enjoys reading and quiet.

History: Born to a pair of adventurers, Azzakh grew up listening to his mother's many stories. A freak accident while working with his Stylist mother left him crippled. During his travels, Azzakh and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Azzakh discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Azzakh fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: To reunite with his old friends.

Ideals: Logical. Flaws: Disease. Bonds: Poor, Has a crush, Adventurer. Occupation: Priest

Voice: Italian accent

Attributes [hide]

Azzakh Sumnarghthrysh, Male Dragonborn Sorcerer 1
Medium (6'6") Dragonborn, Lawful Evil (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 10 (+0)8 (-1) 13 (+1)15 (+2)
Skills Animal Handling +3, Deception +4
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 sp. Smoky quartz (50 gp).


Social Check DCs


Aldous Law, Male Human [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He dresses in brown turtlenecks beneath a black coat with yellow slacks. His hair is cut close to his head. His eyes are amber and he is always smoking a pipe.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. A true patriot, Aldous would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He found a children's book about a Human Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He inherited the family business which he has now maintained for 5 years.

Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and further expansion of business

Bonds: Adventurer, Military, Slave, Job, Enemies. Occupation: Baker

Voice: Soft and melodious

Attributes [hide]

Aldous Law, Male Human Sorcerer 2
Medium (5'4") Human, Lawful Good (CR 2)
Armor Class 10
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)9 (-1) 14 (+2)11 (+0)
Skills Deception +2, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 9000 cp.


Social Check DCs


Balimaar Altham, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears baggy grey pantaloons and a green scarf. He has styled his red hair well, parting it to the left. He has a tattooed face.

Personality: Balimaar is depressed about a lot of things. He tends to be a nihilist. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: The child of eastern immigrants he idolized his father. Through the years after Balimaar was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Balimaar's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Balimaar and his spouse have recently divorced.

Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety

Flaws: Depressed, Antagonistic, Fearful. Bonds: Immigrant. Occupation: Marshal

Voice: Excited and jittery

Attributes [hide]

Balimaar Altham, Male Human Sorcerer 1
Medium (6'4") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)13 (+1) 12 (+1)12 (+1)
Skills Animal Handling +3, Deception +3
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 4000 cp. 1 Masterwork Common Melee.


Social Check DCs

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