Rimple Welber, Male Gnome [Permalink]
Personal [hide]
Description: 3'3" and lanky with angular features, he is an attractive figure. He dresses well, typically a more casual-formal manner. His tied-back hair is chestnut. He has gleaming, smiling blue eyes.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. In his 12th year, his parents were killed by a gnolls raid, leaving Rimple alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.
Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it.
Ideals: Athletic, Philantrophist. Bonds: Attractive, Religious, Enemies. Occupation: Mortician
Voice: Smoker's lung
Attributes [hide]
Small (3'3") Gnome, Neutral Good (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 16 (+3) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Elven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 30 gp. Cloth of gold vestments (160 gp).
Kathra Eversharp, Female Dwarf [Permalink]
Personal [hide]
Description: She is perpetually draped in fineries, but all of this concealed by her earthly robes., but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 3'11" when asserting herself. Her black hair is smooth and relatively long. Her hazel eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She is overprotective of those who hire her services. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: Kathra was born with her mother's beautiful face. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She's since become an addict/alcoholic.
Motivation: She has money and likes to spend it; and she uses money and sex appeal to get what she needs
Ideals: Entrepeneur. Flaws: Addict. Bonds: Attractive, Guardian, Rich. Occupation: Spy
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 12 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 15 (+2) | 13 (+1) | 10 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Dwarven, Elven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 370 gp. 1 Half-Plate.
Meena Welber, Female Gnome [Permalink]
Personal [hide]
Description: She is lean but muscular and wears a tan costume with the symbols of luck on her torso. Her blonde hair, when down, is lengthy. She has a tattooed face.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She works hard and plays hard.
History: Gifted from a young age, Meena studied abroad. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She now travels the world, in search of power and loot.
Motivation: Revenge; and to be a shepherd again
Ideals: Gifted. Flaws: Hedonist. Bonds: Job, Adventurer, Enemies. Occupation: Cartwright
Voice: Spits and sputters
Attributes [hide]
Small (3'2") Gnome, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 11 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 11 (+0) | 10 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 200 gp. Coral (80 gp). Citrine (80 gp). Tiger eye turquoise (8 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.
Wrenn Murnig, Male Gnome [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He is wearing the road beaten gear of a warrior. His hair is cut close to his head. He has gray eyes.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He loves his children and doesn't want them to worry about him. He loves to share his poetry with anyone who is interested.
History: Born in a small village he learned the ways of the warrior from his father. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He moves from town to town, unable to find a place to settle.
Motivation: Marry his sister to traveling adventurers; and his relatives are trying to arrange a marriage
Ideals: Fighting, Artistic. Flaws: Shy. Bonds: Immigrant, Family, Debt. Occupation: Laborer
Voice: Soothing and warm
Attributes [hide]
Small (3'2") Gnome, Neutral Evil (CR 2)
Armor Class 15
Hit Points 8 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 11 (+0) | 9 (-1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +5 / 1d6+3, Ranged +6 / 1d6+4, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 9000 cp.
Sybil Barlow, Female Human [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she is well dressed, constantly wearing a brown suit, blue shirt, and violet tie. Her red hair is braided into rings. Her eyes are gray and beady.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She struck it rich when she found rare goods in large quantities. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: She has money and likes to spend it; and she is greedy
Ideals: Justice, Fighting. Flaws: Ugly, Selfish. Bonds: Rich. Occupation: Apothecary
Voice: Draws out vowels
Attributes [hide]
Medium (4'8") Human, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 14 (+2) | 12 (+1) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 1 Masterwork Heavy wooden shield.
Creega Oakes, Female Half-Orc [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears loose pants and a collared shirt complete with sweater beneath her coat. She has brown hair. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep violet.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: She was born to loving parents in a slum to the west. She found a children's book about a Half-Orc Sorcerer who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has dedicated herself to building a better village for her children.
Motivation: She's looking for her big break; and she desires power and/or immortality
Ideals: Philantrophist, Entrepeneur. Bonds: Poor, Adventurer. Occupation: Armorer
Voice: Gruff and masculine
Attributes [hide]
Medium (6'0") Half-Orc, Neutral Good (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 12 (+1) | 12 (+1) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Orc, Sylvan
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 130 gp.
Gesrethe Raghthroknaar, Female Dragonborn [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She keeps her scarlet crest in a pixie cut. Her red eyes lackadaisically let the world flow into them.
Personality: Overbrimming with self-confidence, Gesrethe isn't afraid of most anything. She has a strong dislike to people who do not believe in Dragonborn unity. She can't help but pocket interesting objects she comes across
History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. Gesrethe was orphaned to a temple shortly after her birth. She was raised by the temple staff to care always for others above herself and to hold her god always in her heart. Being a Architect kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: She has comitted a past crime that haunts her to this day; and she is compelled to act according to her religious beliefs
Ideals: Athletic, Impeccable, Philantrophist. Bonds: Criminal record, Religious. Occupation: Architect
Voice: Aggressive tone
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 6 (-2) | 11 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: Just what you see.
Frug Scheppen, Male Gnome [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He is constantly adorned with expensive silk clothing, often dyed in bright tan and brown, and wears rings and necklaces with large, colorful gems. He has no hair. His gray eyes peer out from beneath his Stetson tan hat.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is afraid of women and trembles around them
History: Born in a small village he learned the ways of the warrior from his mother. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Wants to open a new tavern; and further expansion of business
Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Rich, Job, Criminal record. Occupation: Spy
Voice: Shortens vowels
Attributes [hide]
Small (3'7") Gnome, Lawful Evil (CR 3)
Armor Class 9
Hit Points 16 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 6 (-2) | 15 (+2) | 15 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Dwarven, Elven
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. Rock crystal (80 gp). Black pearl (800 gp). Star rose quartz (80 gp). 1 Masterwork Thieves’ tools. 1 Silk rope. 1 Magnifying glass.
Roge TellPenny, Male Halfling [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His hair is always cut to a buzz. He wears crescent spectacles with a black brim.
Personality: Overbrimming with self-confidence, Roge isn't afraid of most anything. He has a strong dislike to people who do not believe in Halfling unity. Further he is a bit of a stoner and is frequently out of it.
History: He comes from a rich southern family. His father was a soldier and died while he was still young. Roge was left his father's suit of armor and trained in its use and care. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Impeccable. Flaws: Addict, Disease. Bonds: Rich, Military. Occupation: Mercenary
Voice: Eastern European accent
Attributes [hide]
Small (3'0") Halfling, True Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 9 (-1) | 15 (+2) | 13 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Gnoll
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 6000 cp.
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Their contribution stands as a beacon of hope for all adventurers!
