Manfred Carlyle, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and wears a brown vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his brown boots flare out at the collars. His long brown hair reaches down to his waist. His ears are large.
Personality: Aggressive, abrasive, and angry, Manfred embodies much of what other species detest in the Humans. He plays an instrument quite well.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Through the years after Manfred was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Manfred's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Manfred and his spouse have recently divorced.
Motivation: He's repulsed by the PC; and wants to work out more often
Ideals: Athletic, Artistic. Flaws: Ugly, Antagonistic. Bonds: Military. Occupation: Courier
Voice: Smoker's lung
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 15 (+2) | 12 (+1) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: Just what you see.
Aym Gift, Female Tiefling [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she wears loose pants and a collared shirt complete with sweater beneath her coat. Her hair is blue and curly. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her silver eyes.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She takes great joy in being the best Sailor in town.
History: She was born to a criminal king-pin and mafia family Her necromantic abilities were realized during a raid on her village. She struck the Sailor job and began her own company from there.
Motivation: Balancing her hectic life and new Sailor responsibilities is difficult.
Ideals: Passionate, Gifted. Bonds: Attractive, Job, Criminal record. Occupation: Sailor
Voice: Smooth and feminine
Attributes [hide]
Medium (5'10") Tiefling, True Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 13 (+1) | 12 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: Just what you see.
Audhild Strongheart, Female Dwarf [Permalink]
Personal [hide]
Description: This fat eastern woman has a bulbous nose and is typically in her Servant uniform. Her skin is also unnaturally pale. She wears her auburn hair up. Her hazel eyes are slightly larger than normal.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: She was born to loving parents in a slum to the east. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Servant. She now owns her own business.
Motivation: Expand her business.
Ideals: Opinionated. Flaws: Ugly, Emotional. Bonds: Job, Poor. Occupation: Servant
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (3'11") Dwarf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 14 (+2) | 10 (+0) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: Just what you see.
Yvonne Ostoroth, Female Half-Elf [Permalink]
Personal [hide]
Description: A moderately attractive woman, she prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her white hair is well kept. Her eyes are likewise violet. Her teeth are white and perfect.
Personality: She hates Half-Elves with a passion. As such she is filled with self loathing. She is a bit of a xeno-phobe, disliking non-Half-Elves.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. From her teen years she was always beautiful and desirable, so people have always doted on her. She became a Sailor soon after.
Motivation: She is terrified, and will act out of fear; and she feels threatened by others
Flaws: Racist, Mundane, Fearful. Bonds: Rich, Attractive, Job. Occupation: Sailor
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'7") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 7 (-2) | 13 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Goblin
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 3000 cp.
Henry Hamilton, Male Human [Permalink]
Personal [hide]
Description: A 5'0" eastern man, he dresses well, typically a more casual-formal manner. With bright red hair and a scraggly beard. He has gleaming, smiling violet eyes.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. Henry enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: His parents moved while he was still in utero so he is the first generation to be born here. In his 12th year, his parents were killed by a drow raid, leaving Henry alone in the world. After a stint in an orphanage, he was adopted. He moves from town to town, unable to find a place to settle.
Motivation: He wants revenge against drow; and a deep hatred of drow
Ideals: Disciplined. Flaws: Hedonist. Bonds: Attractive, Immigrant, Enemies. Occupation: Gardener
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'0") Human, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 14 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 18 (+4) | 7 (-2) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 80 pp. Chrysoprase (30 gp). Bloodstone (30 gp). Amethyst (140 gp). 1 Half-Plate.
Thamior Qualanthri, Male Elf [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he is generally shirtless and showing off his tattooed chest. He sports a flattop hair cut. His amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He plays an instrument quite well.
History: He was born at the edge of vast desert. His mother took him hunting and taught him how to get in the mind of other creatures. He was always very intelligent and has formed a secret society of freemasons.
Motivation: Wants to raise his children well; and doesn't want to be a banker and was forced into it by his family
Ideals: Disciplined, Artistic. Flaws: Secretive. Bonds: Nature, Family. Occupation: Banker
Voice: Excited and jittery
Attributes [hide]
Medium (5'5") Elf, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 12 (+1) | 8 (-1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Rock crystal (80 gp).
Dagger Candle, Female Tabaxi [Permalink]
Personal [hide]
Description: She has a missing right leg. She is typically in her Marshal uniform. She wears her red fur down. Her green eyes peer out from beneath her Stetson pastel hat.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. Animals are drawn to her, and she is able to talk to them.
History: Born the oldest of a large religious western family, she was no stranger to responsibility. Ostracized due to the martial powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. She has worked as a Marshal like her father before her.
Motivation: Further expansion of business.
Ideals: Impeccable, Gifted. Bonds: Job, Religious. Occupation: Marshal
Voice: Spits and sputters
Attributes [hide]
Medium (5'2") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 14 (+2) | 14 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Orc
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 50 gp.
Brottor Graybeard, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he likes to wear grey tank tops with white pants. He has a very tight haircut. His blue eyes peer out from beneath his Stetson grey hat.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is a bit of a xeno-phobe, disliking non-Dwarves.
History: He got into the Dyer business at a young age. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has dedicated himself to building a better world.
Motivation: He is unsatisfied with his job; and to reunite with his old friends
Flaws: Shy, Racist. Bonds: Job, Adventurer, Rich. Occupation: Dyer
Voice: Rolls R's
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 13 (+1) | 9 (-1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Dwarven
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 3000 cp. Brown-green garnet (150 gp). Tourmaline (150 gp).
Dayereth Dalanthan, Male Elf [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking northern young adult. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. Beneath his clothing is a huge mess of scar tissue. He wears his white hair down. His otherwise smooth face is marked with small tiny scars.
Personality: Dayereth hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Born in the north to a Armorer, Dayereth learned a great deal about his mother's area of expertise. He was taken as a slave by a traveling circus and forced to perform He used his abilities to travel the world and help people.
Motivation: He's attracted to the PC; and he's in love
Ideals: Artistic, Philantrophist. Flaws: Impulsive. Bonds: Slave, Job, Has a crush. Occupation: Armorer
Voice: Draws out vowels
Attributes [hide]
Medium (4'10") Elf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 9 (-1) | 8 (-1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 120 gp.
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