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NPC Generator

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Advanced [show]


Right-Handed Of Spirit, Male Tabaxi [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a pastel collared shirt and tan pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. He has done his best to style his orange fur to look like a famous performer. He wears a mask on his face.

Personality: Calm and collected, he is a well trained Baker. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A gifted student he started as a Unemployed, but he got bored and became a Baker. He has set out to sabotage the competition.

Motivation: Wants to open a new tavern; and sabotage a competitor

Flaws: Disease. Bonds: Attractive, Job, Religious, Rich. Occupation: Baker

Voice: Gruff and masculine

Attributes [hide]

Right-Handed Of Spirit, Male Tabaxi Sorcerer 1
Medium (5'4") Tabaxi, True Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 12 (+1)18 (+4) 7 (-2)16 (+3)
Skills History +6
Senses Passive Perception 8
Languages Common, Sylvan, Dwarven, Orc, Gnome
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14530000000

Possessions: 130 gp.


Social Check DCs


Baelitae Aloro, Female Elf [Permalink]

Personal [hide]

Description: She wears dull blue sweaters, loose white pants, and alligator leather shoes. Beneath her sweater she keeps a concealed ceremonial dagger, just in case. Her hair is greying and her face has many wrinkles. She wears round tiny glasses practically rammed into her face.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She works hard and plays hard.

History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Baelitae was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Baelitae decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Being a Miller kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact.

Ideals: Joker, Gifted. Flaws: Hedonist. Bonds: Criminal record. Occupation: Miller

Voice: Low range voice

Attributes [hide]

Baelitae Aloro, Female Elf Sorcerer 1
Medium (4'8") Elf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)14 (+2) 11 (+0)12 (+1)
Skills Medicine +2, Persuasion +3
Senses Passive Perception 10
Languages Common, Elven, Abyssal, Druidic
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 5000 cp. Silver comb with moonstones (300 gp).


Social Check DCs


Burgell Ningel, Male Gnome [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he dresses well, wearing blue shirts, loose pants, and blazers most of the time. His red hair is braided into rings. His skin is flawless and his blue eyes scan people very quickly.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He believes the world needs to unite to get rid of gnolls once and for all.

History: Burgell was born the youngest of three triplets. When Burgell reached his early adolescence his Gnome mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. By chance he met his sister recently and the two have been together since.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it.

Ideals: Optimist. Bonds: Attractive, Enemies, Family, Military. Occupation: Slave Trader

Voice: Low range voice

Attributes [hide]

Burgell Ningel, Male Gnome Sorcerer 2
Small (3'3") Gnome, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)7 (-2) 10 (+0)18 (+4)
Skills History +0, Investigation +0
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 1 Half-Plate.


Social Check DCs


Rangrim Balderk, Male Dwarf [Permalink]

Personal [hide]

Description: This man is wearing a perfectly clean shirt and pair of pants. He has a penchant for wearing a ring with an oversized topaz on his right hand. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born several months after his mother was called into army service. From there he went from mercenary job to mercenary job. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it; and obtaining odd cultural half-elven artifacts is his passion

Ideals: Joker. Flaws: Emotional. Bonds: Attractive, Rich, Military, Adventurer. Occupation: Weaver

Voice: Prounounces S like Z

Attributes [hide]

Rangrim Balderk, Male Dwarf Sorcerer 2
Medium (4'2") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 16 (+3)8 (-1) 16 (+3)13 (+1)
Skills Athletics +2, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 90 pp.


Social Check DCs


Krimmon Silvereyes, Male Halfling [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His auburn hair has been sun bleached extensively. His green eyes lackadaisically let the world flow into them.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. Flattery will make him almost putty in your hands.

History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Krimmon was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.

Motivation: Revenge; and he has a rivalry with the church that dominates his actions

Ideals: Entrepeneur, Optimist. Flaws: Selfish. Bonds: Religious, Enemies. Occupation: Doctor

Voice: Pirate accent

Attributes [hide]

Krimmon Silvereyes, Male Halfling Sorcerer 1
Small (2'11") Halfling, Lawful Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 14 (+2)13 (+1) 18 (+4)9 (-1)
Skills Animal Handling +6, Survival +6
Senses Passive Perception 14
Languages Common, Halfling, Giant
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 40 pp.


Social Check DCs


Fulbar Fastfoot, Male Halfling [Permalink]

Personal [hide]

Description: He is renowned for his bright red suits and hats. He is portly but not overly obese. His black hair is lengthy and is close to two feet long. His fierce brown eyes like to dwell on things.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has set out to sabotage the competition.

Motivation: He is greedy; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Joker. Bonds: Job, Rich, Criminal record. Occupation: Fisher

Voice: Hard of hearing, loud

Attributes [hide]

Fulbar Fastfoot, Male Halfling Sorcerer 1
Small (2'10") Halfling, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)7 (-2) 12 (+1)14 (+2)
Skills Athletics +4, History +0
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 20 gp. Freshwater pearl (14 gp).


Social Check DCs


Jheri Zzzxaaxthroth, Female Dragonborn [Permalink]

Personal [hide]

Description: This slender woman stands about 6'3". She very much looks the part of a Herbalist. Her long rusty crest is drawn into a two foot long braid. Her ears are large.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. Flattery will make her almost putty in your hands.

History: The child of southern immigrants she idolized her father. Her childhood dream was to be a Dyer, but she was a colossal failure. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Sabotage a competitor; and wants to open a new tavern

Ideals: Athletic. Flaws: Ugly, Selfish. Bonds: Job, Immigrant. Occupation: Herbalist

Voice: Hissing voice

Attributes [hide]

Jheri Zzzxaaxthroth, Female Dragonborn Sorcerer 1
Medium (6'3") Dragonborn, Neutral Good (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 16 (+3)8 (-1) 13 (+1)9 (-1)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 5000 cp.


Social Check DCs


Mardred Bloodkith, Female Dwarf [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She wears grey robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a crossbow, but if one is not available she will default to her bastard sword. Her hair is long and chestnut with streaks of white, and is pulled back with small grey clips. Her eyes, though not visible through her cowl, are green.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. As long as the job gets done she does not care how it got done.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. When Mardred reached her early adolescence her Dwarf father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She doesn't get along with people that don't share her tastes.

Ideals: Impeccable, Professionalism. Bonds: Attractive, Military. Occupation: Bather

Voice: Draws out vowels

Attributes [hide]

Mardred Bloodkith, Female Dwarf Sorcerer 1
Medium (3'10") Dwarf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 8 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 19 (+4)15 (+2) 11 (+0)12 (+1)
Skills Religion +4, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven, Ignan, Gnome
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 600 sp.


Social Check DCs


Windy Of World, Male Tabaxi [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a brown collared shirt and pastel pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt. His lavender fur is knotted and matted. He has a tattooed face.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He works hard and plays hard.

History: Windy was raised in a hard working conservative environment. He has had some formal writing training, and achieved minor success. He has worked as a Bather like his father before him.

Motivation: An old rival family wants him found; and regain custody of his daughter

Ideals: Philantrophist, Artistic. Flaws: Hedonist. Bonds: Job, Family. Occupation: Bather

Voice: Puts emphasis on the wrong words

Attributes [hide]

Windy Of World, Male Tabaxi Sorcerer 1
Medium (6'1") Tabaxi, True Neutral (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 8 (-1)17 (+3) 17 (+3)13 (+1)
Skills Intimidation +3, Medicine +5
Senses Passive Perception 13
Languages Common, Halfling, Sylvan, Terran
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: 130 gp.


Social Check DCs

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