Ea Elusive, Female Tiefling [Permalink]
Personal [hide]
Description: This late middle aged woman usually wears her black robe and has her axe always slung over her shoulder and is in decent physical shape. Her red hair is unkempt and raggedy. Her red eyes have a joyful gleam in them most of the time.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: The child of a Courier, who enjoyed hunting, Ea was taken on many hunting expeditions. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Ea took refuge in the old dungeon and found the beat up axe and armor she uses now. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Marry her sister to traveling adventurers; and she's repulsed by the pc
Ideals: Disciplined. Flaws: Ugly, Antagonistic. Bonds: Poor, Nature. Occupation: Sage
Voice: High pitched and raspy
Attributes [hide]
Medium (5'2") Tiefling, True Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 11 (+0) | 16 (+3) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Gnome, Terran, Draconic
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1 Masterwork Uncommon Weapon.
Elizabeth Melancon, Female Human [Permalink]
Personal [hide]
Description: She stands about 4'9" and wears professional attire. Her left leg appears badly burned and disfigured. Her red hair is drawn into a tight pony tail with a card scrunchie. Her green eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She struck it rich when she found rare goods in large quantities. She has drifted from career to career and currently works as a Soapmaker.
Motivation: Money/treasure; and she is greedy
Flaws: Addict. Bonds: Attractive, Job, Rich. Occupation: Soapmaker
Voice: Posh accent
Attributes [hide]
Medium (4'9") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 8 (-1) | 11 (+0) | 16 (+3) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Gnome, Infernal, Halfling
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 90 gp. Brown-green garnet (130 gp).
Fulbar Goodbarrel, Male Halfling [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he does not wear sleeves and tends to eschew shirts when he can avoid it. He has dyed his greying brown hair a little too much giving a sharp brown color. He has gleaming, smiling amber eyes.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: When he was but 4 years old his parents immigrated from the east. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He struck the Knight job and began his own company from there.
Motivation: To be a Shipwright again.
Ideals: Fighting. Flaws: Mundane. Bonds: Nature, Immigrant, Job. Occupation: Knight
Voice: Sounds elderly
Attributes [hide]
Small (3'1") Halfling, Lawful Evil (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 9 (-1) | 14 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Draconic, Orc
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 120 gp.
Oriax Anguish, Male Tiefling [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He is wearing a long, black, dusty cloak. His red hair is drawn into a tight pony tail with a clover scrunchie. His face is covered beneath a completely black helmet.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He was born blind and as such lacked many opportunities for work. A gypsy cursed him at a young age, leading to his ugly appearance. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.
Motivation: Meet up once more with his childhood friend.
Ideals: Gifted. Flaws: Ugly, Cynical, Disease. Bonds: Adventurer. Occupation: Ploughman
Voice: Gruff and masculine
Attributes [hide]
Medium (5'11") Tiefling, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 16 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 14 (+2) | 16 (+3) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Halfling, Infernal, Aquan
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. Moss agate (16 gp). Brown-green garnet (100 gp). Sardonyx (30 gp). 1 Masterwork Common Melee.
Nurkara Loderr, Female Dwarf [Permalink]
Personal [hide]
Description: She wears a shirt that is too small, which lets her gut show, with a ratty brown coat over it. She has relatively light skin and is very physically imposing due to her abundance of muscles. She has styled her golden hair well, parting it to the left. She has several tiny topaz earrings on each ear.
Personality: She is erratic and paranoid. She believes goblins are coming to abduct people. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her parents were killed by goblins in a raid when she was still a young child. The goblins captured her, and made her a slave and general play-thing. She was beaten and tortured regularly, leading to her deformed appearance. She now spends her time doing works of charity.
Motivation: Someone believes her a fraud; and revenge
Ideals: Philantrophist. Flaws: Ugly. Bonds: Rich, Enemies, Family. Occupation: Stableman
Voice: Middle-eastern accent
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 15 (+2) | 13 (+1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven, Gnome
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 60 gp. 1 Masterwork Heavy wooden shield.
Tarhun Orexijandilin, Male Dragonborn [Permalink]
Personal [hide]
Description: With blue face paint in a stripe pattern across his face, he wears a green armored body suit, with a simple pastel line shooting up and back down. He sports a flattop crest cut. He wears large thick round spectacles.
Personality: Confrontational and typically high on some drug or another. He misses his home and complains about the freezing weather, even in summer.
History: Tarhun was raised in a hard working conservative environment. He was an apprentice working in his father's forge. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Sabotage a competitor.
Flaws: Addict. Bonds: Immigrant, Job, Rich. Occupation: Farmer
Voice: Scandinavian accent
Attributes [hide]
Medium (6'7") Dragonborn, Neutral Good (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 10 (+0) | 17 (+3) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Elven, Celestial, Terran
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. Chrysoprase (30 gp).
Agnes Lindsey, Female Human [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She wears a fancy grey dress. Her blonde hair is well kept. She is baby faced.
Personality: She has a massive crush on the younger sibling of the Courier who has hired her part-time. She never wears the same outfit twice, unless she absolutely has to.
History: When she was but 7 years old her parents immigrated from the east. She took every job she could get her hands on, but the opportunities for Humans in the east were limited. When her spouse passed she lost her only source of income but claims to her sons to still be retired.
Motivation: She is compelled to act according to her religious beliefs; and doesn't want to be a courier and was forced into it by her family
Ideals: Artistic. Bonds: Attractive, Has a crush, Immigrant, Family, Religious. Occupation: Courier
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'7") Human, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 14 (+2) | 14 (+2) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Giant, Celestial
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 3000 cp.
Bhevek Wiseacre, Male Halfling [Permalink]
Personal [hide]
Description: He wears a faded coat and loose pants complete with deerstalker hat. He carries with him a set of quarterstaffs, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. He wears a deerstalker hat to cover his moderate length chestnut hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. After a long history of fighting, Bhevek and his spouse have recently divorced.
Motivation: He uses money and sex appeal to get what he needs.
Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Rich. Occupation: Cartwright
Voice: Soothing and warm
Attributes [hide]
Small (3'2") Halfling, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 3 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 9 (-1) | 7 (-2) | 5 (-3) | 12 (+1) |
Senses Passive Perception 7
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: Just what you see.
Aramil Hanali, Male Elf [Permalink]
Personal [hide]
Description: He wears professional attire. He has done his best to style his silver hair to look like a famous performer. He has a tattooed face.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He has a minor phobia of water and hates getting wet.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: To end his boredom.
Flaws: Antagonistic, Fearful, Mundane. Bonds: Attractive, Family. Occupation: Dilettante
Voice: Hollow voice
Attributes [hide]
Medium (5'5") Elf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 4 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 15 (+2) | 7 (-2) | 16 (+3) | 13 (+1) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Gnome, Infernal, Terran
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 10000 cp. Silver pearl (150 gp). Banded agate (16 gp).
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