Sorath Ennui, Female Tiefling [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She wears skinny pants and wears a black and yellow robe with the hood down. She wears a feathered hat to hide her balding. She wears crescent spectacles with a black brim.
Personality: Eccentric and domineering, Sorath will drive conversation. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.
History: From birth she was tutored by a cruel and relentless mentor. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. After a long history of fighting, Sorath and her spouse have recently divorced.
Motivation: She's repulsed by the PC; and wants to open a new tavern
Ideals: Athletic, Extrovert. Flaws: Antagonistic. Bonds: Mentor, Nature. Occupation: Priest
Voice: Low range voice
Attributes [hide]
Medium (4'9") Tiefling, Neutral Good (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 12 (+1) | 10 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: Just what you see.
Tyna Greenleaf, Female Halfling [Permalink]
Personal [hide]
Description: A plain young-adult woman, she wears a lot of dark rich colors, with gold accents. Her silver hair is thinning but still full. Her brown eyes have a joyful gleam in them most of the time.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: Her father raised her in a mountain cabin. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She bought a dagger and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She's repulsed by the PC; and to prove her worth to the world
Flaws: Antagonistic, Impulsive. Bonds: Attractive, Nature, In love. Occupation: Sailor
Voice: pre-pubescent
Attributes [hide]
Small (2'8") Halfling, Neutral Good (CR 1)
Armor Class 11
Hit Points 2 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 6 (-2) | 10 (+0) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 500 sp. 1 Masterwork Heavy wooden shield.
Tawna Goodbarrel, Female Halfling [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She typically wears red cloth garments or leather armor. Her auburn hair is lengthy. She is baby faced.
Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: Her parents moved while she was still in utero so she is the first generation to be born here. She made a point of taking high paying jobs and getting most of it up front. She has been a successful dealer in antiques buying low and selling high.
Motivation: She feels that her past leaves her morally obligated to help; and a rival would like her out of the picture
Ideals: Entrepeneur. Flaws: Ugly. Bonds: Adventurer, Immigrant, Criminal record. Occupation: Sailor
Voice: Pronounces O like U
Attributes [hide]
Small (2'8") Halfling, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 14 (+2) | 15 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 15
Languages Common, Halfling, Goblin, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 60 gp. Freshwater pearl (16 gp).
Silaqui Mitchell, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears silk and lounges about seductively. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She wears a feathered hat to hide her balding. She has a dull look in her gray eyes.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She is able to make almost anything out of random pieces of junk.
History: She got into the Doctor business at a young age. From her teen years she was always beautiful and desirable, so people have always doted on her. She now owns her own business.
Motivation: To be a Beggar again; and wants to have a good time and be beloved
Ideals: Optimist, Gifted. Bonds: Attractive, Job. Occupation: Doctor
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (4'8") Half-Elf, Lawful Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 11 (+0) | 13 (+1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Gnome
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 20 gp.
Decarabia Grief, Female Tiefling [Permalink]
Personal [hide]
Description: This slender woman stands about 5'1". She wears dark leathers with embroidery. Her white hair is drawn into a tight pony tail with a butterfly scrunchie. Her eyes are red and beady.
Personality: She loves telling others what to do and how they should feel about things. She is lazy, self-centered, vain, and jealous.
History: Born in a small village she learned the ways of the warrior from her father. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Decarabia fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she loathes her own lifestyle
Ideals: Opinionated, Fighting. Flaws: Ugly, Selfish, Depressed. Occupation: Sailor
Voice: Stutters
Attributes [hide]
Medium (5'1") Tiefling, Chaotic Good (CR 2)
Armor Class 13
Hit Points 2 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 7 (-2) | 14 (+2) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Auran, Elven
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 1200 sp.
Dustin Ramsey, Male Human [Permalink]
Personal [hide]
Description: He wears very tight pants and wife beaters, though occasionally he sports a grey coat. He is physically well-built. His long blonde hair reaches down to his waist. He has gleaming, smiling brown eyes.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: To reunite with his old friends; and several ex partners dislike his way of doing things and want revenge
Ideals: Justice. Flaws: Antagonistic. Bonds: Slave, Adventurer, Enemies. Occupation: Spice Merchant
Voice: Scottish accent
Attributes [hide]
Medium (5'11") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 12 (+1) | 15 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Ignan, Terran
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 700 sp. 1 Chain shirt.
Andraste Othronus, Female Elf [Permalink]
Personal [hide]
Description: This woman sports tan clothing, slightly heavier than average wear. She has a penchant for wearing a ring with an oversized topaz on her left hand. Her red hair is braided into rings. Her eyes, though not visible through her cowl, are green.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: She got into the Detective business at a young age. She has chosen to use the inheritance that was left to her frivolously. She is untrained/undisciplined, which makes her dangerous.
Motivation: To reunite with her old friends; and balancing her hectic life and new detective responsibilities is difficult
Flaws: Antagonistic, Insane. Bonds: Rich, Job, Adventurer. Occupation: Detective
Voice: Jamaican accent
Attributes [hide]
Medium (5'3") Elf, Lawful Good (CR 3)
Armor Class 11
Hit Points 5 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 8 (-1) | 17 (+3) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Dwarven, Infernal, Draconic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp.
Lilli Musgraben, Female Gnome [Permalink]
Personal [hide]
Description: This woman is very fat, and wears a tight fitting tan shirt and pants. She wears her hair in dreadlocks. Her amber eyes are passionate and lively.
Personality: She can speak with the recently deceased. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Lilli was born the youngest of three triplets. She has chosen to use the inheritance that was left to her frivolously. She was granted druidic powers by her dying sister.
Motivation: Money/treasure.
Ideals: Gifted, Optimist. Flaws: Ugly. Bonds: Family, Rich. Occupation: Armorer
Voice: Nasally tone
Attributes [hide]
Small (3'4") Gnome, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
3 (-4) | 9 (-1) | 15 (+2) | 17 (+3) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Aquan, Terran, Halfling
Attacks Melee -2 / 1d6-4, Ranged +1 / 1d6-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 310 gp. Red-brown spinel (80 gp).
Hoshgrish Royston, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears skinny pants and wears a black and yellow robe with the hood down. He is portly but not overly obese. His golden hair, when down, is lengthy. His otherwise smooth face is marked with small tiny scars.
Personality: He is overprotective of those who hire his services. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He was born the only child of a wealthy merchant. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Marshal. He tends to his Marshal job now, and dutifully fulfills any obligations he has.
Motivation: Balancing his hectic life and new Marshal responsibilities is difficult.
Ideals: Entrepeneur. Bonds: Guardian, Enemies, Job. Occupation: Marshal
Voice: Soft and mumbly
Attributes [hide]
Medium (6'7") Half-Orc, Lawful Good (CR 2)
Armor Class 11
Hit Points 6 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 10 (+0) | 8 (-1) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 600 sp. Amethyst (80 gp).
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