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NPC Generator

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Advanced [show]


Jabbie Albaratie, Male Gnome [Permalink]

Personal [hide]

Description: He wears a tight fitting tan shirt and pants. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has moderate length brown hair. He has hazel eyes and a tan hat with a blue feather.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He does not trust anyone and sleeps with one eye open.

History: He was born in the west, but his parents moved at a very young age to the east. A few years later when the east was not economically sound they moved to his current location. He now owns his own business.

Motivation: To get a good night's sleep; and expand his business

Flaws: Insomniac. Bonds: Attractive, Job, Immigrant. Occupation: Junk Dealer

Voice: Switch between two voices

Attributes [hide]

Jabbie Albaratie, Male Gnome Sorcerer 4
Small (3'8") Gnome, True Neutral (CR 4)
Armor Class 13
Hit Points 26 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
3 (-4)14 (+2) 18 (+4)12 (+1) 7 (-2)15 (+2)
Skills Sleight of Hand +4
Senses Passive Perception 8
Languages Common, Gnome, Infernal
Attacks Melee -2 / 1d10-4, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11663

Possessions: 400 gp. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Ulfgar Fallack, Male Dwarf [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He is portly but not overly obese. His hair is chestnut and very short. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: His tongue was cut out and he uses sign language. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: The child of a Masseuse, who enjoyed hunting, Ulfgar was taken on many hunting expeditions. Over the years he perfected his riding and shooting skills. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: He is not mentally stable, and does not behave rationally.

Flaws: Disease, Insane. Bonds: Attractive, Family, Nature. Occupation: Armorer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Ulfgar Fallack, Male Dwarf Sorcerer 2
Medium (4'4") Dwarf, Lawful Good (CR 2)
Armor Class 9
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 13 (+1)14 (+2) 16 (+3)11 (+0)
Skills Intimidation +2, Nature +4
Senses Passive Perception 13
Languages Common, Dwarven, Abyssal, Gnome
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 160 gp.


Social Check DCs


Gomory Pursuit, Female Tiefling [Permalink]

Personal [hide]

Description: This woman wears a fine chain shirt which she covers with black colored cloaks and clothing. She has a penchant for wearing a ring with an oversized emerald on her left hand. Her black hair is kept up in a ponytail inside a small hat. She wears a mask on her face.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. During her travels, Gomory and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Gomory discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Gomory fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.

Motivation: She's repulsed by the PC; and a need for knowledge about a nearby landmark

Ideals: Gifted. Flaws: Antagonistic, Disease. Bonds: Rich, Adventurer. Occupation: Barber

Voice: Cold and demanding tone

Attributes [hide]

Gomory Pursuit, Female Tiefling Sorcerer 1
Medium (5'8") Tiefling, Chaotic Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)16 (+3) 12 (+1)15 (+2)
Skills Animal Handling +3
Senses Passive Perception 11
Languages Common, Giant, Halfling, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: Just what you see.


Social Check DCs


Tordek Morigak, Male Dwarf [Permalink]

Personal [hide]

Description: A 4'5" southern man, he dresses in brown turtlenecks beneath a black coat with blue slacks. He has done his best to style his silver hair to look like a famous performer. His fierce hazel eyes like to dwell on things.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Tordek was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Dyer work with an outfit from a few towns over. Dyer work suited him well, and with each successful project, he earned more gold and more respect from his peers. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: He feels the way he acts is they only way to get by in the world; and an old rival family wants him found

Ideals: Joker, Impeccable. Bonds: Job, Family. Occupation: Dyer

Voice: Shortens vowels

Attributes [hide]

Tordek Morigak, Male Dwarf Sorcerer 1
Medium (4'5") Dwarf, Chaotic Good (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)13 (+1) 11 (+0)12 (+1)
Skills Insight +2, Performance +3
Senses Passive Perception 10
Languages Common, Dwarven, Orc
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: Just what you see.


Social Check DCs


Mamnen Fear, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with black colored cloaks and clothing. His Stetson hat is riddled with cuts and holes. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He also is a firm believer in the manly ideal.

History: Born to a pair of adventurers, Mamnen grew up listening to his father's many stories. Mamnen was born on a far northern plains where he grew up under the tutelage of his father, an expert Baker. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature sword.

Motivation: Obtaining odd cultural Dragonborn artifacts is his passion.

Flaws: Ugly, Antagonistic, Impulsive. Bonds: Adventurer, Immigrant. Occupation: Baker

Voice: Pronounces difficult words wrong

Attributes [hide]

Mamnen Fear, Male Tiefling Sorcerer 1
Medium (6'2") Tiefling, Lawful Good (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)8 (-1) 8 (-1)12 (+1)
Skills Performance +3, Stealth +3
Senses Passive Perception 9
Languages
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp.


Social Check DCs


Bucklal Nimblefingers, Male Halfling [Permalink]

Personal [hide]

Description: He very much looks the part of a Bellfounder. He is physically well-built. His moppish brown hair is in a traditional bowl cut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Bucklal lived on a farm with his father, near the main road leading to a nearby town. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He now owns his own business.

Motivation: An old rival family wants him found.

Ideals: Joker. Flaws: Insane, Shy. Bonds: Job, Family. Occupation: Bellfounder

Voice: Excited and jittery

Attributes [hide]

Bucklal Nimblefingers, Male Halfling Sorcerer 1
Small (2'11") Halfling, Neutral Good (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 16 (+3)12 (+1) 14 (+2)15 (+2)
Skills Deception +4, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Halfling, Terran
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 200 sp.


Social Check DCs


Tûgog Brady, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a mite stocky and does not wear sleeves and tends to eschew shirts when he can avoid it. His red hair is kept up in a ponytail inside a wide-brimmed hat. His fierce brown eyes like to dwell on things.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Tûgog was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. A few years later when the north was not economically sound they moved to his current location. He left for the west, certain he would find work there.

Motivation: He wants nothing more than to rejoin the army; and to reunite with his old friends

Ideals: Impeccable. Bonds: Adventurer, Poor, Immigrant, Military. Occupation: Adventurer

Voice: Sore throat, cough

Attributes [hide]

Tûgog Brady, Male Half-Orc Sorcerer 1
Medium (6'2") Half-Orc, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 14 (+2)9 (-1) 14 (+2)8 (-1)
Skills Athletics +5, Persuasion +1
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 sp. Deep green spinel (110 gp).


Social Check DCs


Quespa Hashphronyxadyn, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman stands a little under 6'7" and is a bit bulky. She is very muscular particularly in the legs. She wears a green vest with golden trim over her white shirt. Her brown leather gloves and pants are well-kept, and her green boots flare out at the collars. Her long gold crest is drawn into a two foot long braid. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: While she acts the brute, she is far gentler than she would appear. She disdains her fellow easterners, claiming they make her look unintelligent just for using an accent.

History: Quespa was raised in a hard working conservative environment. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She has recently gotten a pet goose that steals things from people.

Motivation: Wants to open a new tavern; and balancing her hectic life and new body guard responsibilities is difficult

Ideals: Fighting. Flaws: Insane. Bonds: Immigrant, Job, Criminal record. Occupation: Body Guard

Voice: Eastern European accent

Attributes [hide]

Quespa Hashphronyxadyn, Female Dragonborn Sorcerer 1
Medium (6'7") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 15 (+2)14 (+2) 13 (+1)14 (+2)
Skills Arcana +4, Perception +3
Senses Passive Perception 13
Languages Common, Celestial, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 140 gp.


Social Check DCs


Ridaro Siannodel, Female Elf [Permalink]

Personal [hide]

Description: She is well dressed, constantly wearing a tan suit, black shirt, and pastel tie. Her attire stands in sharp contrast to her halberd, which is beautifully polished and possesses an ornate carving of a card on it. Her silver hair is kept up in a ponytail inside a top hat. This amber eyed easterner is not easily forgotten.

Personality: Stoic and calm, she prefers to meditate than take action. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She got into the Fisher business at a young age. She struck it rich when she found rare goods in large quantities. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She wants nothing more than to rejoin the army; and she wants to meet her childhood hero

Ideals: Disciplined. Bonds: Adventurer, Job, Rich, Military. Occupation: Fisher

Voice: Old Prospector

Attributes [hide]

Ridaro Siannodel, Female Elf Sorcerer 3
Medium (4'10") Elf, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)12 (+1) 16 (+3)9 (-1)
Skills History +3
Senses Passive Perception 13
Languages Common, Elven, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: Just what you see.


Social Check DCs

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