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NPC Generator

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Advanced [show]


Nykkan Kimbatuul, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is wearing colorful clothing, dressed as a Mason. He wears a small hat to cover his moderate length copper crest. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gold.

Personality: He is irascible and easily irritated. He does not trust anyone and sleeps with one eye open.

History: He was born in the west. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Dragonborns became a terror of the countryside. After a long history of fighting, Nykkan and his spouse have recently divorced.

Motivation: A deep hatred of dire rats; and many dire rats want him driven away

Ideals: Gifted. Flaws: Antagonistic, Insomniac. Bonds: Immigrant, Enemies. Occupation: Mason

Voice: Whispers

Attributes [hide]

Nykkan Kimbatuul, Male Dragonborn Sorcerer 1
Medium (6'3") Dragonborn, Neutral Good (CR 1)
Armor Class 8
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)6 (-2) 11 (+0)15 (+2) 12 (+1)9 (-1)
Skills Sleight of Hand +0, Stealth +0
Senses Passive Perception 11
Languages Common, Sylvan, Abyssal
Attacks Melee +6 / 1d4+4, Ranged +0 / 1d4-2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 800 sp.


Social Check DCs


Immeral Wing, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has a moderate pudge and is not very fit. He keeps his long brown hair kept up in a rat tail. His eyes are a pleasant gray.

Personality: He is mildly Half-Elf supremacist, though he does not identify as such. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Born in the north his family was never financially stable. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has been a successful dealer in antiques buying low and selling high.

Motivation: Gnomish compassion.

Ideals: Entrepeneur. Flaws: Racist, Secretive. Bonds: Poor, Family. Occupation: Shepherd

Voice: German accent

Attributes [hide]

Immeral Wing, Male Half-Elf Sorcerer 1
Medium (5'11") Half-Elf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 17 (+3)12 (+1) 16 (+3)11 (+0)
Skills Sleight of Hand +4, Survival +5
Senses Passive Perception 13
Languages Common, Elven, Auran
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 140 gp.


Social Check DCs


River Of Claws, Male Tabaxi [Permalink]

Personal [hide]

Description: 6'1" and lanky with angular features, he is an attractive figure. He wears a simple burlap shirt and baggy pants. He conceals his sai with his veritable burlap sack of a shirt. He sports a flattop fur cut. His skin is flawless and his hazel eyes scan people very quickly.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Tabaxi in existence. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His homeland was ravaged by war and he spent much of his life rebuilding it. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To find somewhere to settle down.

Ideals: Justice, Logical. Flaws: Mundane, PTSD. Bonds: Attractive. Occupation: Tailor

Voice: Gruff and masculine

Attributes [hide]

River Of Claws, Male Tabaxi Sorcerer 2
Medium (6'1") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 13 (+1)13 (+1) 10 (+0)13 (+1)
Skills Deception +3, Nature +3
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 60 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Gargax Jharthraxyn, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a green cloak and cross-gartered black stockings. He is portly but not overly obese. His green crest is greasy and uncared for. His red eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: Gargax was born the youngest of three triplets. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He got money to start a business from the gang present in town. He is greatly indebted to them.

Motivation: His spouse's relatives view him with great suspicion; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Philantrophist. Flaws: Ugly. Bonds: Criminal record, Family, Debt. Occupation: Fortune-teller

Voice: Raspy

Attributes [hide]

Gargax Jharthraxyn, Male Dragonborn Sorcerer 1
Medium (6'5") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)11 (+0) 15 (+2)11 (+0)
Skills Arcana +2, Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: Moss agate (11 gp).


Social Check DCs


Azdûsh Reed, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. He is physically well-built. His brown hair is smooth and relatively long. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: The child of a Bellfounder, who enjoyed hunting, Azdûsh was taken on many hunting expeditions. Over the years he perfected his riding and shooting skills. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Philantrophist. Flaws: Emotional, Insane. Bonds: Attractive, Nature. Occupation: Carter

Voice: Whispers

Attributes [hide]

Azdûsh Reed, Male Half-Orc Sorcerer 3
Medium (5'4") Half-Orc, Lawful Evil (CR 3)
Armor Class 13
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 12 (+1)13 (+1) 13 (+1)11 (+0)
Skills Perception +3, Persuasion +2
Senses Passive Perception 12
Languages Common, Orc, Infernal
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 400 gp.


Social Check DCs


Aramil Ofandrus, Male Elf [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He carries with him a set of shortspears on his belt, each one with a topaz on the hilt. His red hair is braided into rings. His green eyes dart from person to person.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: From birth he was tutored by a cruel and relentless mentor. He helped his mother out around the business and became quite the natural. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is unsatisfied with his job; and balancing his hectic life and new stylist responsibilities is difficult

Ideals: Fighting. Bonds: Rich, Criminal record, Job, Mentor. Occupation: Stylist

Voice: Smooth and feminine

Attributes [hide]

Aramil Ofandrus, Male Elf Sorcerer 1
Medium (4'10") Elf, True Neutral (CR 1)
Armor Class 11
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 7 (-2)7 (-2) 12 (+1)14 (+2)
Skills Animal Handling +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 3000 cp.


Social Check DCs


Seven Paws, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a mite stocky and wears a brown collared shirt and pastel skirt. She accessorizes with a brown scarf around the waist and a strap diagonally across her shirt. Her fur is red and curly. Her face is scarred and worn.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Further she is a bit of a stoner and is frequently out of it.

History: Born in the east her family was never financially stable. When money was particularly tight she was walking through alleys when she overheard a Animal Trainer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She got away from her former life and has fallen to alcoholism.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact.

Ideals: Joker. Flaws: Ugly, Addict. Bonds: Poor. Occupation: Animal Trainer

Voice: Dutch accent

Attributes [hide]

Seven Paws, Female Tabaxi Sorcerer 1
Medium (5'5") Tabaxi, Neutral Evil (CR 1)
Armor Class 14
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 10 (+0)16 (+3) 14 (+2)17 (+3)
Skills Persuasion +5, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Goblin, Giant, Halfling
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 700 sp. Chalcedony (60 gp).


Social Check DCs


Merla Fastfoot, Female Halfling [Permalink]

Personal [hide]

Description: This woman wears a white tunic with brown highlights, and long violet pants that bunch up around her shoes. She has a penchant for wearing a ring with an oversized sapphire on her left hand. She keeps her blonde hair in a pixie cut. Her green eyes are passionate and lively.

Personality: A skeptical and narcissistic woman, Merla's first love is herself. Her second love is also herself. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: The child of western immigrants she idolized her mother. A few years later when the east was not economically sound they moved to her current location. She has gone from town to town working and never settling down anywhere, but has fallen for a local Masseuse. She hasn't told them the truth, but wants to settle down with them.

Motivation: Gnomish compassion; and she has a crush on the local masseuse

Ideals: Impeccable. Flaws: Racist. Bonds: Rich, Job, Immigrant, Has a crush. Occupation: Sailor

Voice: Dark and ominous

Attributes [hide]

Merla Fastfoot, Female Halfling Sorcerer 1
Small (2'8") Halfling, Neutral Good (CR 1)
Armor Class 15
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 14 (+2)13 (+1) 12 (+1)15 (+2)
Skills Acrobatics +6, Nature +3
Senses Passive Perception 11
Languages Common, Halfling, Celestial
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 160 gp. 1 Masterwork studded leather.


Social Check DCs


Lavinia Bigheart, Female Halfling [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears bulky white painted plate armor. Her long silver hair reaches down to her waist. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She is untrained/undisciplined, which makes her dangerous.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to find somewhere to settle down

Ideals: Persistence, Fighting. Flaws: Insane, Mundane. Bonds: Attractive. Occupation: Masseuse

Voice: Uses lots of figures of speech

Attributes [hide]

Lavinia Bigheart, Female Halfling Sorcerer 1
Small (2'8") Halfling, Lawful Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 14 (+2)15 (+2) 13 (+1)11 (+0)
Skills Insight +3, Religion +4
Senses Passive Perception 11
Languages Common, Halfling, Druidic, Celestial
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 100 sp. Smoky quartz (20 gp).


Social Check DCs

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