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NPC Generator

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Advanced [show]


Tordrid Bloodkith, Female Dwarf [Permalink]

Personal [hide]

Description: She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She has a long auburn ponytail with little hanging trinkets. Her eyes, though not visible through her cowl, are brown.

Personality: She hates Dwarves with a passion. As such she is filled with self loathing. She has a habit of throwing herself into exceedingly dangerous situations.

History: Gifted from a young age, Tordrid studied abroad. She has chosen to use the inheritance that was left to her frivolously. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She uses money and sex appeal to get what she needs.

Ideals: Gifted. Flaws: Racist, Impulsive. Bonds: Rich, Attractive. Occupation: Ruler

Voice: Voice breaks

Attributes [hide]

Tordrid Bloodkith, Female Dwarf Sorcerer 2
Medium (3'9") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 12 (+1)15 (+2) 11 (+0)8 (-1)
Skills Deception +1, Insight +2
Senses Passive Perception 10
Languages Common, Dwarven, Draconic, Druidic
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 230 gp. 1 Healer’s kit.


Social Check DCs


Ar-Pratu Mori, Male Half-Orc [Permalink]

Personal [hide]

Description: This late middle aged man wears rags and sports a simple walking cane and is in decent physical shape. His auburn hair is unkempt and raggedy. He wears large thick round spectacles.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. Around other people he will do his best to conceal his emotions and appear jolly.

History: Born in the east to a Cartwright, Ar-Pratu learned a great deal about his father's area of expertise. He took every job he could get his hands on, but the opportunities for Half-Orcs in the east were limited. He became a Cartwright soon after.

Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern

Flaws: Ugly, Cynical, Shy. Bonds: Poor, Job, Immigrant. Occupation: Cartwright

Voice: Speaks with back of mouth

Attributes [hide]

Ar-Pratu Mori, Male Half-Orc Sorcerer 1
Medium (5'4") Half-Orc, Neutral Evil (CR 1)
Armor Class 8
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 15 (+2)10 (+0) 13 (+1)5 (-3)
Skills Athletics +3, Sleight of Hand +0
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 600 sp.


Social Check DCs


Norkruuth Mohradyllion, Male Dragonborn [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep green leather and dull brown iron scale mail, and he perpetually has his flail ready. His red crest, when down, is lengthy. He wears large thick round spectacles.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He served in the navy to pay for his family's outstanding loans. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Fighting, Impeccable. Flaws: Antagonistic. Bonds: Criminal record, Military. Occupation: Dyer

Voice: Forgets to breathe while speaking

Attributes [hide]

Norkruuth Mohradyllion, Male Dragonborn Sorcerer 1
Medium (6'1") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)14 (+2) 17 (+3)10 (+0)
Skills Insight +5, Stealth +3
Senses Passive Perception 13
Languages Common, Auran, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 700 sp. Tiger eye turquoise (15 gp).


Social Check DCs


Jebeddo Ningel, Male Gnome [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a blue vest and prefers grey and white shirts. His boots appear to have been at one point steel toed but are quite worn down. He has no hair. His eyes are hazel and beady.

Personality: While he acts the brute, he is far gentler than he would appear. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Through the years after Jebeddo was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Jebeddo's father didn't care for him much, and the feeling was mutual. He bought a scythe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Sabotage a competitor; and he's repulsed by the pc

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Job, Nature. Occupation: Beggar

Voice: Speaks through clenched teeth

Attributes [hide]

Jebeddo Ningel, Male Gnome Sorcerer 2
Small (3'4") Gnome, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)13 (+1) 10 (+0)10 (+0)
Skills Intimidation +2, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Gnome, Giant
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 230 gp.


Social Check DCs


Naeris Ariessus, Male Half-Elf [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears a tattered pair of loose yellow pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His hair is greying and his face has many wrinkles. His eyes, though not visible through his cowl, are amber.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He does not trust anyone and sleeps with one eye open.

History: Naeris was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. A gypsy cursed him at a young age, leading to his ugly appearance. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and money/treasure

Ideals: Athletic, Logical. Flaws: Ugly, Insomniac. Bonds: Poor. Occupation: Soapmaker

Voice: Hard of hearing, loud

Attributes [hide]

Naeris Ariessus, Male Half-Elf Sorcerer 1
Medium (5'6") Half-Elf, Neutral Evil (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 17 (+3)12 (+1) 14 (+2)6 (-2)
Skills Intimidation +0, Stealth +5
Senses Passive Perception 12
Languages Common, Elven, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 40 pp.


Social Check DCs


Fax Tiammanthyllish, Male Dragonborn [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He keeps his silver crest in a pixie cut. His fierce red eyes like to dwell on things.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was recently attacked on the road and savagely beaten by bandits.

Motivation: A need for knowledge about a nearby landmark; and he wants to meet his childhood hero

Ideals: Joker, Justice. Flaws: Ugly. Bonds: Adventurer, Mentor. Occupation: Apothecary

Voice: pre-pubescent

Attributes [hide]

Fax Tiammanthyllish, Male Dragonborn Sorcerer 2
Medium (6'6") Dragonborn, Chaotic Good (CR 2)
Armor Class 10
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)12 (+1) 11 (+0)16 (+3)
Skills Acrobatics +2, Investigation +3
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 150 gp. White pearl (100 gp).


Social Check DCs


Verna Goldfound, Female Halfling [Permalink]

Personal [hide]

Description: She wears a custom-built plate barding that's adorned with white lining and desert motifs. With bright white hair. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: Verna was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She has passion for adventuring and risk.

Ideals: Philantrophist, Fighting. Flaws: Insomniac. Bonds: Adventurer, Poor. Occupation: Carter

Voice: American accent

Attributes [hide]

Verna Goldfound, Female Halfling Sorcerer 3
Small (2'9") Halfling, Lawful Neutral (CR 3)
Armor Class 14
Hit Points 19 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 18 (+4)14 (+2) 14 (+2)15 (+2)
Skills Arcana +4, Performance +4
Senses Passive Perception 12
Languages Common, Halfling, Celestial, Draconic
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 300 gp.


Social Check DCs


Dynamic Grass, Female Tabaxi [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears just a pastel suit, and a wedding ring on her right hand. Her fur is greying and her face has many wrinkles. Her skin is flawless and her hazel eyes scan people very quickly.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: Dynamic was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. When money was particularly tight she was walking through alleys when she overheard a Baker hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She wants to meet her childhood hero; and wishes to resurrect an old love

Bonds: In love, Attractive, Nature, Adventurer, Poor. Occupation: Baker

Voice: Indian accent

Attributes [hide]

Dynamic Grass, Female Tabaxi Sorcerer 1
Medium (5'4") Tabaxi, Lawful Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 13 (+1)13 (+1) 17 (+3)14 (+2)
Skills Stealth +2, Survival +5
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 2000 cp.


Social Check DCs


Skamos Absence, Male Tiefling [Permalink]

Personal [hide]

Description: He usually wears his green robe and has his nunchaku always slung over his shoulder. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has dyed his greying dark red hair a little too much giving a sharp dark red color. He has white eyes.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He invites people to come help in his community garden.

History: He was born in the north. A few years later when the east was not economically sound they moved to his current location. After a long history of fighting, Skamos and his spouse have recently divorced.

Motivation: He feels kind of lost in life; and he's repulsed by the pc

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Immigrant. Occupation: Tanner

Voice: High pitched and raspy

Attributes [hide]

Skamos Absence, Male Tiefling Sorcerer 2
Medium (6'2") Tiefling, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 15 (+2)17 (+3) 12 (+1)13 (+1)
Skills Insight +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Dwarven, Orc, Abyssal
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364000000

Possessions: 290 gp. Onyx (60 gp). 1 Superior lock.


Social Check DCs

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