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NPC Generator

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Advanced [show]


Pog Munggen, Male Gnome [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. With bright white hair and a scraggly beard. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has drifted from career to career and currently works as a Dyer.

Motivation: Several ex partners dislike his way of doing things and want revenge; and further expansion of business

Ideals: Fighting, Passionate. Bonds: Attractive, Rich, Job, Enemies. Occupation: Dyer

Voice: Jittery and nervous

Attributes [hide]

Pog Munggen, Male Gnome Sorcerer 2
Small (3'7") Gnome, Lawful Evil (CR 2)
Armor Class 13
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)10 (+0) 12 (+1)14 (+2)
Skills Deception +4, Religion +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 210 gp.


Social Check DCs


Quick In Shadow, Female Tabaxi [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She is renowned for her bright pastel dresses and hats. Her long white fur is drawn into a two foot long braid. Her fair skin shows little sign of her aristocratic breeding.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: Her mother raised her in a mountain cabin. While studying, she fell in love. They married and had a son. She bought a longbow and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Wishes to resurrect an old love; and to protect her home

Flaws: Greedy, Forgetful. Bonds: Immigrant, Attractive, Nature, In love. Occupation: Mortician

Voice: Cold and demanding tone

Attributes [hide]

Quick In Shadow, Female Tabaxi Sorcerer 4
Medium (5'1") Tabaxi, Lawful Good (CR 4)
Armor Class 12
Hit Points 19 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 15 (+2)15 (+2) 10 (+0)10 (+0)
Skills Perception +2, Performance +2
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12663000

Possessions: 500 gp. Golden pearl (100 gp). 1 Minor magic item.


Social Check DCs


Zook Cobblelob, Male Gnome [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft green waves gently in the breeze. He has a moderate pudge and is not very fit. He has a small bristly mustache and wavy black hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is a Fletcher first and foremost. He believes firmly that knowledge should be universal. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, Zook took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Sabotage a competitor.

Ideals: Gifted. Flaws: Insomniac. Bonds: Rich, Job, Adventurer. Occupation: Fletcher

Voice: French accent

Attributes [hide]

Zook Cobblelob, Male Gnome Sorcerer 2
Small (3'3") Gnome, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)16 (+3) 14 (+2)5 (-3)
Skills Deception -1, Insight +4
Senses Passive Perception 12
Languages Common, Gnome, Ignan, Giant, Goblin
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 240 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Nim Sylvaranth, Male Elf [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a tight fitting tan shirt and pants. His red hair is knotted and matted. He has a tattooed face.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born on a small isolated farm. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Nim grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Nim. Recently he has begun working with bootleggers and crooks.

Motivation: He loathes his own lifestyle; and he has comitted a past crime that haunts him to this day

Ideals: Entrepeneur. Flaws: Antagonistic, Depressed. Bonds: Nature, Criminal record. Occupation: Masseuse

Voice: Mumbles to self between sentences

Attributes [hide]

Nim Sylvaranth, Male Elf Sorcerer 1
Medium (5'5") Elf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 10 (+0)6 (-2) 15 (+2)13 (+1)
Skills Investigation +0
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 600 sp.


Social Check DCs


Thoradin Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has a moderate pudge and is not very fit. His golden hair is lengthy and is close to two feet long. His thin eyebrows rest above his beady green eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born blind and as such lacked many opportunities for work. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. After a long history of fighting, Thoradin and his spouse have recently divorced.

Motivation: Money/treasure.

Flaws: Ugly, Antagonistic, Impulsive, Disease. Bonds: Rich. Occupation: Carpenter

Voice: Thin and wheezing

Attributes [hide]

Thoradin Battlehammer, Male Dwarf Sorcerer 1
Medium (4'1") Dwarf, Lawful Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)12 (+1) 14 (+2)15 (+2)
Skills Intimidation +4, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven, Gnome
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 4000 cp. 1 Tanglefoot bags.


Social Check DCs


Oda Tarkelby, Female Gnome [Permalink]

Personal [hide]

Description: She is a physically imposing dark-skinned woman. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. With bright golden hair. Her eyes are green.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She loves her children and doesn't want them to worry about her. She loves to share her music with anyone who is interested.

History: A powerful necromancer made her what she is. Cursed with vampirism at a very young age, Oda has worked very hard to control her curse. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Marry her sister to traveling adventurers; and she'd like to take her coworkers down a peg

Ideals: Artistic. Flaws: Ugly, Disease. Bonds: Family, Mentor, Job. Occupation: Mortician

Voice: Mumbles to self between sentences

Attributes [hide]

Oda Tarkelby, Female Gnome Sorcerer 3
Small (3'6") Gnome, Chaotic Good (CR 3)
Armor Class 11
Hit Points 12 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)7 (-2) 12 (+1)16 (+3)
Skills Investigation +0, Medicine +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 13000 cp. Silver comb with moonstones (900 gp). Fire opal pendant on a fine gold chain (900 gp). Large well-done wool tapestry (300 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Pikar Deephollow, Male Halfling [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears skinny pants and wears a white and red robe with the hood down. His red hair is long and unkept. He is baby faced.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is a logical person and will generally grow upset if things defy logic and science.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Pikar abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Meet up once more with his childhood friend; and he desires power and/or immortality

Ideals: Logical, Gifted. Flaws: Ugly, Depressed. Bonds: Adventurer. Occupation: Doctor

Voice: Prounounces S like Z

Attributes [hide]

Pikar Deephollow, Male Halfling Sorcerer 2
Small (2'10") Halfling, Lawful Evil (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)8 (-1) 11 (+0)15 (+2)
Skills Athletics +4, Investigation +1
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 6000 cp.


Social Check DCs


Verna Warmwater, Female Halfling [Permalink]

Personal [hide]

Description: She is dressed in a clean white cloak covering her clean studded leather, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 2'8" when asserting herself. Her long brown hair is drawn into a two foot long braid. Her eyes are hazel and she is always smoking a pipe.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She is frequently practicing swordplay.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She took every job she could get her hands on, but the opportunities for Halflings in the east were limited. Days after completing her studies, news broke out that her hometown was attacked by dire rats. Verna was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the dire rats.

Motivation: She is content; and someone believes her a fraud

Flaws: Shy, Mundane. Bonds: Military, Immigrant, Enemies. Occupation: Map Maker

Voice: Stutters

Attributes [hide]

Verna Warmwater, Female Halfling Sorcerer 3
Small (2'8") Halfling, Lawful Good (CR 3)
Armor Class 13
Hit Points 12 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)9 (-1) 14 (+2)12 (+1)
Skills Deception +3, Religion +1
Senses Passive Perception 12
Languages Halfling
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp. 1 Silk rope. 1 Masterwork Musical instrument. 1 Masterwork Musical instrument.


Social Check DCs


Andram Trust, Male Tiefling [Permalink]

Personal [hide]

Description: This man wears a green armored body suit, with a simple blue line shooting up and back down. He is muscular with a powerful set of arms. His purple hair is singed and shortened. His white eyes dart around the room hyper actively observing anyone and anything.

Personality: Cocky and sure of himself, he believes he is the best Body Guard born in the past three hundred years. He is able to fit into much smaller and tighter spaces than normal.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He has had some formal painting training, and achieved minor success. He tends to his Body Guard job now, and dutifully fulfills any obligations he has.

Motivation: Expand his business.

Ideals: Gifted, Artistic. Flaws: Ugly. Bonds: Job. Occupation: Body Guard

Voice: Pronounces difficult words wrong

Attributes [hide]

Andram Trust, Male Tiefling Sorcerer 2
Medium (6'7") Tiefling, True Neutral (CR 2)
Armor Class 12
Hit Points 1 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 6 (-2)15 (+2) 15 (+2)14 (+2)
Skills Nature +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Sylvan, Aquan
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: Just what you see.


Social Check DCs

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