Harbek Aranore, Male Dwarf [Permalink]
Personal [hide]
Description: He is wearing a perfectly clean shirt and pair of pants. He has a moderate pudge and is not very fit. His black hair is slicked back into a classic pompadour. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He never swears and excessively uses polite adverbs when speaking. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: He is the product a well kept family trust fund and as such has never really known need. Harbek was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Harbek decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Days after completing his studies, news broke out that his hometown was attacked by drow. Harbek was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the drow.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.
Ideals: Optimist. Flaws: Addict. Bonds: Attractive, Criminal record, Rich, Enemies. Occupation: Seamstress
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (3'11") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 5 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 8 (-1) | 10 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 1900 sp.
Roland Kimberly, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears tight fighting clothing, which leaves very little to the imagination. His hair is auburn and curly. His gray unseeing eyes seem to look past you.
Personality: He is extraordinarily eccentric. Roland is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: Born to a poor family in the city he treasured whatever gifts he got. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Due to his spouse's obsession with being a Gardener they were divorced and he won custody of their daughter. He worked as a Tanner, and he later adopted a second daughter.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and doesn't want to be a tanner and was forced into it by his family
Ideals: Fighting. Flaws: Disease, Insane. Bonds: Family, Poor. Occupation: Tanner
Voice: Uses sign language
Attributes [hide]
Medium (5'4") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 16 (+3) | 11 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 110 gp.
Thoradin Ungart, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has a slight overbite and is overall scrawny. His white hair is lengthy and is close to two feet long. His violet eyes peer out from beneath his small brown hat.
Personality: While he acts the brute, he is far gentler than he would appear. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: The child of northern immigrants he idolized his father. He was taken as a slave by a traveling circus and forced to perform He moves from town to town, unable to find a place to settle.
Motivation: He's looking for his big break; and a need for knowledge about a nearby landmark
Ideals: Fighting, Joker. Bonds: Adventurer, Immigrant, Slave. Occupation: Sellsword
Voice: Slow speaker
Attributes [hide]
Medium (4'1") Dwarf, True Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 16 (+3) | 11 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: Silver pearl (60 gp).
Uthemar Ostoroth, Male Elf [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft black waves gently in the breeze. His white hair is thinning but still full. His brown eyes are slightly larger than normal.
Personality: He exudes charisma. He is a tour de force of persuasion. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: The child of western immigrants he idolized his mother. After coming to the age of reason, Uthemar took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is greedy; and money/treasure
Ideals: Athletic, Gifted. Bonds: Rich, Attractive, Immigrant. Occupation: Cartwright
Voice: Scottish accent
Attributes [hide]
Medium (4'7") Elf, Lawful Good (CR 1)
Armor Class 14
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 8 (-1) | 14 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Orc, Goblin
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 3000 cp. 1 Masterwork Common Melee.
Armara Destiny, Female Tiefling [Permalink]
Personal [hide]
Description: This woman is very fat, and prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her black hair is still thick. Her eyes are silver and catlike.
Personality: She is erratic and paranoid. She believes orcs are coming to abduct people. She loves her children and doesn't want them to worry about her. She loves to share her dancing with anyone who is interested.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She struck it rich when she found rare goods in large quantities. She has never given up on her dancing dream.
Motivation: Her relatives are trying to arrange a marriage.
Ideals: Artistic. Flaws: Ugly. Bonds: Rich, Enemies, Family. Occupation: Ploughman
Voice: Smooth and feminine
Attributes [hide]
Medium (6'2") Tiefling, Lawful Evil (CR 2)
Armor Class 10
Hit Points 4 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 8 (-1) | 13 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 230 gp. Violet garnet (300 gp). 1 Masterwork Common Melee.
Arjhan Fharngnarthnost, Male Dragonborn [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears dark leathers with embroidery. His crest is gold and very short. He has a tattooed face.
Personality: Abrasive and pushy, he has a hard time making friends. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He was born at the edge of vast desert. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. By chance he met his sister recently and the two have been together since.
Motivation: He would like to get married and retire; and his relatives are trying to arrange a marriage
Flaws: Antagonistic, Fearful. Bonds: Nature, Family, Has a crush. Occupation: Shipwright
Voice: Hissing voice
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 4 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 16 (+3) | 7 (-2) | 11 (+0) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 1d6+4, Ranged +5 / 1d6+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 1100 sp. Brass mug with jade inlays (100 gp). Brass mug with jade inlays (100 gp). Brass mug with jade inlays (100 gp).
Aline Lincoln, Female Human [Permalink]
Personal [hide]
Description: She is a physically imposing light-skinned woman. She is wearing a perfectly clean shirt and pair of pants. Sporting a black mohawk this woman's hair draws a lot of attention. Her face is covered beneath a completely black helmet.
Personality: She is happy with her job as a Farmer. She turns her eye from what people do, preferring to live and let live. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Born in the west her family was never financially stable. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She's also a talented Crown-heir, but doesn't like to broadcast it.
Motivation: Balancing her hectic life and new Farmer responsibilities is difficult.
Ideals: Gifted, Logical. Bonds: Attractive, Job, Poor. Occupation: Farmer
Voice: American accent
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 14 (+2) | 14 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Celestial, Terran
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 40 gp.
Immeral Rothenel, Male Elf [Permalink]
Personal [hide]
Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He is bristling with hidden weapons, mostly glaives and lances. His long golden hair is drawn into a two foot long braid. He is baby faced.
Personality: Immeral is depressed about a lot of things. He tends to be a nihilist. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Immeral grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Immeral. Being a Layabout kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He feels that his past leaves him morally obligated to help.
Ideals: Entrepeneur. Flaws: Depressed, Fearful, Antagonistic. Bonds: Criminal record. Occupation: Layabout
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (4'8") Elf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 14 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 16 (+3) | 12 (+1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Elven, Gnome
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 220 gp.
Jo Whispermouse, Female Halfling [Permalink]
Personal [hide]
Description: She likes to wear darkened spectacles and heavy clothing, no matter the weather. Her skin is fair and her fingers are delicate and long. Her blonde hair is greasy and uncared for. Her hazel unseeing eyes seem to look past you.
Personality: She loves telling others what to do and how they should feel about things. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: She was born at the edge of vast forest. There was a wharf not far from home where she often wandered off to fish. She bought a ceremonial dagger and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She has passion for adventuring and risk.
Ideals: Opinionated. Flaws: Ugly, Disease. Bonds: Adventurer, Nature. Occupation: Farmer
Voice: Ums and uhs a lot
Attributes [hide]
Small (2'9") Halfling, Neutral Evil (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 14 (+2) | 14 (+2) | 6 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Halfling, Auran, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 200 gp.
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