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NPC Generator

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Advanced [show]


Kristryd Holderhek, Female Dwarf [Permalink]

Personal [hide]

Description: A middle-aged woman, she wears a simple burlap shirt and baggy pants. She conceals her flail with her veritable burlap sack of a shirt, and is pretty ugly. Her silver hair is smooth and relatively long. She has green eyes.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She moves from town to town, unable to find a place to settle.

Motivation: She's repulsed by the PC; and to prove her worth to the world

Ideals: Joker. Flaws: Ugly, Impulsive, Antagonistic. Bonds: Immigrant. Occupation: Banker

Voice: Jittery and nervous

Attributes [hide]

Kristryd Holderhek, Female Dwarf Sorcerer 1
Medium (4'3") Dwarf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 9 (-1)12 (+1) 15 (+2)14 (+2)
Skills Arcana +3, Stealth +3
Senses Passive Perception 12
Languages Common, Dwarven, Auran
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 100 gp.


Social Check DCs


Art Of Shadows, Male Tabaxi [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tabaxi, and stands approximately 6'0". He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt, and his gloved hand is found clutching a falchion. His black fur is braided into rings. This green eyed northerner is not easily forgotten.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He plays an instrument quite well.

History: Art was born with his mother's beautiful face. His homeland was ravaged by war and he spent much of his life rebuilding it. He ran away from his former home and has been making his living as a Shepherd for the past few years.

Motivation: Wants to open a new tavern; and he wants random interesting trinkets and junk, hates to throw anything away

Ideals: Artistic. Flaws: PTSD, Greedy. Bonds: Job, Attractive. Occupation: Shepherd

Voice: Uses lots of figures of speech

Attributes [hide]

Art Of Shadows, Male Tabaxi Sorcerer 3
Medium (6'0") Tabaxi, Lawful Evil (CR 3)
Armor Class 14
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 13 (+1)12 (+1) 16 (+3)13 (+1)
Skills Arcana +3, Perception +5
Senses Passive Perception 15
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 400 gp. 1 Half-Plate.


Social Check DCs


Kelter Tallfellow, Male Halfling [Permalink]

Personal [hide]

Description: 3'1" and muscular, this northern man wears baggy white pantaloons and a violet scarf. He sports a long white beard, and similarly colored long hair. His amber eyes peer out from beneath his Stetson white hat.

Personality: He is a Barkeep first and foremost. He believes firmly that knowledge should be universal. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: Gifted from a young age, Kelter studied abroad. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Recently he has begun working with bootleggers and crooks.

Motivation: To be a Priest again; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Athletic, Gifted. Bonds: Job, Criminal record, Mentor. Occupation: Barkeep

Voice: Boston accent

Attributes [hide]

Kelter Tallfellow, Male Halfling Sorcerer 3
Small (3'1") Halfling, True Neutral (CR 3)
Armor Class 12
Hit Points 9 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 11 (+0)11 (+0) 16 (+3)7 (-2)
Skills Arcana +2, History +2
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 1 Masterwork Artisan’s tools. 1 Silk rope. 1 Superior lock.


Social Check DCs


Yebe Nucklestamp, Female Gnome [Permalink]

Personal [hide]

Description: A stocky darker skinned woman, she likes to wear darkened spectacles and heavy clothing, no matter the weather. Her hair is greying and her face has many wrinkles. She has a tattooed face.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She is obsessed with her god.

History: She was born at the edge of vast plains. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She is wracked by social anxiety; and she is terrified, and will act out of fear

Flaws: Sensitive, Disease, Fearful. Bonds: Religious, Nature. Occupation: Barber

Voice: Italian accent

Attributes [hide]

Yebe Nucklestamp, Female Gnome Sorcerer 3
Small (3'6") Gnome, Chaotic Good (CR 3)
Armor Class 10
Hit Points 18 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)9 (-1) 14 (+2)13 (+1) 15 (+2)13 (+1)
Skills Intimidation +3, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Gnome, Infernal
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 400 gp.


Social Check DCs


Werydd Brazzik, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her hair is auburn, silky, and of moderate length. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her violet eyes.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She is lazy and tries to find solutions quickly.

History: She was born to a criminal king-pin and mafia family She moved out south to avoid the crime she committed. She used her abilities to trick people and travel the world for free.

Motivation: She has decided she is irredeemable; and she doesn't get along with people that don't share her tastes

Ideals: Impeccable. Flaws: Lazy. Bonds: Adventurer, Attractive, Criminal record. Occupation: Fisher

Voice: Dutch accent

Attributes [hide]

Werydd Brazzik, Female Dwarf Sorcerer 1
Medium (4'3") Dwarf, Neutral Evil (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 16 (+3)13 (+1) 11 (+0)8 (-1)
Skills Investigation +3, Religion +3
Senses Passive Perception 10
Languages Common, Dwarven, Halfling
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 4000 cp. Malachite (10 gp).


Social Check DCs


Emmeline Holton, Female Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her red hair is lengthy and is close to two feet long. Her green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Emmeline speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Emmeline abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She is searching for what she claims is her rightful reward.

Motivation: She feels the way she acts is they only way to get by in the world; and obtaining odd cultural half-orc artifacts is her passion

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Poor, Adventurer. Occupation: Carter

Voice: Jamaican accent

Attributes [hide]

Emmeline Holton, Female Human Sorcerer 1
Medium (5'2") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 7 (-2)14 (+2) 12 (+1)14 (+2)
Skills Athletics +2, Stealth +3
Senses Passive Perception 11
Languages Common, Giant, Druidic
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 1000 cp. Malachite (14 gp).


Social Check DCs


Krimmon Goodearth, Male Halfling [Permalink]

Personal [hide]

Description: He stands about 3'2" and wears a white collared shirt and grey pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt. His left leg appears badly burned and disfigured. He sports a long blonde beard, and similarly colored long hair. His otherwise smooth face is marked with small tiny scars.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is able to make almost anything out of random pieces of junk.

History: Krimmon lived on a farm with his mother, near the main road leading to a nearby town. There was a wharf not far from home where he often wandered off to fish. He has achieved small success as a Scribe.

Motivation: Marry his sister to traveling adventurers; and he is unsatisfied with his job

Ideals: Gifted. Bonds: Job, Family, Nature. Occupation: Scribe

Voice: Soft and melodious

Attributes [hide]

Krimmon Goodearth, Male Halfling Sorcerer 1
Small (3'2") Halfling, Chaotic Good (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 10 (+0)10 (+0) 16 (+3)11 (+0)
Skills Intimidation +2, Investigation +2
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 160 gp. Black pearl (300 gp).


Social Check DCs


Enidda Leffery, Female Gnome [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She wears her white hair up. She wears round tiny glasses practically rammed into her face.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. Enidda is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.

History: Enidda was born in the north. At a young age she loved to build and create. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: To find somewhere to settle down; and to end her boredom

Ideals: Persistence. Flaws: Mundane. Bonds: Rich, Immigrant, Family. Occupation: Tanner

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Enidda Leffery, Female Gnome Sorcerer 4
Small (3'2") Gnome, Neutral Good (CR 4)
Armor Class 12
Hit Points 24 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 17 (+3)15 (+2) 7 (-2)12 (+1)
Skills Intimidation +3, Nature +4
Senses Passive Perception 8
Languages Common, Gnome, Auran, Celestial
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12663000

Possessions: 200 gp. Deep blue spinel (300 gp). Moss agate (16 gp). Zircon (60 gp).


Social Check DCs


Seven Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is typically in his Actor uniform. His white fur is drawn into a tight pony tail with a clover scrunchie. His hazel eyes dart from person to person.

Personality: He is a hateful person. He taunts others and blames them for his problems. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He comes from a rich eastern family. Over the years he perfected his riding and shooting skills. He became a Actor soon after.

Motivation: Further expansion of business.

Flaws: Ugly, Antagonistic. Bonds: Job, Rich, Nature. Occupation: Actor

Voice: Tuts and clicks tongue

Attributes [hide]

Seven Paws, Male Tabaxi Sorcerer 2
Medium (6'5") Tabaxi, Neutral Good (CR 2)
Armor Class 11
Hit Points 4 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 9 (-1)14 (+2) 16 (+3)12 (+1)
Skills Arcana +4, Deception +3
Senses Passive Perception 13
Languages Common, Goblin, Aquan
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 120 gp.


Social Check DCs

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