Geva Sharps, Female Human [Permalink]
Personal [hide]
Description: She stands about 4'8" and is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft green waves gently in the breeze. Her left leg appears badly burned and disfigured. She keeps her silver hair in a pixie cut. She is missing an eye and her face is severely sunburned. Her one remaining eye shines brown.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She has a small toy that she constantly fidgets with.
History: She was born a particularly ugly child, much to the horror of her parents. A gypsy cursed her at a young age, leading to her ugly appearance. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: Money/treasure.
Ideals: Joker. Flaws: Ugly, Addict. Bonds: Rich. Occupation: Bookbinder
Voice: Indian accent
Attributes [hide]
Medium (4'8") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 13 (+1) | 12 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 2000 cp.
Katherine Hackney, Female Human [Permalink]
Personal [hide]
Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a fancy grey dress. Her hair is short and auburn. Her eyes are likewise gray.
Personality: Katherine hangs on like a leech to those who appreciate her. It was this clingy personality that held back her writing career. As long as the job gets done she does not care how it got done.
History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. After coming to the age of reason, Katherine took it upon herself to study the druidic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She leaves a trail of broken hearts and full pockets wherever she goes.
Motivation: Wants to work out more often; and she is greedy
Ideals: Artistic, Professionalism, Gifted, Athletic. Bonds: Attractive, Rich. Occupation: Baker
Voice: Low range voice
Attributes [hide]
Medium (4'7") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 9 (-1) | 12 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 90 gp. Red spinel (150 gp).
Aym Madness, Female Tiefling [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She wears a fancy black dress. Her brown hair is lengthy. Her fair skin shows little sign of her aristocratic breeding.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. Energy wise she seems alert and responsive.
History: A powerful necromancer made her what she is. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: Retire the richest woman in the south; and wants to work out more often
Ideals: Athletic, Professionalism, Entrepeneur. Flaws: Shy. Bonds: Attractive, Mentor. Occupation: Bookbinder
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'6") Tiefling, Chaotic Good (CR 2)
Armor Class 9
Hit Points 11 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 15 (+2) | 11 (+0) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 340 gp. 1 Masterwork Uncommon Weapon.
Mardred Glanhig, Female Dwarf [Permalink]
Personal [hide]
Description: An older woman who has the majority of her body covered in plate, she is not a threatening figure. Her red hair is wavy and long. Her eyes are likewise amber. Her teeth are yellowed and unaligned.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. From there she went from mercenary job to mercenary job. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature hammer.
Motivation: Money/treasure; and she has money and likes to spend it
Flaws: Ugly, Antagonistic. Bonds: Adventurer, Rich. Occupation: Tailor
Voice: Farmer accent
Attributes [hide]
Medium (3'11") Dwarf, Neutral Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 14 (+2) | 6 (-2) | 10 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Dwarven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 40 gp. Malachite (5 gp).
Ombul Shadowquick, Male Halfling [Permalink]
Personal [hide]
Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears light armors faded through time and improper care. His auburn hair is greying along the sides and has receded to reveal a widow's peak. His fair skin shows little sign of his aristocratic breeding.
Personality: He hates dire rats. He views them as having robbed his home of its proper glory. Ombul is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: Ombul lived on a farm with his father, near the main road leading to a nearby town. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Ombul was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.
Motivation: A deep hatred of dire rats; and many dire rats want him driven away
Ideals: Athletic. Bonds: Attractive, Enemies, Family. Occupation: Roofer
Voice: Breathy voice
Attributes [hide]
Small (3'3") Halfling, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 15 (+2) | 10 (+0) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 80 gp. 1 Masterwork Common Melee.
Laucian Conway, Male Half-Elf [Permalink]
Personal [hide]
Description: This man is very fat, and wears a simple burlap shirt and baggy pants. He conceals his monstrous two handed axe with his veritable burlap sack of a shirt. His feathered hat is riddled with cuts and holes. His face is covered beneath a completely black helmet.
Personality: He has a massive crush on the younger sibling of the Slave Trader who has hired him part-time. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He was born blind and as such lacked many opportunities for work. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Slave Trader work with an outfit from a few towns over. Slave Trader work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has worked as a Slave Trader like his father before him.
Motivation: Balancing his hectic life and new Slave Trader responsibilities is difficult.
Flaws: Ugly, Disease. Bonds: Has a crush, Job. Occupation: Slave Trader
Voice: Creaky witch voice
Attributes [hide]
Medium (5'5") Half-Elf, Lawful Good (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 16 (+3) | 13 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Auran
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 60 gp.
Tanglar Colton, Male Half-Orc [Permalink]
Personal [hide]
Description: He is dressed in an above average manner. He is portly but not overly obese. His blonde hair is cut short. He wears round tiny glasses practically rammed into his face.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He was born at the edge of vast island. Over the years he perfected his riding and shooting skills. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.
Motivation: He is not mentally stable, and does not behave rationally; and a deep hatred of brigands
Flaws: Impulsive, Insane. Bonds: Attractive, Nature, Enemies. Occupation: Priest
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'5") Half-Orc, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 12 (+1) | 9 (-1) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 70 gp. Large well-done wool tapestry (100 gp).
Harriet Warmwater, Female Halfling [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She wears a red vest and prefers black and tan shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her blonde hair is smooth and relatively long. Her otherwise smooth face is marked with small tiny scars.
Personality: Calm and collected, she is a well trained Weaver. Around other people she will do her best to conceal her emotions and appear jolly.
History: She was born blind and as such lacked many opportunities for work. She was an apprentice working in her mother's forge. She tends to her Weaver job now, and dutifully fulfills any obligations she has.
Motivation: She has a rivalry with the Church that dominates her actions; and to be a adventurer again
Flaws: Ugly, Shy, Disease. Bonds: Job, Religious. Occupation: Weaver
Voice: French accent
Attributes [hide]
Small (3'0") Halfling, Chaotic Good (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 11 (+0) | 18 (+4) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Halfling, Giant, Undercommon, Aquan, Ignan
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 20 gp. 3 Tanglefoot bags.
Arannis Durkin, Male Half-Elf [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He dresses well, wearing violet shirts, loose pants, and blazers most of the time. His silver hair is greying along the sides and has receded to reveal a widow's peak. He wears crescent spectacles with a black brim.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His druidic abilities were realized during a raid on his village. He has built up a small fortune and can afford his own way.
Motivation: He is greedy.
Ideals: Gifted. Flaws: Disease. Bonds: Attractive, Guardian, Rich. Occupation: Interpreter
Voice: Old Prospector
Attributes [hide]
Medium (5'9") Half-Elf, Lawful Good (CR 1)
Armor Class 10
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 10 (+0) | 7 (-2) | 10 (+0) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 60 gp.
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Their contribution stands as a beacon of hope for all adventurers!