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NPC Generator

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Advanced [show]


Hogar Barney, Male Half-Orc [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears black trousers with brown and grey striped suspenders. He wears various colorful collared shirts. His brown hair is lengthy and is close to two feet long. His eyes, though not visible through his cowl, are brown.

Personality: He is calm most of the time but flees social interaction. He also hits on women, regardless of circumstances.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Hogar grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Hogar. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: His relatives are trying to arrange a marriage; and he's attracted to the pc

Flaws: Shy, Disease. Bonds: Has a crush, Criminal record, Family. Occupation: Bather

Voice: Uses lots of figures of speech

Attributes [hide]

Hogar Barney, Male Half-Orc Sorcerer 3
Medium (5'2") Half-Orc, True Neutral (CR 3)
Armor Class 11
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)9 (-1) 16 (+3)10 (+0)
Skills Persuasion +2, Stealth +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp.


Social Check DCs


Gerard Jacobs, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a violet armored body suit, with a simple yellow line shooting up and back down. His skin is fair and his fingers are delicate and long. His red hair is smooth and relatively long. He wears crescent spectacles with a black brim.

Personality: He is calm most of the time but flees social interaction. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: When he was but 4 years old his parents immigrated from the north. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. After a long history of fighting, Gerard and his spouse have recently divorced.

Motivation: He has money and likes to spend it; and he is greedy

Flaws: Shy, Antagonistic. Bonds: Rich, Immigrant. Occupation: Locksmith

Voice: Prounounces S like Z

Attributes [hide]

Gerard Jacobs, Male Half-Elf Sorcerer 1
Medium (5'0") Half-Elf, Neutral Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)15 (+2) 11 (+0)15 (+2)
Skills Insight +2, Survival +2
Senses Passive Perception 10
Languages Common, Elven, Giant, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 30 pp.


Social Check DCs


Rosamund Wheatley, Female Human [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left hand, she wears tight fighting clothing, which leaves very little to the imagination. She has black hair. Her eyes are brown.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. Around other people she will do her best to conceal her emotions and appear jolly.

History: Rosamund was born the youngest of three triplets. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She wants to meet her childhood hero; and to reunite with her absent mother

Ideals: Fighting. Flaws: Shy. Bonds: Adventurer, Family. Occupation: Layabout

Voice: Slurs words

Attributes [hide]

Rosamund Wheatley, Female Human Sorcerer 1
Medium (4'9") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)11 (+0) 13 (+1)8 (-1)
Skills Insight +3, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 140 gp. White pearl (100 gp).


Social Check DCs


Naill Mellegaard, Male Half-Elf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears tight fitting clothing which further accentuates his frame. He sports a flattop hair cut. This brown eyed southerner is not easily forgotten.

Personality: He is witty, but his monotone delivery comes off as unnerving He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Born to a pair of adventurers, Naill grew up listening to his mother's many stories. He was an apprentice working in his mother's forge. He now travels the world, in search of power and loot.

Motivation: To protect his home; and further expansion of business

Ideals: Joker. Bonds: Attractive, Has a crush, Adventurer, Job, Guardian. Occupation: Hunter

Voice: pre-pubescent

Attributes [hide]

Naill Mellegaard, Male Half-Elf Sorcerer 1
Medium (5'7") Half-Elf, Neutral Good (CR 1)
Armor Class 11
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 7 (-2)11 (+0) 17 (+3)7 (-2)
Skills Deception +0, Intimidation +0
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 70 gp.


Social Check DCs


Panana Horcusporcus, Female Gnome [Permalink]

Personal [hide]

Description: She wears just a blue suit. She carries with her a set of axes on her belt, each one with a aquamarine on the hilt. Her chestnut hair is drawn into a tight pony tail with a card scrunchie. Her fair skin shows little sign of her aristocratic breeding.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She is used to getting what she wants. In part because she is a meticulous planner.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Panana fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She is currently in port desperately looking for someone to get her out; and to reunite with her absent mother

Ideals: Fighting, Optimist, Professionalism. Bonds: Attractive, Slave. Occupation: Marshal

Voice: Dutch accent

Attributes [hide]

Panana Horcusporcus, Female Gnome Sorcerer 2
Small (3'4") Gnome, Chaotic Good (CR 2)
Armor Class 10
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 17 (+3)11 (+0) 13 (+1)10 (+0)
Skills History +2, Performance +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 250 gp. Onyx (30 gp).


Social Check DCs


Enna Berevan, Female Elf [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she is dressed in a clean blue cloak covering her clean studded leather. Her hair is always cut to a buzz. She has a dull look in her gray eyes.

Personality: She acts crazy and hedonistic. She does suffer from mild PTSD, and the sight of orcs may trigger it at times.

History: She got into the Locksmith business at a young age. Her father had invested heavily in several trade routes and wanted her to inherit them. She has set out to sabotage the competition.

Motivation: To reunite with her absent father; and wants to open a new tavern

Flaws: Hedonist. Bonds: Enemies, Job, Rich, Family. Occupation: Locksmith

Voice: Speaks with lips pursed

Attributes [hide]

Enna Berevan, Female Elf Sorcerer 1
Medium (4'8") Elf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 9 (-1)13 (+1) 12 (+1)13 (+1)
Skills Investigation +3, Medicine +3
Senses Passive Perception 11
Languages Common, Elven, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 110 gp.


Social Check DCs


Drogo Wesley, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a custom-built plate barding that's adorned with grey lining and desert motifs, and a wedding ring on his right hand. His black hair is kept up in a ponytail inside a small hat. His skin is flawless and his green eyes scan people very quickly.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He has all his life been fascinated with painting.

History: Sold as a small child to a wizard, Drogo was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Dilettante. He became a Dilettante soon after.

Motivation: He is unsatisfied with his job; and sabotage a competitor

Ideals: Artistic. Bonds: In love, Attractive, Job, Mentor. Occupation: Dilettante

Voice: Middle-eastern accent

Attributes [hide]

Drogo Wesley, Male Human Sorcerer 1
Medium (6'3") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)15 (+2) 14 (+2)14 (+2)
Skills Intimidation +4, Performance +4
Senses Passive Perception 12
Languages Common, Draconic, Infernal
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 6000 cp. 1 Masterwork Common Melee.


Social Check DCs


Azza Pleasure, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs, and she perpetually has her longsword ready. She has moderate length red hair. She wears large thick round spectacles.

Personality: She dislikes all the random violence that takes place in the east. Further she is a bit of a stoner and is frequently out of it.

History: Azza lived on a farm with her mother, near the main road leading to a nearby town. When money was particularly tight she was walking through alleys when she overheard a Courier hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. By chance she met her brother recently and the two have been together since.

Motivation: Wants to raise her children well; and marry her brother to traveling adventurers

Ideals: Fighting, Pacifist. Flaws: Addict. Bonds: Poor, Family. Occupation: Courier

Voice: Relaxed voice

Attributes [hide]

Azza Pleasure, Female Tiefling Sorcerer 2
Medium (6'2") Tiefling, Lawful Good (CR 2)
Armor Class 11
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 10 (+0)19 (+4) 12 (+1)12 (+1)
Skills Religion +6, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Sylvan, Auran, Infernal, Gnoll
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146400000000

Possessions: 250 gp. A roughly beaten golden orb (130 gp). Solid gold idol (400 gp).


Social Check DCs


Artin Torunn, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears a grey collared shirt and yellow skirt. She accessorizes with a tan scarf around the waist and a strap diagonally across her shirt. Her hair, while still mostly white, has prominent grey streaks. She has violet eyes and a grey hat with a yellow feather.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She uses divination through singing.

History: She was born blind and as such lacked many opportunities for work. After coming to the age of reason, Artin took it upon herself to study the arcane arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Her relatives are trying to arrange a marriage; and marry her sister to traveling adventurers

Ideals: Gifted, Entrepeneur. Flaws: Cynical, Disease. Bonds: Family. Occupation: Sculptor

Voice: Hollow voice

Attributes [hide]

Artin Torunn, Female Dwarf Sorcerer 2
Medium (4'0") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 3 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 9 (-1)15 (+2) 10 (+0)11 (+0)
Skills Medicine +2, Persuasion +2
Senses Passive Perception 10
Languages Common, Dwarven, Sylvan, Celestial
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 100 gp.


Social Check DCs

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