Zaffrab Gummen, Male Gnome [Permalink]
Personal [hide]
Description: He wears professional attire. His tied-back hair is brown. His amber eyes have a joyful gleam in them most of the time.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: He got into the Merchant business at a young age. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Zaffrab grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Zaffrab. He tends to his Merchant job now, and dutifully fulfills any obligations he has.
Motivation: He is unsatisfied with his job.
Ideals: Philantrophist. Flaws: Insane. Bonds: Attractive, Criminal record, Job. Occupation: Merchant
Voice: Loud with bravado
Attributes [hide]
Small (3'8") Gnome, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 15 (+2) | 15 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Dwarven, Celestial
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 50 gp. Large well-done wool tapestry (300 gp).
Phelaia Fluke, Female Tiefling [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic right hand, she wears black trousers with grey and brown striped suspenders. She wears various colorful collared shirts. Her black hair is unkempt and raggedy. Her eyes are black.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She receives visions of the future at random moments
History: Born to a Sculptor, her father struggled to pay the bills. Her martial abilities were realized during a raid on her village. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to have a good time and be beloved; and nothing but the best is good enough for her
Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Poor. Occupation: Merchant
Voice: German accent
Attributes [hide]
Medium (5'3") Tiefling, Chaotic Good (CR 2)
Armor Class 11
Hit Points 5 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 10 (+0) | 12 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 8000 cp. 1 Masterwork Common Melee.
Dee Thorngage, Female Halfling [Permalink]
Personal [hide]
Description: An older woman who dresses in red turtlenecks beneath a grey coat with white slacks, she is not a threatening figure. She has dyed her greying auburn hair a little too much giving a sharp auburn color. Her hazel eyes dart from person to person to random spaces in the air.
Personality: Abrasive and pushy, she has a hard time making friends. Dee is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.
History: Dee lived on a farm with her father, near the main road leading to a nearby town. In her 19th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Dee fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Someone believes her a fraud; and an old rival family wants her found
Ideals: Fighting. Flaws: Antagonistic, Fearful. Bonds: Family, Enemies. Occupation: Ruler
Voice: Russian accent
Attributes [hide]
Small (2'8") Halfling, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 13 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 16 (+3) | 13 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Elven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: Just what you see.
Halimath Eathalena, Male Elf [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has blonde hair. He is very pretty but has cold, dead eyes.
Personality: Halimath wants to be seen as a stoic, levelheaded, noble Sorcerer, so he tries to act the part. He does a good job, for the most part... He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Halimath was born with his mother's beautiful face. From his teen years he was always beautiful and desirable, so people have always doted on him. He now spends his time doing works of charity.
Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Athletic, Disciplined, Philantrophist. Bonds: Attractive. Occupation: Stableman
Voice: Hissing voice
Attributes [hide]
Medium (4'9") Elf, Lawful Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 12 (+1) | 11 (+0) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 120 gp.
Thea Brightmoon, Female Halfling [Permalink]
Personal [hide]
Description: She is well dressed, constantly wearing a white suit, violet shirt, and yellow tie. Her attire stands in sharp contrast to her axe, which is beautifully polished and possesses an ornate carving of a dagger on it. With bright auburn hair. She wears round tiny glasses practically rammed into her face.
Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: She comes from a rich western family. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: She's attracted to the PC; and she has money and likes to spend it
Flaws: Impulsive. Bonds: Attractive, Rich, Criminal record, Has a crush. Occupation: Adventurer
Voice: Prounounces S like Z
Attributes [hide]
Small (2'10") Halfling, Neutral Evil (CR 2)
Armor Class 14
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 14 (+2) | 10 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 1100 sp.
Balifra Trueblood, Female Dwarf [Permalink]
Personal [hide]
Description: She is wearing a perfectly clean shirt and pair of pants. Her attire stands in sharp contrast to her greatsword, which is beautifully polished and possesses an ornate carving of a cross on it. Her silver hair is cut short. Her eyes are violet.
Personality: She hates dire rats. She views them as having robbed her home of its proper glory. She is able to make almost anything out of random pieces of junk.
History: Gifted from a young age, Balifra studied abroad. Balifra was born on a far northern desert where she grew up under the tutelage of her father, an expert Masseuse. She hasn't been sleeping well lately.
Motivation: Her name or reputation has been wronged in the past by dire rats, and she desires to right it; and several ex partners dislike her way of doing things and want revenge
Ideals: Gifted. Flaws: Insomniac. Bonds: Attractive, Poor, Enemies, Immigrant. Occupation: Masseuse
Voice: Pronounces O like U
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Good (CR 3)
Armor Class 10
Hit Points 13 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 12 (+1) | 10 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 2600 sp. Red garnet (150 gp). Malachite (7 gp). Iolite (30 gp).
Uthemar Raethran, Male Elf [Permalink]
Personal [hide]
Description: With tan face paint in a stripe pattern across his face, he wears professional attire. He has dyed his greying golden hair a little too much giving a sharp golden color. His eyes are brown and catlike.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is a ruthless business man, a trait he acquired from his father.
History: His mother raised him in a mountain cabin. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He inherited the family business which he has now maintained for 2 years.
Motivation: To be a Miner again; and balancing his hectic life and new jeweler responsibilities is difficult
Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Nature, Job. Occupation: Jeweler
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (4'8") Elf, Chaotic Good (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 15 (+2) | 8 (-1) | 7 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Just what you see.
Nala Phrahdrandon, Female Dragonborn [Permalink]
Personal [hide]
Description: She does not wear sleeves and tends to eschew shirts when she can avoid it. She has a slight overbite and is overall scrawny. She sports a flattop crest cut. Her eyes are a pleasant gold.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She is a big fan of imagination and believes people should spend more time reading and writing.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Interpreter arts, while her father instructed her in etiquette, music and courtly manner. There was a wharf not far from home where she often wandered off to fish. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Doesn't want to be a Interpreter and was forced into it by her family; and she is greedy
Ideals: Joker, Logical. Bonds: Rich, Nature, Family. Occupation: Interpreter
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Good (CR 1)
Armor Class 10
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 7 (-2) | 16 (+3) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Elven, Gnoll, Infernal
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 600 sp.
Gillyd Torevir, Female Dwarf [Permalink]
Personal [hide]
Description: She wears tattered old clothes, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 3'9" when asserting herself. Her head has been shaved. She wears large thick round spectacles.
Personality: Eccentric and domineering, Gillyd will drive conversation. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: Gillyd hails from a village terrorized by goblins. She was an athlete and attended two major summer competitions. She never won. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Revenge; and several ex partners dislike her way of doing things and want revenge
Ideals: Extrovert, Athletic. Flaws: Ugly. Bonds: Slave, Enemies. Occupation: Assassin
Voice: Aggressive tone
Attributes [hide]
Medium (3'9") Dwarf, Neutral Good (CR 1)
Armor Class 9
Hit Points 8 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 18 (+4) | 15 (+2) | 18 (+4) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Dwarven, Giant, Elven
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 4000 cp.
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Their contribution stands as a beacon of hope for all adventurers!
