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NPC Generator

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Advanced [show]


Modean Haunted, Male Tiefling [Permalink]

Personal [hide]

Description: With yellow face paint in a stripe pattern across his face, he prefers to wear green clothing when he does not wear armor. His hair is black and curly. He is very pretty but has cold, dead eyes.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He has all his life been fascinated with painting.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was an apprentice working in his father's forge. He's also a talented Bookbinder, but doesn't like to broadcast it.

Motivation: Balancing his hectic life and new Tanner responsibilities is difficult; and he is compelled to act according to his religious beliefs

Ideals: Artistic. Flaws: Emotional. Bonds: Attractive, Military, Job, Religious. Occupation: Tanner

Voice: Aggressive tone

Attributes [hide]

Modean Haunted, Male Tiefling Sorcerer 1
Medium (6'4") Tiefling, Neutral Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)7 (-2) 11 (+0)20 (+5)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 20 pp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Vistra Burrowfound, Female Dwarf [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears dark leathers with embroidery. Her black hair is kept up in a ponytail inside a feathered hat. She is baby faced.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She is a big fan of imagination and believes people should spend more time reading and writing.

History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She has been a successful dealer in antiques buying low and selling high.

Motivation: She wants to get laid; and she would like to get married and retire

Ideals: Logical, Gifted, Entrepeneur. Flaws: Ugly. Bonds: Has a crush. Occupation: Carter

Voice: Prounounces S like Z

Attributes [hide]

Vistra Burrowfound, Female Dwarf Sorcerer 2
Medium (3'9") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 4 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 8 (-1)13 (+1) 14 (+2)8 (-1)
Skills Arcana +3, Insight +4
Senses Passive Perception 12
Languages Common, Dwarven, Gnome
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 3000 cp. 1 Half-Plate.


Social Check DCs


Thea Bigheart, Female Halfling [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she dresses well, typically a more casual-formal manner. She wears her silver hair up. Her gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: Thea lived on a farm with her father, near the main road leading to a nearby town. She dropped out of school to support her sick father, and resented it. She has since married many spouses, only to have them die. She claims to not be responsible.

Motivation: Doesn't want to be a Banker and was forced into it by her family; and find a way to reverse the transformation of her brother

Ideals: Logical. Flaws: Secretive. Bonds: Attractive, In love, Family. Occupation: Banker

Voice: Mousy voice

Attributes [hide]

Thea Bigheart, Female Halfling Sorcerer 2
Small (2'9") Halfling, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)18 (+4) 15 (+2)17 (+3)
Skills Insight +4, Investigation +6
Senses Passive Perception 12
Languages Common, Halfling, Draconic, Druidic, Ignan, Gnome
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14640000000

Possessions: 400 gp.


Social Check DCs


Bilbron Umbodoben, Male Gnome [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He tends to wear a tan poncho over his likewise colored trousers and shirt. His whole body is exceptionally muscular. His auburn hair is styled in orderly dreadlocks. His eyes are amber and he is always smoking a pipe.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born the only child of a wealthy merchant. His divine abilities were realized during a raid on his village. He moves from town to town, unable to find a place to settle.

Motivation: Retire the richest man in the east.

Ideals: Disciplined, Joker, Entrepeneur, Gifted. Bonds: Immigrant. Occupation: Marshal

Voice: Voice breaks

Attributes [hide]

Bilbron Umbodoben, Male Gnome Sorcerer 2
Small (3'4") Gnome, Lawful Evil (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 15 (+2)8 (-1) 5 (-3)13 (+1)
Skills Investigation +1, Stealth +1
Senses Passive Perception 7
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Matilda Norton, Female Human [Permalink]

Personal [hide]

Description: This malnourished woman very much looks the part of a Apothecary. She has a very tight haircut. She is missing an eye and her face is severely sunburned. Her one remaining eye shines amber.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She does not trust anyone and sleeps with one eye open.

History: Matilda was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Her childhood dream was to be a Shipwright, but she was a colossal failure. She struck the Apothecary job and began her own company from there.

Motivation: To be a Shipwright again; and further expansion of business

Flaws: Ugly, Selfish, Insomniac. Bonds: Job, Poor. Occupation: Apothecary

Voice: Uses sign language

Attributes [hide]

Matilda Norton, Female Human Sorcerer 2
Medium (4'9") Human, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 12 (+1)11 (+0) 9 (-1)10 (+0)
Skills Performance +2, Persuasion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 220 gp. 1 Masterwork Heavy steel shield.


Social Check DCs


Harann Daardendrian, Female Dragonborn [Permalink]

Personal [hide]

Description: Standing 6'6", this woman wears a worn and beaten armor. Her crest, while still mostly gold, has prominent grey streaks. She has a tattooed face.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: Born in the north to a Bellfounder, Harann learned a great deal about her father's area of expertise. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Bellfounder work with an outfit from a few towns over. Bellfounder work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: Seeks redemption; and a rival would like her out of the picture

Ideals: Optimist. Bonds: Military, Job, Enemies, Criminal record. Occupation: Bellfounder

Voice: pre-pubescent

Attributes [hide]

Harann Daardendrian, Female Dragonborn Sorcerer 1
Medium (6'6") Dragonborn, Neutral Evil (CR 1)
Armor Class 8
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 12 (+1)13 (+1) 12 (+1)11 (+0)
Skills Perception +3, Persuasion +2
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +5 / 1d4+3, Ranged +0 / 1d4-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 6000 cp. 1 Masterwork Common Melee.


Social Check DCs


Zaffrab Oomtrowl, Male Gnome [Permalink]

Personal [hide]

Description: He wears a blue cloak and cross-gartered grey stockings. He carries with him a set of shortbows on his belt, each one with a amber on the hilt. His hair is always cut to a buzz. He is baby faced.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born on a small isolated farm. At a young age his mother died while driving off some illithids. His father being the stubborn sort decided to stay and helped train him in shortbow use. Days after completing his studies, news broke out that his hometown was attacked by illithids. Zaffrab was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.

Motivation: Meet up once more with his childhood friend; and revenge

Ideals: Fighting. Flaws: Shy. Bonds: Adventurer, Nature, Enemies. Occupation: Painter

Voice: Loud with bravado

Attributes [hide]

Zaffrab Oomtrowl, Male Gnome Sorcerer 2
Small (3'2") Gnome, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 13 (+1)12 (+1) 12 (+1)8 (-1)
Skills Animal Handling +3, Performance +1
Senses Passive Perception 11
Languages Common, Gnome, Elven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 50 gp.


Social Check DCs


Maegan Strongbones, Female Halfling [Permalink]

Personal [hide]

Description: Her left side is far more bruised and cut up than her other. She wears dark leathers with embroidery. Her silver hair is braided into rings. Her violet eyes lackadaisically let the world flow into them.

Personality: She is mildly Halfling supremacist, though she does not identify as such. She takes great joy in being the best Tailor in town.

History: She was born to loving parents in a slum to the north. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She tends to her Tailor job now, and dutifully fulfills any obligations she has.

Motivation: Expand her business; and human compassion

Flaws: Ugly, Racist. Bonds: Job, Poor, Family. Occupation: Tailor

Voice: Slow speaker

Attributes [hide]

Maegan Strongbones, Female Halfling Sorcerer 1
Small (3'0") Halfling, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 10 (+0)10 (+0) 16 (+3)12 (+1)
Skills Arcana +2, Persuasion +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 90 gp. 1 Banded mail.


Social Check DCs


John Rodney, Male Human [Permalink]

Personal [hide]

Description: He wears bulky brown painted plate armor. His attire stands in sharp contrast to his pickaxe, which is beautifully polished and possesses an ornate carving of a cross on it. He has a long white beard with little hanging trinkets. His eyes are green.

Personality: He is calm most of the time but flees social interaction. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Barkeep arts, while his mother instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was always very intelligent and has formed a secret society of freemasons.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he is greedy

Ideals: Justice. Flaws: Shy, Secretive. Bonds: Rich, Criminal record. Occupation: Barkeep

Voice: Booming voice

Attributes [hide]

John Rodney, Male Human Sorcerer 2
Medium (5'11") Human, Chaotic Evil (CR 2)
Armor Class 8
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 11 (+0)15 (+2) 14 (+2)12 (+1)
Skills Medicine +4, Sleight of Hand +0
Senses Passive Perception 12
Languages Common, Orc, Celestial
Attacks Melee +5 / 1d6+3, Ranged +0 / 1d6-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 180 gp. Gold and topaz bottle stopper cork (300 gp). Brass mug with jade inlays (600 gp). Large well-done wool tapestry (600 gp).


Social Check DCs

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