Silaqui Sandoval, Female Half-Elf [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She has slicked back brown hair. Her eyes are brown and she is always smoking a pipe.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She does not believe in violence as a means to an end. She is a dedicated Glassblower but believes her peers are too gung-ho.
History: Born in the west to a Glassblower, Silaqui learned a great deal about her mother's area of expertise. A few years later when the north was not economically sound they moved to her current location. She has worked as a Glassblower like her mother before her.
Motivation: Expand her business; and a strong sense of loyalty to tiefling people
Ideals: Philantrophist, Pacifist. Flaws: Racist. Bonds: Job, Immigrant. Occupation: Glassblower
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'3") Half-Elf, True Neutral (CR 2)
Armor Class 12
Hit Points 6 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 11 (+0) | 14 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Giant, Terran
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 260 gp.
Taklinn Daerdahk, Male Dwarf [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His moppish chestnut hair is in a traditional bowl cut. His fierce gray eyes like to dwell on things.
Personality: While he acts the brute, he is far gentler than he would appear. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He was born several months after his father was called into army service. Like his father and his brother before him, after school he went straight into learning to become a Apothecary. He became a Apothecary soon after.
Motivation: To unite with his brother; and expand his business
Ideals: Fighting, Entrepeneur. Bonds: Military, Job, Family. Occupation: Apothecary
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 15 (+2) | 13 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Gnome
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 300 sp. Jade (120 gp).
Ralf Bradly, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears suspenders and grey workpants. His shirt is pastel, and he wears a heavy grey leather apron most of the time. His hair, while still mostly brown, has prominent grey streaks. He wears crescent spectacles with a black brim.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He believes the world needs to unite to get rid of goblins once and for all.
History: He was born at the edge of vast island. There was a wharf not far from home where he often wandered off to fish. He was recently attacked on the road and savagely beaten by bandits.
Motivation: A deep hatred of goblins; and many goblins want him driven away
Ideals: Joker. Flaws: Ugly. Bonds: Poor, Enemies, Nature. Occupation: Butcher
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'9") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 12 (+1) | 15 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Giant, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 300 sp.
Bune Belief, Female Tiefling [Permalink]
Personal [hide]
Description: This woman very much looks the part of a Ruler. She has a penchant for wearing a ring with an oversized amethyst on her right hand. She wears her blue hair down. Her face is covered beneath a completely black helmet.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She does not believe in violence as a means to an end. She is a dedicated Ruler but believes her peers are too gung-ho.
History: Bune was raised in a hard working conservative environment. Her childhood dream was to be a Navigator, but she was a colossal failure. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: To be a Navigator again.
Ideals: Pacifist. Flaws: Shy. Bonds: Job, Rich. Occupation: Ruler
Voice: pre-pubescent
Attributes [hide]
Medium (5'11") Tiefling, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 4 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 8 (-1) | 14 (+2) | 6 (-2) | 19 (+4) |
Senses Passive Perception 8
Languages Common, Elven, Abyssal
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: Just what you see.
Jarana Helcral, Female Dwarf [Permalink]
Personal [hide]
Description: An older woman who is dressed in an above average manner, she is not a threatening figure. Her black hair is kept up in a ponytail inside a feathered hat. Her eyes are blue.
Personality: She likes to make people angry or surprised. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Apothecary arts, while her father instructed her in etiquette, music and courtly manner. In her 18th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. After a long history of fighting, Jarana and her spouse have recently divorced.
Motivation: She feels threatened by others; and she's looking for her big break
Flaws: Antagonistic, Fearful. Bonds: Attractive, Adventurer, Rich. Occupation: Apothecary
Voice: Speaks with lips pursed
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 13 (+1) | 13 (+1) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Goblin
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 1 Masterwork Common Melee.
Azza Instinct, Female Tiefling [Permalink]
Personal [hide]
Description: This woman wears dark leathers with embroidery. She has a penchant for wearing a ring with an oversized topaz on her right hand. She has moderate length dark red hair. Her black eyes dart around the room hyper actively observing anyone and anything.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She takes great joy in being the best Ruler in town.
History: Gifted from a young age, Azza studied abroad. Through the years after Azza was born, her father became increasingly distant from her family, instead choosing to pursue power in the south. Azza's father didn't care for her much, and the feeling was mutual. She tends to her Ruler job now, and dutifully fulfills any obligations she has.
Motivation: She'd like to take her coworkers down a peg; and sabotage a competitor
Ideals: Gifted. Flaws: Shy, Antagonistic. Bonds: Rich, Job. Occupation: Ruler
Voice: Low range voice
Attributes [hide]
Medium (5'9") Tiefling, Neutral Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 15 (+2) | 11 (+0) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 400 sp.
Lilith Tragedy, Female Tiefling [Permalink]
Personal [hide]
Description: This late middle aged woman wears black leather gloves, a black jacket, and tight pants and is in decent physical shape. Her hair is red and very short. Her eyes, though not visible through her cowl, are silver.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.
History: She was born in a small forest village. Her father took her hunting and taught her how to get in the mind of other creatures. After a long history of fighting, Lilith and her spouse have recently divorced.
Motivation: She is being blackmailed/forced/etc and this influences her actions; and she has decided she is irredeemable
Ideals: Athletic, Impeccable. Flaws: Antagonistic. Bonds: Nature, Criminal record. Occupation: Apothecary
Voice: Voice breaks
Attributes [hide]
Medium (6'0") Tiefling, True Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 13 (+1) | 17 (+3) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Undercommon, Dwarven, Druidic
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 sp. 1 Banded mail.
Ellyjoybell Gimlen, Female Gnome [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She wears a blue vest with golden trim over her white shirt. Her black leather gloves and pants are well-kept, and her blue boots flare out at the collars. Her brown hair has been sun bleached extensively. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her green eyes.
Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She believes the world needs to unite to get rid of orcs once and for all.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. In her 15th year, her parents were killed by a orcs raid, leaving Ellyjoybell alone in the world. After a stint in an orphanage, she was adopted. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: Her name or reputation has been wronged in the past by orcs, and she desires to right it; and many orcs want her driven away
Flaws: Greedy, Disease, Insomniac. Bonds: Attractive, Enemies. Occupation: Armorer
Voice: Sleepy voice
Attributes [hide]
Small (3'3") Gnome, Lawful Evil (CR 2)
Armor Class 14
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 15 (+2) | 16 (+3) | 17 (+3) | 12 (+1) |
Senses Passive Perception 15
Languages Common, Gnome, Ignan, Giant, Halfling
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 190 gp.
Beiro Samuel, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His red hair is matted, messy, and big. His eyes are hazel.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He would rather hide behind his crafts than deal with other people.
History: He comes from a rich southern family. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.
Motivation: He is greedy; and money/treasure
Ideals: Joker, Artistic. Flaws: Ugly, Shy. Bonds: Rich. Occupation: Shoemaker
Voice: Farmer accent
Attributes [hide]
Medium (5'4") Half-Elf, Lawful Good (CR 2)
Armor Class 10
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 14 (+2) | 17 (+3) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Draconic, Ignan, Terran
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 900 sp. 1 Chain shirt.
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Their contribution stands as a beacon of hope for all adventurers!
