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NPC Generator

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Advanced [show]


Two Llamas Of Wine, Male Tabaxi [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright brown and red, and wears rings and necklaces with large, colorful gems. He wears a small hat to hide his balding. His eyes are likewise amber.

Personality: Two Llamas is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Through the years after Two Llamas was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Two Llamas's mother didn't care for him much, and the feeling was mutual. He moves from town to town, unable to find a place to settle.

Motivation: He loathes his own lifestyle; and he has money and likes to spend it

Ideals: Extrovert. Flaws: Antagonistic, Depressed. Bonds: Rich, Military, Immigrant. Occupation: Bookbinder

Voice: Slow speaker

Attributes [hide]

Two Llamas Of Wine, Male Tabaxi Sorcerer 1
Medium (5'6") Tabaxi, Chaotic Good (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 9 (-1)8 (-1) 17 (+3)12 (+1)
Skills Acrobatics +5, Performance +3
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +5 / 1d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 40 gp.


Social Check DCs


Lance Hartford, Male Human [Permalink]

Personal [hide]

Description: A 5'5" southern man, he prefers to wear flannel. He has dyed his greying blonde hair a little too much giving a sharp blonde color. His ears are large.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He loves his children and doesn't want them to worry about him. He loves to share his poetry with anyone who is interested.

History: He was born on a small isolated farm. A gypsy cursed him at a young age, leading to his ugly appearance. He has been saving his money to try and buy his brother's freedom.

Motivation: He's repulsed by the PC; and his relatives are trying to arrange a marriage

Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Family, Nature. Occupation: Gardener

Voice: Boston accent

Attributes [hide]

Lance Hartford, Male Human Sorcerer 1
Medium (5'5") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)14 (+2) 10 (+0)10 (+0)
Skills Acrobatics +4, Religion +4
Senses Passive Perception 10
Languages Common, Infernal, Aquan
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 2000 cp.


Social Check DCs


Joser Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a red tunic with green highlights, and long brown pants that bunch up around his shoes. His hair is always cut to a buzz. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: Joser is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He got into the Engraver business at a young age. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He then took over the family business and is one of the better Engraver for hire.

Motivation: He feels threatened by others; and seeks redemption

Ideals: Athletic, Extrovert, Justice. Flaws: Fearful. Bonds: Job, Criminal record. Occupation: Engraver

Voice: Excited and jittery

Attributes [hide]

Joser Wildheart, Male Halfling Sorcerer 2
Small (2'11") Halfling, Neutral Evil (CR 2)
Armor Class 15
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 14 (+2)14 (+2) 14 (+2)12 (+1)
Skills History +4, Religion +4
Senses Passive Perception 12
Languages Common, Halfling, Ignan, Orc
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 330 gp.


Social Check DCs


Nadarr Beryntolthropal, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time, and sports empty pouches on his belt. His crest is red, silky, and of moderate length. His eyes, though not visible through his cowl, are red.

Personality: Overbrimming with self-confidence, Nadarr isn't afraid of most anything. He has a strong dislike to people who do not believe in Dragonborn unity. Around other people he will do his best to conceal his emotions and appear jolly.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He has dedicated himself to building a better trade route.

Motivation: Nothing but the best is good enough for him; and he has passion for adventuring and risk

Ideals: Impeccable. Flaws: Shy. Bonds: Attractive, Religious, Adventurer. Occupation: Glassblower

Voice: Speaks with lips pursed

Attributes [hide]

Nadarr Beryntolthropal, Male Dragonborn Sorcerer 1
Medium (6'8") Dragonborn, True Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 15 (+2)17 (+3) 11 (+0)10 (+0)
Skills Performance +2, Persuasion +2
Senses Passive Perception 10
Languages Common, Auran, Ignan, Giant
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: 30 pp. Iolite (60 gp). 1 Banded mail.


Social Check DCs


Jaxi Nemmonis, Female Dragonborn [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her brass crest is greasy and uncared for. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She also hits on women, regardless of circumstances.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Adventurer arts, while her mother instructed her in etiquette, music and courtly manner. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: She has money and likes to spend it; and wants her loneliness to end

Ideals: Athletic. Flaws: Ugly, Insane, Mundane. Bonds: Has a crush, Rich. Occupation: Adventurer

Voice: Rolls R's

Attributes [hide]

Jaxi Nemmonis, Female Dragonborn Sorcerer 1
Medium (6'7") Dragonborn, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)14 (+2) 9 (-1)17 (+3)
Skills Investigation +4, Stealth +4
Senses Passive Perception 9
Languages Common, Druidic, Gnome
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 3000 cp. 1 Breastplate.


Social Check DCs


Elaim Silveraxe, Male Dwarf [Permalink]

Personal [hide]

Description: He has a missing right arm. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His hair is long and red with streaks of golden, and is pulled back with small brown clips. His beard is golden, braided, and well cared for. His eyes are blue and he is always smoking a pipe.

Personality: He never swears and excessively uses polite adverbs when speaking. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. As a very small child his family refused to pay dues to a local crime lord, who ordered them killed. His father, a somewhat powerful mage sought to protect him and cast a teleportation spell that whisked him away. Recently he has begun working with bootleggers and crooks.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and doesn't want to be a masseuse and was forced into it by his family

Ideals: Optimist, Artistic. Bonds: Rich, Family, Criminal record. Occupation: Masseuse

Voice: Complex vocabulary, royal

Attributes [hide]

Elaim Silveraxe, Male Dwarf Sorcerer 1
Medium (4'4") Dwarf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)8 (-1) 9 (-1)14 (+2)
Skills Arcana +1, Nature +1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 150 gp.


Social Check DCs


Zanna Garrick, Female Gnome [Permalink]

Personal [hide]

Description: She wears a blue armored body suit, with a simple black line shooting up and back down. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her hair is white, silky, and of moderate length. Her violet eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: Born in the north to a Spice Merchant, Zanna learned a great deal about her mother's area of expertise. Her childhood dream was to be a Brewer, but she was a colossal failure. She struck the Spice Merchant job and began her own company from there.

Motivation: Wants to open a new tavern.

Ideals: Joker. Flaws: Addict. Bonds: Attractive, Job. Occupation: Spice Merchant

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Zanna Garrick, Female Gnome Sorcerer 1
Small (3'1") Gnome, Neutral Evil (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 17 (+3)15 (+2) 14 (+2)9 (-1)
Skills History +4, Medicine +4
Senses Passive Perception 12
Languages Common, Gnome, Druidic, Ignan
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 400 sp. White pearl (50 gp).


Social Check DCs


Shautha Hartford, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman wears a robe, a symbol of the sun god around her neck, and a club on her belt. She is muscular with a powerful set of arms. Her brown hair is well kept. Her gray eyes have a joyful gleam in them most of the time.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.

History: Her parents moved while she was still in utero so she is the first generation to be born here. When she was little, her rather wealthy family often ventured across the plains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Shautha took refuge in the ruined castle and found the beat up club and armor she uses now. She has been saving her money to try and buy her brother's freedom.

Motivation: Regain custody of her son; and wants to have a good time and be beloved

Ideals: Fighting, Optimist. Bonds: Family, Immigrant, Nature. Occupation: Spy

Voice: Soft and melodious

Attributes [hide]

Shautha Hartford, Female Half-Orc Sorcerer 1
Medium (6'4") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)16 (+3) 10 (+0)13 (+1) 9 (-1)11 (+0)
Skills Athletics +7, Medicine +1
Senses Passive Perception 9
Languages Common, Orc, Sylvan
Attacks Melee +7 / 1d4+5, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 80 gp. Blue quartz (10 gp).


Social Check DCs


Erky Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: 3'2" and muscular, this northern man wears a fine chain shirt which he covers with tan colored cloaks and clothing. His auburn hair is drawn into a tight pony tail with a dagger scrunchie. He has a dull look in his violet eyes.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. Erky was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He now spends his time doing works of charity.

Motivation: He's in love; and he feels the way he acts is they only way to get by in the world

Ideals: Athletic, Impeccable, Philantrophist. Bonds: Has a crush, Religious. Occupation: Servant

Voice: Voice breaks

Attributes [hide]

Erky Wildwander, Male Gnome Sorcerer 1
Small (3'2") Gnome, Chaotic Good (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 11 (+0)12 (+1) 11 (+0)8 (-1)
Skills Intimidation +1, Investigation +3
Senses Passive Perception 10
Languages Common, Gnome, Aquan
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 400 sp.


Social Check DCs

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