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NPC Generator

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Advanced [show]


Wymar Burton, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears brown painted combat armor at almost all times. His broad hat is riddled with cuts and holes. He wears round tiny glasses practically rammed into his face.

Personality: Wymar wants to be seen as a stoic, levelheaded, noble Sorcerer, so he tries to act the part. He does a good job, for the most part... He has a small toy that he constantly fidgets with.

History: He got into the Brewer business at a young age. His childhood dream was to be a Sculptor, but he was a colossal failure. He's also a talented Sculptor, but doesn't like to broadcast it.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Disciplined. Flaws: Ugly, Addict. Bonds: Job. Occupation: Brewer

Voice: Can't modulate volume

Attributes [hide]

Wymar Burton, Male Human Sorcerer 1
Medium (6'6") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 10 (+0)5 (-3) 17 (+3)6 (-2)
Skills Athletics +4, Persuasion +0
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 10 pp.


Social Check DCs


Veloptima Turen, Female Gnome [Permalink]

Personal [hide]

Description: This northern woman wears tight fighting clothing, which leaves very little to the imagination. Her clothes are grease stained in places. She has no hair. She wears a mask on her face.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: The child of northern immigrants she idolized her mother. Aside from being a slave or a gladiator, there isn't much legitimate work for Gnomes in Veloptima's homeland. Veloptima decided to take the middle way and become a bodyguard. She moves from town to town, unable to find a place to settle.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Ugly. Bonds: Poor, Immigrant, Religious. Occupation: Spice Merchant

Voice: growls and snarls, animalistic

Attributes [hide]

Veloptima Turen, Female Gnome Sorcerer 2
Small (3'0") Gnome, True Neutral (CR 2)
Armor Class 13
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)16 (+3) 13 (+1)13 (+1)
Skills Insight +3, Medicine +3
Senses Passive Perception 11
Languages Common, Gnome, Celestial, Giant, Goblin
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 160 gp. Coral (100 gp). Alexandrite (200 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Euphemia Greenleaf, Female Halfling [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She wears a well pressed and immaculate suit (or dress). She has moderate length black hair. Her face is covered beneath a completely black helmet.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: She was born blind and as such lacked many opportunities for work. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She used her abilities to trick people and travel the world for free.

Motivation: Seeks redemption; and she is being blackmailed/forced/etc and this influences her actions

Ideals: Fighting. Flaws: Antagonistic, Disease. Bonds: Criminal record. Occupation: Bather

Voice: Strong lisp

Attributes [hide]

Euphemia Greenleaf, Female Halfling Sorcerer 1
Small (2'8") Halfling, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)10 (+0) 11 (+0)11 (+0) 12 (+1)15 (+2)
Skills Insight +3, Nature +2
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee -1 / 1d4-3, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 130 gp.


Social Check DCs


Heian Casilltenirra, Male Elf [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty blue coat over it. His brown hair is heavily combed to the right. His eyes are blue and catlike.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: The child of northern immigrants he idolized his father. His homeland was ravaged by war and he spent much of his life rebuilding it. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and doesn't want to be a banker and was forced into it by his family

Ideals: Persistence. Flaws: Ugly, Forgetful, PTSD. Bonds: Immigrant. Occupation: Banker

Voice: Old thin voice

Attributes [hide]

Heian Casilltenirra, Male Elf Sorcerer 1
Medium (4'11") Elf, Chaotic Good (CR 1)
Armor Class 14
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 9 (-1)11 (+0) 15 (+2)11 (+0)
Skills Perception +4, Stealth +6
Senses Passive Perception 16
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 70 gp. Chrysoberyl (140 gp). 3 Alchemist’s fire.


Social Check DCs


Quespa Mohradyllion, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears a worn and beaten armor. She carries with her a set of shortspears on her belt, each one with a topaz on the hilt. Her scarlet crest is smooth and relatively long. Her eyes are likewise gold. Her teeth are yellowed and unaligned.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She enjoys reading and quiet.

History: Quespa was raised in a hard working conservative environment. She was an apprentice working in her mother's forge. She now owns her own business.

Motivation: Expand her business; and further expansion of business

Ideals: Fighting, Logical. Flaws: Ugly, Disease. Bonds: Job. Occupation: Mercenary

Voice: Forgets to breathe while speaking

Attributes [hide]

Quespa Mohradyllion, Female Dragonborn Sorcerer 1
Medium (6'6") Dragonborn, Neutral Good (CR 1)
Armor Class 10
Hit Points 1 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 5 (-3)16 (+3) 11 (+0)15 (+2)
Skills Intimidation +4, Medicine +2
Senses Passive Perception 10
Languages Common, Abyssal, Goblin, Druidic
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 100 gp. Coral (70 gp).


Social Check DCs


Gadreel Liberty, Female Tiefling [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears a black shirt with thin brown vertical stripes and black pants. Her red hair is lengthy and is close to two feet long. Her half smiles and gold eyes are beguiling and draw you in.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She is a very good compulsive liar and kleptomaniac.

History: Born in the north to a Courier, Gadreel learned a great deal about her father's area of expertise. Her father was a mechanic, and taught her how to fix just about anything. Being a Courier kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and to be a actor again

Ideals: Persistence. Flaws: Antagonistic. Bonds: Attractive, Criminal record, Job. Occupation: Courier

Voice: High pitched, excited

Attributes [hide]

Gadreel Liberty, Female Tiefling Sorcerer 3
Medium (4'8") Tiefling, True Neutral (CR 3)
Armor Class 9
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 12 (+1)17 (+3) 13 (+1)14 (+2)
Skills Perception +3, Stealth +1
Senses Passive Perception 11
Languages Common, Druidic, Abyssal, Auran
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1365000000

Possessions: Just what you see.


Social Check DCs


Elaim Frostbeard, Male Dwarf [Permalink]

Personal [hide]

Description: This malnourished man dresses well, typically a more casual-formal manner. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. He wears large thick round spectacles.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: When he was but 6 years old his parents immigrated from the east. A few years later when the west was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: He's repulsed by the PC.

Flaws: Antagonistic, Impulsive. Bonds: Attractive, Poor, Immigrant. Occupation: Miller

Voice: Prounounces S like Z

Attributes [hide]

Elaim Frostbeard, Male Dwarf Sorcerer 4
Medium (4'0") Dwarf, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 13 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 10 (+0)12 (+1) 11 (+0)10 (+0)
Skills Intimidation +2, Medicine +2
Senses Passive Perception 10
Languages Common, Dwarven, Halfling
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11663

Possessions: 40 pp. White pearl (40 gp). Blue quartz (15 gp). 1 Minor magic item.


Social Check DCs


Hadwisa Harper, Female Half-Elf [Permalink]

Personal [hide]

Description: She sports violet clothing, slightly heavier than average wear. She has styled her red hair well, parting it to the left. Her green eyes peer out from beneath her wide-brimmed violet hat.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She is a logical person and will generally grow upset if things defy logic and science.

History: Born in a small village she learned the ways of the warrior from her father. She dropped out of school before completing her studies. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: Doesn't want to be a Shoemaker and was forced into it by her family; and her relatives are trying to arrange a marriage

Ideals: Optimist, Logical, Fighting, Persistence. Bonds: Family. Occupation: Shoemaker

Voice: Smooth and feminine

Attributes [hide]

Hadwisa Harper, Female Half-Elf Sorcerer 1
Medium (4'7") Half-Elf, Neutral Evil (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 16 (+3)8 (-1) 12 (+1)13 (+1)
Skills Acrobatics +5, Arcana +1
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 700 sp.


Social Check DCs


Pelt Mist, Male Tabaxi [Permalink]

Personal [hide]

Description: An older man who wears a worn and beaten armor, he is not a threatening figure. He keeps his white fur in a flapper bob. He has several tiny opal earrings on each ear.

Personality: Always inclined to offer people food he seems plenty friendly. He always tries to repair and not replace. It was this mentality that drove him into the Gardener business.

History: Born to a pair of adventurers, Pelt grew up listening to his mother's many stories. He made a point of taking high paying jobs and getting most of it up front. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He wants revenge against drow; and a deep hatred of drow

Ideals: Philantrophist, Persistence. Bonds: Rich, Adventurer, Enemies. Occupation: Gardener

Voice: Pronounces O like U

Attributes [hide]

Pelt Mist, Male Tabaxi Sorcerer 3
Medium (5'6") Tabaxi, True Neutral (CR 3)
Armor Class 12
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)11 (+0) 13 (+1)17 (+3)
Skills Intimidation +5, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 1 Darkwood Buckler.


Social Check DCs

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