Myathethil Amakiir, Female Elf [Permalink]
Personal [hide]
Description: She typically wears tan cloth garments or leather armor. She carries with her a set of halberds, each one with a amethyst on the hilt. She only wears one on her belt and the other on her back. Her head has been shaved. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She hates goblins. She views them as having robbed her home of its proper glory. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-brother.
History: Myathethil was born the youngest of three triplets. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She has since lost track of the people in her past.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and someone believes her a fraud
Ideals: Fighting. Flaws: Ugly, Insane. Bonds: Enemies, Family. Occupation: Glassblower
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'5") Elf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 12 (+1) | 12 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Draconic
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 1000 cp. 1 Silk rope.
Cask Thunder, Female Tabaxi [Permalink]
Personal [hide]
Description: With violet face paint in a stripe pattern across her face, she wears light armors faded through time and improper care. Her fur is short and cinnamon. Her ears are large.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: Cask was raised in a hard working conservative environment. Cursed with a spirit at a very young age, Cask has worked very hard to control her curse. She tends to her Hunter job now, and dutifully fulfills any obligations she has.
Motivation: She'd like to take her coworkers down a peg; and expand her business
Flaws: Ugly, Disease. Bonds: Religious, Job. Occupation: Hunter
Voice: Sleepy voice
Attributes [hide]
Medium (6'5") Tabaxi, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 2 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 7 (-2) | 17 (+3) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Gnoll, Druidic, Orc
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 90 gp. Amethyst (70 gp).
Orla Sympony, Female Gnome [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Gnome, and stands approximately 3'0". She wears dull blue sweaters, loose grey pants, and alligator leather shoes. Beneath her sweater she keeps a concealed warhammer, just in case, and her gloved hand is found clutching a warhammer. Her white hair is greying along the sides and has receded to reveal a widow's peak. Her eyes, though not visible through her cowl, are amber.
Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Orla was raised in a hard working conservative environment. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She then took over the family business and is one of the better Courier for hire.
Motivation: To prove her worth to the world.
Flaws: Ugly, Impulsive. Bonds: Job, Family. Occupation: Courier
Voice: growls and snarls, animalistic
Attributes [hide]
Small (3'0") Gnome, Neutral Evil (CR 1)
Armor Class 14
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 11 (+0) | 15 (+2) | 8 (-1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Celestial, Draconic
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 1 Masterwork Common Ranged Weapon.
Perra Turnuroth, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman wears a green collared shirt and black skirt. She accessorizes with a brown scarf around the waist and a strap diagonally across her shirt, and sports empty pouches on her belt. Her crest is white and very short. She wears an eyepatch.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: She was born a particularly ugly child, much to the horror of her parents. When Perra reached her early adolescence her Dragonborn mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She guards a vault combo very seriously as well as the key needed to open it.
Motivation: She wants nothing more than to rejoin the army; and she's repulsed by the pc
Ideals: Persistence. Flaws: Ugly, Antagonistic, Secretive. Bonds: Military. Occupation: Architect
Voice: Timid voice
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Good (CR 2)
Armor Class 8
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 6 (-2) | 12 (+1) | 10 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +0 / 1d6-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 260 gp. 1 Half-Plate.
Naamah Still, Female Tiefling [Permalink]
Personal [hide]
Description: She wears skinny pants and wears a black and brown robe with the hood down. She has a moderate pudge and is not very fit. Her blue hair has been sun bleached extensively. Her gold eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is irascible and easily irritated. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Naamah is combative with any and all who dare try her patience in the slightest.
History: She was born to a criminal king-pin and mafia family When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. Recently she has begun working with bootleggers and crooks.
Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and she is being blackmailed/forced/etc and this influences her actions
Ideals: Justice. Flaws: Antagonistic, PTSD, Greedy. Bonds: Criminal record. Occupation: Slave Trader
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (4'7") Tiefling, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 12 (+1) | 11 (+0) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 300 gp. Aquamarine (200 gp). Black pearl (200 gp). Eye agate (16 gp).
Igden Albaratie, Male Gnome [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His auburn hair is greasy and uncared for. He has a dull look in his brown eyes.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. A true patriot, Igden would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Born in a small village he learned the ways of the warrior from his mother. He was an athlete and attended two major summer competitions. He never won. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Athletic. Flaws: Ugly, Greedy. Bonds: Military. Occupation: Performer
Voice: Scottish accent
Attributes [hide]
Small (3'3") Gnome, Neutral Evil (CR 2)
Armor Class 12
Hit Points 13 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 16 (+3) | 9 (-1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 7000 cp.
Morthos Grief, Male Tiefling [Permalink]
Personal [hide]
Description: This slender man stands about 5'9". He wears a robe, a symbol of death around his neck, and a hammer on his belt. He wears a colorful flower in his white hair. His eyes, though not visible through his cowl, are black.
Personality: He is calm most of the time but flees social interaction. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: He was born into a rich family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has recently gotten a pet goose that steals things from people.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Criminal record, Rich. Occupation: Butcher
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'9") Tiefling, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 14 (+2) | 14 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Sylvan, Draconic
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 1400 sp. 1 Masterwork manacles.
Anne Tealeaf, Female Halfling [Permalink]
Personal [hide]
Description: She wears suspenders and white workpants. Her shirt is blue, and she wears a heavy white leather apron most of the time. Her attire stands in sharp contrast to her hammer, which is beautifully polished and possesses an ornate carving of a card on it. Her black hair has been sun bleached extensively. She tend to wears goggles to shield her eyes.
Personality: Calm and collected, she is a well trained Armorer. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She was taken from her home at a very young age. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Anne fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To be a Banker again; and expand her business
Ideals: Fighting. Bonds: Job, Slave. Occupation: Armorer
Voice: Sleepy voice
Attributes [hide]
Small (3'1") Halfling, Chaotic Good (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 12 (+1) | 13 (+1) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Halfling, Terran
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: Just what you see.
Ridaro Holimion, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman stands a little under 5'6" and is a bit bulky. She is very muscular particularly in the legs. She wears baggy yellow pantaloons and a grey scarf. Her hair is chestnut and very short. She tend to wears goggles to shield her eyes.
Personality: She is almost excessively polite to everyone, even when angry. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.
History: She was born in a small forest village. When she was little, her rather wealthy family often ventured across the forest to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Ridaro took refuge in the ruined castle and found the beat up sickle and armor she uses now. She has been saving her money to try and buy her sister's freedom.
Motivation: Regain custody of her daughter; and wants a kiss
Ideals: Philantrophist. Flaws: Shy. Bonds: Nature, Family, Has a crush. Occupation: Barrister
Voice: Strong lisp
Attributes [hide]
Medium (5'6") Half-Elf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 11 (+0) | 13 (+1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Ignan
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 2000 cp. 1 Banded mail.
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Their contribution stands as a beacon of hope for all adventurers!
