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NPC Generator

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Advanced [show]


Nedda Wildcloak, Female Halfling [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears skinny pants and wears a red and violet robe with the hood down. She has wavy white hair. Her fierce brown eyes like to dwell on things.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. Nedda enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: She was born in the west, but her parents moved at a very young age to the north. She always admired druidic-users and wanted to develop the talent, but never had the affinity for it. She moves from town to town, unable to find a place to settle.

Motivation: Wants to work out more often; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Athletic, Gifted. Flaws: Shy, Hedonist. Bonds: Immigrant. Occupation: Assassin

Voice: Speaks through clenched teeth

Attributes [hide]

Nedda Wildcloak, Female Halfling Sorcerer 2
Small (3'0") Halfling, Chaotic Good (CR 2)
Armor Class 12
Hit Points 5 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 10 (+0)12 (+1) 14 (+2)11 (+0)
Skills Arcana +3, Religion +3
Senses Passive Perception 12
Languages Common, Halfling, Ignan
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 40 gp.


Social Check DCs


Einkil Rakankrak, Male Dwarf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His hair is cut close to his head. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. His job bores him to no end. He has decided to make it more interesting.

History: He was born in a small mountains village. There was a wharf not far from home where he often wandered off to fish. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He has passion for adventuring and risk.

Ideals: Joker. Flaws: Ugly. Bonds: Adventurer, Criminal record, Nature. Occupation: Guard

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Einkil Rakankrak, Male Dwarf Sorcerer 1
Medium (4'0") Dwarf, True Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 14 (+2)14 (+2) 12 (+1)13 (+1)
Skills History +4
Senses Passive Perception 11
Languages Common, Dwarven, Gnome, Gnoll
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 130 gp. 1 Masterwork Common Melee.


Social Check DCs


Arjhan Hashphronyxadyn, Male Dragonborn [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. His bronze crest is still thick. He has several tiny opal earrings on each ear.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Slave Trader arts, while his mother instructed him in etiquette, music and courtly manner. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Since then, he has sought to make the best of life.

Motivation: He is greedy.

Ideals: Optimist, Philantrophist. Flaws: Disease. Bonds: Attractive, Rich. Occupation: Slave Trader

Voice: Rhymes sentences (sorry)

Attributes [hide]

Arjhan Hashphronyxadyn, Male Dragonborn Sorcerer 3
Medium (6'1") Dragonborn, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)12 (+1) 16 (+3)14 (+2)
Skills History +3, Nature +3
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 100 gp. Rock crystal (60 gp). Jade (80 gp).


Social Check DCs


Andraste Ethanasath, Female Elf [Permalink]

Personal [hide]

Description: She wears a blue vest with golden trim over her white shirt. Her white leather gloves and pants are well-kept, and her blue boots flare out at the collars. She has wavy auburn hair. She wears a mask on her face.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. When she's not drinking or sleeping the drinks off, she's doing music.

History: She was born blind and as such lacked many opportunities for work. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She now travels the world, in search of power and loot.

Motivation: Expand her business; and further expansion of business

Ideals: Passionate, Artistic. Flaws: Disease. Bonds: Adventurer, Job. Occupation: Dilettante

Voice: Sleepy voice

Attributes [hide]

Andraste Ethanasath, Female Elf Sorcerer 1
Medium (5'1") Elf, Chaotic Good (CR 1)
Armor Class 14
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 12 (+1)16 (+3) 10 (+0)11 (+0)
Skills Arcana +5, Stealth +6
Senses Passive Perception 10
Languages Common, Elven, Aquan, Abyssal, Orc
Attacks Melee +5 / 1d4+3, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: Silver-plated steel longsword with jet jewel in hilt (300 gp).


Social Check DCs


Percival Garfield, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he does not wear sleeves and tends to eschew shirts when he can avoid it, and is pretty ugly. His black hair is drawn into a tight pony tail with a clover scrunchie. He has amber eyes and a brown hat with a white feather.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a very good compulsive liar and kleptomaniac.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He used his abilities to trick people and travel the world for free.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has a rivalry with the church that dominates his actions

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Criminal record, Religious. Occupation: Stableman

Voice: Tuts and clicks tongue

Attributes [hide]

Percival Garfield, Male Human Sorcerer 2
Medium (5'10") Human, True Neutral (CR 2)
Armor Class 10
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 11 (+0)6 (-2) 12 (+1)11 (+0)
Skills Animal Handling +3, History +0
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 130 gp. Jet (130 gp). Red spinel (130 gp). Amber (130 gp). 1 Half-Plate.


Social Check DCs


Tricking Fang, Female Tabaxi [Permalink]

Personal [hide]

Description: An older woman who wears rags and sports a simple walking cane, she is not a threatening figure. Her fur is cut close to her head. She tend to wears goggles to shield her eyes.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She uses divination through singing.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She's since become an addict/alcoholic.

Motivation: Wants to have a good time and be beloved; and balancing her hectic life and new engraver responsibilities is difficult

Ideals: Gifted, Optimist. Flaws: Ugly, Addict. Bonds: Poor, Job. Occupation: Engraver

Voice: Soothing and warm

Attributes [hide]

Tricking Fang, Female Tabaxi Sorcerer 3
Medium (5'6") Tabaxi, Lawful Good (CR 3)
Armor Class 10
Hit Points 18 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)13 (+1) 9 (-1)14 (+2)
Skills Acrobatics +2, Persuasion +4
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 100 gp.


Social Check DCs


Jo Fastfoot, Female Halfling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She usually wears her red robe and has her lance always slung over her shoulder. Her golden hair is lengthy. She tend to wears goggles to shield her eyes.

Personality: She never swears and excessively uses polite adverbs when speaking. She plays an instrument quite well.

History: Jo was raised in a hard working conservative environment. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She moves from town to town, unable to find a place to settle.

Motivation: Her name or reputation has been wronged in the past by orcs, and she desires to right it; and many orcs want her driven away

Ideals: Optimist, Artistic. Bonds: Job, Immigrant, Enemies. Occupation: Courier

Voice: Scottish accent

Attributes [hide]

Jo Fastfoot, Female Halfling Sorcerer 2
Small (3'0") Halfling, Lawful Evil (CR 2)
Armor Class 12
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 16 (+3)11 (+0) 15 (+2)6 (-2)
Skills Athletics +1, Persuasion +0
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 9000 cp. 1 Chain shirt.


Social Check DCs


Mastema Deft, Female Tiefling [Permalink]

Personal [hide]

Description: She is wearing the road beaten gear of a warrior. She is bristling with hidden weapons, mostly kukris and shields. She has dyed her greying dark red hair a little too much giving a sharp dark red color. Her silver unseeing eyes seem to look past you.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. The war was a terrible time for her, and Mastema does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. When Mastema reached her early adolescence her Tiefling mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She used her abilities to trick people and travel the world for free.

Motivation: She feels kind of lost in life; and she has comitted a past crime that haunts her to this day

Ideals: Fighting. Flaws: Disease, Secretive, Depressed. Bonds: Criminal record, Military. Occupation: Animal Trainer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Mastema Deft, Female Tiefling Sorcerer 2
Medium (5'5") Tiefling, Neutral Evil (CR 2)
Armor Class 14
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 12 (+1)14 (+2) 10 (+0)16 (+3)
Skills Persuasion +5, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Undercommon, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 1200 sp. 1 Buckler.


Social Check DCs


Zook Welber, Male Gnome [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a fancy blue suit. His chestnut hair is slicked back into a classic pompadour. His eyes are a pleasant green.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Servant father left him crippled. He ran away from his former home and has been making his living as a Stableman for the past few years.

Motivation: He is wracked by social anxiety; and expand his business

Flaws: Depressed, Impulsive, Disease, Fearful. Bonds: Attractive, Job. Occupation: Stableman

Voice: Boston accent

Attributes [hide]

Zook Welber, Male Gnome Sorcerer 1
Small (3'5") Gnome, Neutral Good (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 16 (+3)6 (-2) 15 (+2)11 (+0)
Skills History +0, Medicine +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 100 gp.


Social Check DCs

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