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NPC Generator

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Advanced [show]


Bimpnottin Gummen, Female Gnome [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears a well pressed and immaculate suit (or dress). Her red hair is lengthy. She wears round tiny glasses practically rammed into her face.

Personality: She is overprotective of those who hire her services. She does not believe in violence as a means to an end. She is a dedicated Dyer but believes her peers are too gung-ho.

History: Gifted from a young age, Bimpnottin studied abroad. She was an adventurer many years ago and she formed a blood bond with her Tabaxi companion (her 'brother'). When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: To prove her worth to the world; and she has passion for adventuring and risk

Ideals: Pacifist, Gifted. Flaws: Impulsive. Bonds: Guardian, Adventurer. Occupation: Dyer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Bimpnottin Gummen, Female Gnome Sorcerer 1
Small (3'2") Gnome, True Neutral (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)14 (+2) 10 (+0)16 (+3)
Skills Athletics +3, History +4
Senses Passive Perception 10
Languages Common, Gnome, Orc, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: A detailed rose, with petals and thorns, constructed of silver and electrum (30 gp).


Social Check DCs


John Soames, Male Human [Permalink]

Personal [hide]

Description: 6'2" and muscular, this eastern man wears brown painted combat armor at almost all times. He has dyed his greying white hair a little too much giving a sharp white color. His skin is flawless and his hazel eyes scan people very quickly.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: John was born with his mother's beautiful face. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Wants to work out more often; and further expansion of business

Ideals: Athletic, Justice. Flaws: Secretive. Bonds: Attractive. Occupation: Cartwright

Voice: Nasally tone

Attributes [hide]

John Soames, Male Human Sorcerer 3
Medium (6'2") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 11 (+0)7 (-2) 10 (+0)16 (+3)
Skills History +0, Intimidation +5
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 400 gp.


Social Check DCs


Erias Ironfist, Male Dwarf [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and is dressed in earthy colors with a brown and tan handkerchief worn on his left side. His skin is also unnaturally pale. He has black hair. His ears are large.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born in the south his family was never financially stable. His mother was a mechanic, and taught him how to fix just about anything. He was recently attacked on the road and savagely beaten by bandits.

Motivation: A deep hatred of drow; and meet up once more with his childhood friend

Ideals: Athletic, Persistence. Flaws: Ugly. Bonds: Adventurer, Poor, Enemies. Occupation: Marshal

Voice: Russian accent

Attributes [hide]

Erias Ironfist, Male Dwarf Sorcerer 1
Medium (3'11") Dwarf, Neutral Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 14 (+2)14 (+2) 16 (+3)9 (-1)
Skills Insight +5, Nature +4
Senses Passive Perception 13
Languages Common, Dwarven, Terran, Draconic
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: Just what you see.


Social Check DCs


Finellen Brazzik, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She wears a colorful flower in her brown hair. Her eyes are gray and she is always smoking a pipe.

Personality: Confrontational and typically high on some drug or another. She is afraid of women and trembles around them

History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. Finellen was born on a far eastern island where she grew up under the tutelage of her father, an expert Blacksmith. She has never given up on her painting dream.

Motivation: Seeks redemption.

Ideals: Artistic. Flaws: Addict, Shy. Bonds: Immigrant, Attractive. Occupation: Blacksmith

Voice: growls and snarls, animalistic

Attributes [hide]

Finellen Brazzik, Female Dwarf Sorcerer 2
Medium (4'1") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 17 (+3)10 (+0) 8 (-1)13 (+1)
Skills Animal Handling +1, Medicine +1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 50 pp. Golden yellow topaz (400 gp). Black pearl (400 gp). Violet garnet (400 gp).


Social Check DCs


Quick Of Ivory, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he very much looks the part of a Apothecary. He has done his best to style his brown fur to look like a famous performer. His eyes are yellow.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. Before the accident, he was one of the most outspoken anti-Gnomish activists. He was mortally wounded, saved by a kind and fast-acting Gnomish doctor. He has drifted from career to career and currently works as a Apothecary.

Motivation: Further expansion of business; and to be a shepherd again

Ideals: Artistic. Flaws: Antagonistic, Racist. Bonds: Job, Slave. Occupation: Apothecary

Voice: Indian accent

Attributes [hide]

Quick Of Ivory, Male Tabaxi Sorcerer 2
Medium (6'9") Tabaxi, Lawful Good (CR 2)
Armor Class 9
Hit Points 2 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 7 (-2)13 (+1) 15 (+2)15 (+2)
Skills Religion +3, Survival +4
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 1000 sp.


Social Check DCs


Jarana Rubyeye, Female Dwarf [Permalink]

Personal [hide]

Description: She is lean but muscular and likes to wear brown tank tops with tan skirt. Sporting a chestnut mohawk this woman's hair draws a lot of attention. She has gleaming, smiling amber eyes.

Personality: She is a Navigator first and foremost. She believes firmly that knowledge should be universal. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: From birth she was tutored by a cruel and relentless mentor. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. Recently the stress of being a Navigator has made it difficult for her to sleep.

Motivation: She is unsatisfied with her job.

Flaws: Fearful, Insomniac. Bonds: Job, Mentor. Occupation: Navigator

Voice: Speaks through clenched teeth

Attributes [hide]

Jarana Rubyeye, Female Dwarf Sorcerer 2
Medium (3'9") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 13 (+1)11 (+0) 13 (+1)13 (+1)
Skills History +2, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 10000 cp. 1 Half-Plate.


Social Check DCs


Calcitro Wildcloak, Male Halfling [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He typically wears white cloth garments or leather armor. He keeps his chestnut hair in a flapper bob. He has a tattooed face.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born in the north, but his parents moved at a very young age to the south. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He became a Fisher soon after.

Motivation: To reunite with his old friends; and to be a body guard again

Ideals: Athletic, Impeccable. Bonds: Job, Immigrant, Adventurer. Occupation: Fisher

Voice: Scratchy, weak

Attributes [hide]

Calcitro Wildcloak, Male Halfling Sorcerer 2
Small (3'1") Halfling, Neutral Good (CR 2)
Armor Class 15
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 15 (+2)16 (+3) 18 (+4)14 (+2)
Skills Persuasion +4, Sleight of Hand +6
Senses Passive Perception 14
Languages Common, Halfling, Aquan, Infernal, Celestial
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 1600 sp.


Social Check DCs


Gildmak Fastfoot, Male Halfling [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light red in addition to tight pants. His wide-brimmed hat is riddled with cuts and holes. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He works hard and plays hard.

History: He was born a particularly ugly child, much to the horror of his parents. His homeland was ravaged by war and he spent much of his life rebuilding it. He has never given up on his dancing dream.

Motivation: Balancing his hectic life and new Jeweler responsibilities is difficult; and expand his business

Ideals: Artistic. Flaws: Ugly, Hedonist, PTSD. Bonds: Job. Occupation: Jeweler

Voice: Whispers

Attributes [hide]

Gildmak Fastfoot, Male Halfling Sorcerer 1
Small (2'10") Halfling, Neutral Evil (CR 1)
Armor Class 14
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 13 (+1)14 (+2) 16 (+3)6 (-2)
Skills Animal Handling +5, Insight +5
Senses Passive Perception 13
Languages Common, Halfling, Elven, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 130 gp. 3 Acid flasks.


Social Check DCs


John Mellerelel, Male Half-Elf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is typically in his Dyer uniform. He keeps his brown hair in a flapper bob. He is very pretty but has cold, dead eyes.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is a font of random trivia from the lore and stories he has discovered

History: John was born the youngest of three triplets. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He ran away from his former home and has been making his living as a Dyer for the past few years.

Motivation: Further expansion of business; and sabotage a competitor

Ideals: Gifted, Logical. Bonds: Job, Attractive, Family. Occupation: Dyer

Voice: Sounds elderly

Attributes [hide]

John Mellerelel, Male Half-Elf Sorcerer 1
Medium (5'10") Half-Elf, Neutral Evil (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 11 (+0)7 (-2) 16 (+3)14 (+2)
Skills Arcana +0, Nature +0
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 150 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs

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