Trynnicus Orexijandilin, Male Dragonborn [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a black cloak and cross-gartered blue stockings. His crest is black and curly. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He does not believe in violence as a means to an end. He is a dedicated Herbalist but believes his peers are too gung-ho.
History: His mother raised him in a mountain cabin. He was an apprentice working in his father's forge. He has drifted from career to career and currently works as a Herbalist.
Motivation: He's repulsed by the PC; and he is unsatisfied with his job
Ideals: Disciplined, Pacifist. Flaws: Antagonistic. Bonds: Nature, Job. Occupation: Herbalist
Voice: Thin and wheezing
Attributes [hide]
Medium (6'1") Dragonborn, Neutral Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 14 (+2) | 11 (+0) | 18 (+4) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Ignan, Goblin, Terran, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 40 gp.
Alvyn Lingenhall, Male Gnome [Permalink]
Personal [hide]
Description: A middle-aged man, he prefers to wear flannel, and is pretty ugly. His hair is blonde and curly. He wears a mask on his face.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He was born blind and as such lacked many opportunities for work. From there he went from mercenary job to mercenary job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature crossbow.
Motivation: He wants to meet his childhood hero; and obtaining odd cultural tiefling artifacts is his passion
Ideals: Disciplined. Flaws: Ugly, Antagonistic, Disease. Bonds: Adventurer. Occupation: Sculptor
Voice: High pitched and raspy
Attributes [hide]
Small (3'7") Gnome, Lawful Good (CR 2)
Armor Class 13
Hit Points 6 (2d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 14 (+2) | 9 (-1) | 11 (+0) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 6 | 4 |
Possessions: 4000 cp.
Thorpe Greenleaf, Male Halfling [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a robe, a symbol of the four houses of cards around his neck, and a scimitar on his belt. He wears his golden hair up in a very large beehive style do. He has a tattooed face.
Personality: Thorpe is depressed about a lot of things. He tends to be a nihilist. Around other people he will do his best to conceal his emotions and appear jolly.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.
Motivation: Money/treasure.
Ideals: Fighting. Flaws: Depressed, Shy. Bonds: Rich. Occupation: Painter
Voice: French accent
Attributes [hide]
Small (2'11") Halfling, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 13 (+1) | 12 (+1) | 9 (-1) | 18 (+4) | 7 (-2) |
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 500 sp.
Jade Of Winter, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His yellow fur is long and unkept. He is baby faced.
Personality: He is happy with his job as a Carter. He turns his eye from what people do, preferring to live and let live. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He has chosen to use the inheritance that was left to him frivolously. He then took over the family business and is one of the better Carter for hire.
Motivation: Further expansion of business; and balancing his hectic life and new carter responsibilities is difficult
Ideals: Entrepeneur. Flaws: Ugly, Mundane. Bonds: Rich, Job. Occupation: Carter
Voice: Nasally tone
Attributes [hide]
Medium (6'9") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 15 (+2) | 11 (+0) | 8 (-1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 160 pp.
River Of Winter, Male Tabaxi [Permalink]
Personal [hide]
Description: A pudgy man standing about 6'1" has a big stupid grin on his face most of the time. He wears suspenders and pastel workpants. His shirt is black, and he wears a heavy pastel leather apron most of the time. He has moderate length white fur. He wears round tiny glasses practically rammed into his face.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He was born the only child of a wealthy merchant. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Sculptor. He has recently gotten a pet goose that steals things from people.
Motivation: Seeks redemption; and he's in love
Ideals: Impeccable, Entrepeneur. Bonds: Job, Criminal record, Has a crush. Occupation: Sculptor
Voice: Switch between two voices
Attributes [hide]
Medium (6'1") Tabaxi, Neutral Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 16 (+3) | 14 (+2) | 16 (+3) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Halfling, Infernal, Celestial
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 40 pp.
Bathin Rescue, Male Tiefling [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he dresses in collared shirts and wears a proper scarf over his head. His silver hair is unkempt and raggedy. His black eyes peer out from beneath his feathered black hat.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Further he is a bit of a stoner and is frequently out of it.
History: Bathin hails from a village terrorized by gnolls. Through the years after Bathin was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Bathin's father didn't care for him much, and the feeling was mutual. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Many gnolls want him driven away; and revenge
Flaws: Ugly, Antagonistic, Addict. Bonds: Poor, Enemies. Occupation: Navigator
Voice: Jittery and nervous
Attributes [hide]
Medium (5'2") Tiefling, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 15 (+2) | 15 (+2) | 11 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 5 | 3 |
Possessions: 6000 cp.
Orsik Durthane, Male Dwarf [Permalink]
Personal [hide]
Description: 4'0" and muscular, this northern man wears professional attire. His golden hair and beard is wavy and long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.
Personality: He is a Banker first and foremost. He believes firmly that knowledge should be universal. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He was born the only child of a wealthy merchant. Cursed with lycanthropy at a very young age, Orsik has worked very hard to control his curse. He has been a successful dealer in antiques buying low and selling high.
Motivation: He is unsatisfied with his job; and to be a performer again
Ideals: Athletic, Entrepeneur. Flaws: Disease. Bonds: Attractive, Job. Occupation: Banker
Voice: Whispers
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 10 (+0) | 10 (+0) | 15 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll, Auran
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 6000 cp. Sard (30 gp).
Zykroff Wivvyrholdalphiax, Female Dragonborn [Permalink]
Personal [hide]
Description: She likes to wear ponchos typically of a light black in addition to tight pants. She carries with her a set of daggers on her belt, each one with a sapphire on the hilt. She has no crest. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Her mother raised her in a mountain cabin. A gypsy cursed her at a young age, leading to her ugly appearance. She is untrained/undisciplined, which makes her dangerous.
Motivation: She loathes her own lifestyle.
Ideals: Fighting, Optimist. Flaws: Ugly, Depressed, Insane. Bonds: Nature. Occupation: Spy
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Neutral (CR 1)
Armor Class 7
Hit Points 4 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 4 (-3) | 11 (+0) | 14 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Infernal, Draconic
Attacks Melee +4 / 1d4+2, Ranged -1 / 1d4-3, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 400 sp. A pair of silk slippers encrusted with tiny pearls. (90 gp).
Leaf Fang, Male Tabaxi [Permalink]
Personal [hide]
Description: With blue face paint in a stripe pattern across his face, he prefers to wear flannel. His fur is brown and curly. His yellow eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is almost excessively polite to everyone, even when angry. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A freak accident while working with his Architect mother left him crippled. He got away from his former life and has fallen to alcoholism.
Motivation: Money/treasure; and he has money and likes to spend it
Flaws: Addict, Shy, Disease. Bonds: Military, Rich. Occupation: Sculptor
Voice: Jittery and nervous
Attributes [hide]
Medium (6'2") Tabaxi, Chaotic Good (CR 2)
Armor Class 13
Hit Points 11 (2d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 16 (+3) | 14 (+2) | 7 (-2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 8 |
Possessions: 30 pp.
Shout outs: Stacey, Adam Fowler, Amanda Kettles, Angelo Anderson, Appreciate Witch of Life, AstroLass, bilbens baggo, Brian Nunziato, Bryan Sheairs, Brysen Packer, Bryson Waits, Burlyfighter, Caitlin W., Christopher Allbritton, CJMAXP, Connor, Dalton Elliott, Damon Carrington, Daniel Edwards, David Schraff, Dragons With Jetpacks, Elisa Martinez, eric sun, Ezzela1891, Federica Frezza, Gordon Alexander Fallon, Gundar Wez, Iofire, Irate The Pirate, Jade Arrowood, Jake Lane, Jeremiah Walker, Jess, Joe Dalby, John Nazario, JollyGamer, Jonathan Lekse, Jordan Brazeal, Joshua David Maddox, Justin Snyder, Kerry Melton, Kevin, KFB_Patreon, KingHavok1217, Kingyo Senpai, Kyle Clark, Lisa Tucker, Liz Fontain, Lizzie, Lou Bliss, Luke P, Mario Pizzamiglio, Mark L, Matt Yates, Max Hops, Maxwell Mayer, Michael Hamilton, Millergendraft, mtnman1979@aol.com, Mx Charlie, Mylon Schroder, Nahellion, Nathan, Nicholas Zamora, Nick Soucy, Phil Mehl, Phillip P Torchia, Pythor Sen, R., Rachel Anderson, Ray Bissonnette, Remora Jewel, Robert Rich, Robert Skadsem, Ryan Flagg, SallySparrow132, Sarah Holland, Serafina Moon, Shane Andrews, ShortyMcgibble, Sik Makoyi, Siren, Stefan Gottschalk's, Steve Rosenlund, Stuart, Syn21, That Video Editor Nic, thea musing, Trev909, Vedie V, Vincent Drone, Warren Clarida, Wesley Muncy, XMrMonkyx ., Zachary Burgess-Hicks, zachary gee, Zealot23, Zee Livezey
Their contribution stands as a beacon of hope for all adventurers!

