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NPC Generator

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Advanced [show]


Lucan Callan, Male Half-Elf [Permalink]

Personal [hide]

Description: A 5'11" southern man, he dresses well, wearing violet shirts, loose pants, and blazers most of the time. His tied-back hair is silver. His green eyes have a joyful gleam in them most of the time.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born several months after his father was called into army service. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Priest. He ran away from his former home and has been making his living as a Priest for the past few years.

Motivation: Wants to open a new tavern; and further expansion of business

Ideals: Professionalism. Flaws: Cynical. Bonds: Attractive, Military, Job. Occupation: Priest

Voice: Slow speaker

Attributes [hide]

Lucan Callan, Male Half-Elf Sorcerer 1
Medium (5'11") Half-Elf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 14 (+2)11 (+0) 10 (+0)11 (+0)
Skills Deception +2, Performance +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 6000 cp. Eye agate (11 gp).


Social Check DCs


Kerkad Qyxpahrgh, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a husky man, who wears a black collared shirt and red pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt. He has rusty crest. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Born to a Sellsword, his mother struggled to pay the bills. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He is untrained/undisciplined, which makes him dangerous.

Motivation: To share knowledge with the world.

Ideals: Justice, Logical. Flaws: Insane, Fearful. Bonds: Poor. Occupation: Performer

Voice: Scottish accent

Attributes [hide]

Kerkad Qyxpahrgh, Male Dragonborn Sorcerer 1
Medium (6'7") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 9 (-1)12 (+1) 15 (+2)11 (+0)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 30 gp. Amber (90 gp).


Social Check DCs


Ethereal In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He is wearing a long, pastel, dusty cloak. He has done his best to style his red fur to look like a famous performer. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He has a minor phobia of water and hates getting wet.

History: When he was but 7 years old his parents immigrated from the west. A gifted student he started as a Dilettante, but he got bored and became a Sailor. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is a bit of a kleptomaniac

Flaws: Antagonistic, Fearful. Bonds: Immigrant, Job, Criminal record. Occupation: Sailor

Voice: Hard of hearing, loud

Attributes [hide]

Ethereal In the Wind, Male Tabaxi Sorcerer 4
Medium (6'9") Tabaxi, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 16 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)11 (+0) 8 (-1)12 (+1)
Skills Acrobatics +4, Performance +3
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1066

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Dagger Moon, Female Tabaxi [Permalink]

Personal [hide]

Description: With yellow face paint in a stripe pattern across her face, she prefers to wear pastel clothing when she does not wear armor. She keeps her long gray fur kept up in a rat tail. She tend to wears goggles to shield her eyes.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Her mother raised her in a mountain cabin. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Dagger took refuge in the ruined castle and found the beat up sickle and armor she uses now. She's since become an addict/alcoholic.

Motivation: Her name or reputation has been wronged in the past by gnolls, and she desires to right it; and a deep hatred of gnolls

Ideals: Optimist, Joker. Flaws: Addict. Bonds: Nature, Enemies. Occupation: Unemployed

Voice: Can't modulate volume

Attributes [hide]

Dagger Moon, Female Tabaxi Sorcerer 2
Medium (4'7") Tabaxi, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 13 (+1)15 (+2) 8 (-1)19 (+4)
Skills Athletics +5, Persuasion +6
Senses Passive Perception 9
Languages Common, Ignan, Draconic
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 290 gp.


Social Check DCs


Sannl Rakankrak, Female Dwarf [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears a grey cloak and cross-gartered tan stockings. Her long brown hair is drawn into a two foot long braid. She has gray eyes.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: The child of southern immigrants she idolized her mother. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Meet up once more with her childhood friend; and she desires power and/or immortality

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Immigrant, Adventurer. Occupation: Actor

Voice: Shortens vowels

Attributes [hide]

Sannl Rakankrak, Female Dwarf Sorcerer 1
Medium (4'0") Dwarf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 16 (+3)8 (-1) 16 (+3)12 (+1)
Skills Animal Handling +5, Perception +5
Senses Passive Perception 15
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 90 gp.


Social Check DCs


Joan Ramsey, Female Human [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking southern young adult. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Beneath her clothing is a huge mess of scar tissue. Her silver hair is long and unkept. Her brown eyes have a joyful gleam in them most of the time.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She has a small toy that she constantly fidgets with.

History: A powerful necromancer made her what she is. Cursed with unlife at a very young age, Joan has worked very hard to control her curse. She has since married many spouses, only to have them die. She claims to not be responsible.

Motivation: Wishes to resurrect an old love; and she is currently in port desperately looking for someone to get her out

Flaws: Ugly, Disease, Addict. Bonds: Slave, Mentor, In love. Occupation: Junk Dealer

Voice: Slow speaker

Attributes [hide]

Joan Ramsey, Female Human Sorcerer 1
Medium (4'10") Human, True Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 17 (+3)10 (+0) 14 (+2)14 (+2)
Skills Acrobatics +5, Sleight of Hand +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 50 gp.


Social Check DCs


Mogg Sheldon, Male Half-Orc [Permalink]

Personal [hide]

Description: He very much looks the part of a Ploughman. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His white hair is cut short. His eyes are likewise green. His teeth are white and perfect.

Personality: He is a Ploughman first and foremost. He believes firmly that knowledge should be universal. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: Mogg was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. From his teen years he was always beautiful and desirable, so people have always doted on him. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To be a Animal Trainer again; and seeks redemption

Flaws: Insane. Bonds: Job, Attractive, Criminal record, Poor. Occupation: Ploughman

Voice: Low range voice

Attributes [hide]

Mogg Sheldon, Male Half-Orc Sorcerer 2
Medium (6'1") Half-Orc, True Neutral (CR 2)
Armor Class 12
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 8 (-1)7 (-2) 9 (-1)12 (+1)
Skills Insight +1, Investigation +0
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 9000 cp.


Social Check DCs


Abalaba Lingenhall, Female Gnome [Permalink]

Personal [hide]

Description: This woman wears a fine chain shirt which she covers with tan colored cloaks and clothing, and sports empty pouches on her belt. Her red hair is well kept. She tend to wears goggles to shield her eyes.

Personality: A skeptical and narcissistic woman, Abalaba's first love is herself. Her second love is also herself. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her mother had invested heavily in several trade routes and wanted her to inherit them. She inherited the family business which she has now maintained for 8 years.

Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and sabotage a competitor

Ideals: Impeccable, Joker. Flaws: Greedy. Bonds: Rich, Job. Occupation: Baker

Voice: Low rumbling, strings words together

Attributes [hide]

Abalaba Lingenhall, Female Gnome Sorcerer 1
Small (3'3") Gnome, Chaotic Good (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 16 (+3)14 (+2) 14 (+2)8 (-1)
Skills Medicine +4, Performance +1
Senses Passive Perception 12
Languages Common, Gnome, Elven, Infernal
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 20 gp.


Social Check DCs


Oblar Reedfellow, Male Halfling [Permalink]

Personal [hide]

Description: He prefers to wear flannel. He is portly but not overly obese. He wears his hair in dreadlocks. His gray eyes peer out from beneath his deerstalker white hat.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. Animals are drawn to him, and he is able to talk to them.

History: Born to a pair of adventurers, Oblar grew up listening to his mother's many stories. Like his mother and his brother before him, after school he went straight into learning to become a Priest. He inherited the family business which he has now maintained for 13 years.

Motivation: Wants to work out more often; and wants to open a new tavern

Ideals: Gifted, Athletic. Flaws: Shy. Bonds: Adventurer, Job. Occupation: Priest

Voice: Jamaican accent

Attributes [hide]

Oblar Reedfellow, Male Halfling Sorcerer 1
Small (2'11") Halfling, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)10 (+0) 14 (+2)13 (+1)
Skills Arcana +2, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 80 gp. Malachite (16 gp).


Social Check DCs

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