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NPC Generator

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Advanced [show]


Kite In the Morning, Female Tabaxi [Permalink]

Personal [hide]

Description: Standing 6'3", this woman is dressed in earthy colors with a pastel and red handkerchief worn on her left side. Her fur is cinnamon and curly. Her eyes are likewise green. Her teeth are yellowed and unaligned.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She plays an instrument quite well.

History: Kite hails from a village terrorized by drow. She made a point of taking high paying jobs and getting most of it up front. She used her abilities to travel the world and help people.

Motivation: Regain custody of her daughter; and she wants revenge against drow

Ideals: Philantrophist, Artistic. Flaws: Ugly. Bonds: Enemies, Adventurer, Family. Occupation: Jeweler

Voice: Prounounces S like Z

Attributes [hide]

Kite In the Morning, Female Tabaxi Sorcerer 3
Medium (6'3") Tabaxi, True Neutral (CR 3)
Armor Class 13
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 12 (+1)15 (+2) 18 (+4)15 (+2)
Skills Investigation +4, Sleight of Hand +5
Senses Passive Perception 14
Languages Common, Ignan, Goblin
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12650000

Possessions: 14000 cp. 1 Masterwork Thieves’ tools. 1 Small steel mirror. 1 Superior lock.


Social Check DCs


Spear Candle, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She prefers to wear flannel. Her fur is greying and her face has many wrinkles. This blue eyed easterner is not easily forgotten.

Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She invites people to come help in her community garden.

History: She was born in a small mountains village. Spear abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She now spends her time doing works of charity.

Motivation: To reunite with her old friends.

Ideals: Athletic, Philantrophist. Bonds: Attractive, Nature, Adventurer. Occupation: Junk Dealer

Voice: American accent

Attributes [hide]

Spear Candle, Female Tabaxi Sorcerer 2
Medium (5'2") Tabaxi, True Neutral (CR 2)
Armor Class 11
Hit Points 14 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 17 (+3)12 (+1) 15 (+2)13 (+1)
Skills Persuasion +3, Stealth +3
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 310 gp.


Social Check DCs


Conrad Boleem, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears a yellow costume with the symbols of magic on his torso. He has a very tight haircut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is not truly malevolent, but he is obsessed with poetry. He constantly tries to fill his life with poetry. He invites people to come help in his community garden.

History: His father raised him in a mountain cabin. He has had some formal poetry training, and achieved minor success. He used his abilities to travel the world and help people.

Motivation: Wants to work out more often; and he is not mentally stable, and does not behave rationally

Ideals: Athletic, Artistic, Philantrophist. Flaws: Insane. Bonds: Nature. Occupation: Mortician

Voice: pre-pubescent

Attributes [hide]

Conrad Boleem, Male Half-Elf Sorcerer 1
Medium (5'0") Half-Elf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)11 (+0) 17 (+3)13 (+1) 13 (+1)16 (+3)
Skills Athletics -1, Insight +3
Senses Passive Perception 11
Languages Common, Elven, Gnome
Attacks Melee -1 / 1d4-3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 3000 cp. 1 Masterwork Common Melee.


Social Check DCs


Emerald In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears pastel leather gloves, a pastel jacket, and tight pants. Her gray fur is thinning but still full. She is missing an eye and her face is severely sunburned. Her one remaining eye shines green.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Ostracized due to the arcane powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. She is searching for what she claims is her rightful reward.

Motivation: She desires power and/or immortality.

Ideals: Gifted. Flaws: Ugly. Bonds: Adventurer, Immigrant. Occupation: Merchant

Voice: Pronounces difficult words wrong

Attributes [hide]

Emerald In the Wind, Female Tabaxi Sorcerer 3
Medium (4'7") Tabaxi, Lawful Evil (CR 3)
Armor Class 12
Hit Points 18 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 16 (+3)14 (+2) 10 (+0)13 (+1)
Skills Arcana +4, Perception +2
Senses Passive Perception 12
Languages Common, Dwarven, Giant
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 200 gp.


Social Check DCs


Ahinar Teinithra, Female Elf [Permalink]

Personal [hide]

Description: She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, and carries ceremonial daggers. Her red hair is cut jaggedly and amateurishly. She is missing an eye and her face is severely sunburned. Her one remaining eye shines violet.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.

History: She was born the only child of a wealthy merchant. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ahinar fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Regain custody of her daughter; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Entrepeneur, Fighting. Flaws: Ugly, Shy. Bonds: Family. Occupation: Bookbinder

Voice: Pirate accent

Attributes [hide]

Ahinar Teinithra, Female Elf Sorcerer 2
Medium (5'0") Elf, Neutral Evil (CR 2)
Armor Class 14
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 12 (+1)14 (+2) 11 (+0)14 (+2)
Skills Arcana +4, Persuasion +4
Senses Passive Perception 10
Languages Common, Elven, Aquan, Halfling
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: Citrine (50 gp). Jet (130 gp). Deep green spinel (130 gp). 1 Half-Plate.


Social Check DCs


Hatae Amakiir, Female Elf [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears a shirt that is too small, which lets her gut show, with a ratty blue coat over it. Her red hair is slicked back into a classic pompadour. Her eyes are a pleasant green.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: She was born in a small desert village. Her parents enrolled her in a Sorcerer school at a young age so that she could practice her arcane talents. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Hatae fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Athletic, Gifted, Fighting. Flaws: Ugly. Bonds: Nature. Occupation: Shipwright

Voice: Speaks with squeezed throat

Attributes [hide]

Hatae Amakiir, Female Elf Sorcerer 1
Medium (4'11") Elf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 12 (+1)5 (-3) 18 (+4)9 (-1)
Skills Athletics +5, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 600 sp.


Social Check DCs


Hugolina Mitchell, Female Human [Permalink]

Personal [hide]

Description: An older woman who has the majority of her body covered in plate, she is not a threatening figure. Her white hair is knotted and matted. Her eyes are gray and catlike.

Personality: She is irascible and easily irritated. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: Hugolina was born the youngest of three triplets. She dropped out of school before completing her studies. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: An old rival family wants her found; and her spouse's relatives view her with great suspicion

Ideals: Logical. Flaws: Antagonistic. Bonds: Adventurer, Family. Occupation: Stylist

Voice: Boston accent

Attributes [hide]

Hugolina Mitchell, Female Human Sorcerer 1
Medium (5'2") Human, Chaotic Good (CR 1)
Armor Class 7
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)5 (-3) 15 (+2)10 (+0) 9 (-1)8 (-1)
Skills Persuasion +1, Stealth -1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged -1 / 1d4-3, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 700 sp.


Social Check DCs


Lewis Trowbridge, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty yellow coat over it. He has a slight overbite and is overall scrawny. He has dyed his greying red hair a little too much giving a sharp red color. He tend to wears goggles to shield his eyes.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is frequently practicing swordplay.

History: Lewis was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. A gypsy cursed him at a young age, leading to his ugly appearance. He used his abilities to travel the world and help people.

Motivation: Find a way to reverse the transformation of his brother; and regain custody of his daughter

Ideals: Philantrophist. Flaws: Ugly. Bonds: Military, Poor, Family. Occupation: Detective

Voice: Irish accent

Attributes [hide]

Lewis Trowbridge, Male Half-Elf Sorcerer 1
Medium (5'1") Half-Elf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 10 (+0)8 (-1) 9 (-1)8 (-1)
Skills Arcana +1, Religion +1
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2000 cp. 5 Acid flasks.


Social Check DCs


Grumbar Marley, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His black hair is long and unkept. His eyes are blue and catlike.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: The child of a Bounty Hunter, who enjoyed hunting, Grumbar was taken on many hunting expeditions. His homeland was ravaged by war and he spent much of his life rebuilding it. He bought a longbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He has passion for adventuring and risk; and he's looking for his big break

Flaws: Ugly, Shy, Antagonistic, PTSD. Bonds: Nature, Adventurer. Occupation: Cartwright

Voice: Jamaican accent

Attributes [hide]

Grumbar Marley, Male Half-Orc Sorcerer 1
Medium (5'6") Half-Orc, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 7 (-2)10 (+0) 12 (+1)13 (+1)
Skills Deception +3, Intimidation +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 1 Healer’s kit.


Social Check DCs

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