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NPC Generator

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Advanced [show]


Verin Mercy, Female Tiefling [Permalink]

Personal [hide]

Description: She is perpetually draped in fineries, but all of this concealed by her earthly robes.. She is physically well-built. She wears her brown hair up. She has a tattooed face.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. She went to a religious school and was inspired by the priests there in charitable deeds. She has gone from town to town working and never settling down anywhere, but has fallen for a local Doctor. She hasn't told them the truth, but wants to settle down with them.

Motivation: Her religion dominates her actions; and she seems to be bored by most things

Ideals: Philantrophist, Fighting. Flaws: Mundane. Bonds: Attractive, Religious. Occupation: Animal Trainer

Voice: Excited and jittery

Attributes [hide]

Verin Mercy, Female Tiefling Sorcerer 1
Medium (6'2") Tiefling, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)9 (-1) 10 (+0)18 (+4)
Skills Insight +2, Persuasion +6
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Cairn Mayhem, Male Tiefling [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a black top hat and black clothes. His hair is short and blue. His gold eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Abrasive and pushy, he has a hard time making friends. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Cairn was raised in a hard working conservative environment. Cairn was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Cairn decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. After a long history of fighting, Cairn and his spouse have recently divorced.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and an old rival family wants him found

Ideals: Logical. Flaws: Antagonistic. Bonds: Job, Criminal record, Family. Occupation: Shepherd

Voice: Australian accent

Attributes [hide]

Cairn Mayhem, Male Tiefling Sorcerer 1
Medium (6'3") Tiefling, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)13 (+1) 15 (+2)11 (+0)
Skills Deception +2, Persuasion +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 800 sp.


Social Check DCs


Drogo Roscoe, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears tight fitting clothing which further accentuates his frame. His white hair is slicked back into a classic pompadour. His brown eyes peer out from beneath his Stetson brown hat.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. Around other people he will do his best to conceal his emotions and appear jolly.

History: His father raised him in a mountain cabin. From there he went from mercenary job to mercenary job. He inherited the family business which he has now maintained for 13 years.

Motivation: A need for knowledge about a nearby landmark.

Flaws: Shy. Bonds: Attractive, Job, Nature, Adventurer. Occupation: Fisher

Voice: Voice breaks

Attributes [hide]

Drogo Roscoe, Male Human Sorcerer 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 14 (+2)12 (+1) 9 (-1)4 (-3)
Skills Arcana +3, Investigation +3
Senses Passive Perception 9
Languages Common, Draconic
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 100 gp. 3 Holy water.


Social Check DCs


Olunt Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: He typically wears brown cloth garments or leather armor, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'2" when asserting himself. His auburn hair has been sun bleached extensively. He has violet eyes.

Personality: Olunt speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Olunt took refuge in the ruined castle and found the beat up scimitar and armor he uses now. He has built up a small fortune and can afford his own way.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he is compelled to act according to his religious beliefs

Ideals: Impeccable. Bonds: Religious, Nature, Rich, Enemies. Occupation: Seamstress

Voice: Jittery and nervous

Attributes [hide]

Olunt Loderr, Male Dwarf Sorcerer 2
Medium (4'2") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)15 (+2) 12 (+1)13 (+1)
Skills History +4, Stealth +3
Senses Passive Perception 11
Languages Common, Dwarven, Halfling, Aquan
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 1900 sp. 2 Tanglefoot bags.


Social Check DCs


Vorka Denholm, Female Half-Orc [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She likes to wear white tank tops with black skirt. Her chestnut hair is slicked back into a classic pompadour. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She likes to make people angry or surprised. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: Born the oldest of a large religious western family, she was no stranger to responsibility. Vorka was born on a far western desert where she grew up under the tutelage of her mother, an expert Server. She moves from town to town, unable to find a place to settle.

Motivation: She is compelled to act according to her religious beliefs.

Flaws: Antagonistic, Secretive. Bonds: Immigrant, Attractive, Religious. Occupation: Server

Voice: Jamaican accent

Attributes [hide]

Vorka Denholm, Female Half-Orc Sorcerer 1
Medium (6'1") Half-Orc, True Neutral (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 11 (+0)8 (-1) 14 (+2)10 (+0)
Skills Animal Handling +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1000 cp. Coral (110 gp).


Social Check DCs


Irann Caerdonel, Female Elf [Permalink]

Personal [hide]

Description: She is an average looking eastern female in her early mid-life. She wears blue leather gloves, a blue jacket, and tight pants. Her red hair is still thick. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She never swears and excessively uses polite adverbs when speaking. She disdains her fellow easterners, claiming they make her look unintelligent just for using an accent.

History: She was raised in a mountains tribe. She went to a religious school and was inspired by the priests there in charitable deeds. She hasn't been sleeping well lately.

Motivation: She has a rivalry with the Church that dominates her actions; and her religion dominates her actions

Ideals: Optimist. Flaws: Insomniac. Bonds: Immigrant, Nature, Religious. Occupation: Apothecary

Voice: Excited and jittery

Attributes [hide]

Irann Caerdonel, Female Elf Sorcerer 1
Medium (4'7") Elf, Neutral Good (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 8 (-1)9 (-1) 9 (-1)17 (+3)
Skills Insight +1, Survival +1
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1000 cp.


Social Check DCs


Barendd Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He is wearing colorful clothing, dressed as a Slave Trader, marred by chocolates. His long auburn hair is drawn into a two foot long braid. His brown eyes are passionate and lively.

Personality: He is witty, but his monotone delivery comes off as unnerving He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born into a rich family. Over the years he perfected his riding and shooting skills. He bought a halberd and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Many gnolls want him driven away; and money/treasure

Ideals: Joker. Flaws: Ugly. Bonds: Rich, Nature, Enemies. Occupation: Slave Trader

Voice: Complex vocabulary, royal

Attributes [hide]

Barendd Battlehammer, Male Dwarf Sorcerer 2
Medium (4'1") Dwarf, Chaotic Good (CR 2)
Armor Class 9
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 17 (+3)12 (+1) 16 (+3)14 (+2)
Skills Insight +5, Stealth +1
Senses Passive Perception 13
Languages Common, Dwarven, Goblin
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 600 sp.


Social Check DCs


Mishann Grrrmmballhyst, Female Dragonborn [Permalink]

Personal [hide]

Description: She is a husky woman, who wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She wears a wide-brimmed hat to cover her moderate length black crest. Her face is scarred and worn.

Personality: While she acts the brute, she is far gentler than she would appear. She is lazy, self-centered, vain, and jealous.

History: Born in a small village she learned the ways of the warrior from her father. Through the years after Mishann was born, her father became increasingly distant from her family, instead choosing to pursue power in the north. Mishann's father didn't care for her much, and the feeling was mutual. After a long history of fighting, Mishann and her spouse have recently divorced.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Entrepeneur, Fighting. Flaws: Ugly, Selfish, Antagonistic. Occupation: Cartwright

Voice: Ums and uhs a lot

Attributes [hide]

Mishann Grrrmmballhyst, Female Dragonborn Sorcerer 1
Medium (6'2") Dragonborn, Neutral Evil (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 14 (+2)11 (+0) 6 (-2)12 (+1)
Skills Animal Handling +0, Nature +2
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: Just what you see.


Social Check DCs


Lidda Smoothhands, Female Halfling [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She is wearing a long, white cloak. She has blonde hair. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is almost excessively polite to everyone, even when angry. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: She was born to a criminal king-pin and mafia family At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She now travels the world, in search of power and loot.

Motivation: She wants to meet her childhood hero; and to clean up the streets

Flaws: Shy, Fearful. Bonds: Criminal record, Adventurer, Guardian. Occupation: Dyer

Voice: Voice breaks

Attributes [hide]

Lidda Smoothhands, Female Halfling Sorcerer 1
Small (2'11") Halfling, True Neutral (CR 1)
Armor Class 15
Hit Points 3 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)19 (+4) 9 (-1)15 (+2) 10 (+0)16 (+3)
Skills Acrobatics +6, Persuasion +5
Senses Passive Perception 10
Languages Common, Halfling, Ignan, Druidic
Attacks Melee +0 / 1d4-2, Ranged +6 / 1d4+4, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 130 gp.


Social Check DCs

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