Orthog Radcliffe, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He is wearing colorful clothing, dressed as a Performer. His red hair is cut short with large spiked bangs in the front. His eyes are brown and he is always smoking a pipe.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He served in the navy to pay for his family's outstanding loans. He took every job he could get his hands on, but the opportunities for Half-Orcs in the south were limited. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: He has a crush on the local Laborer; and he wants to get laid
Flaws: Cynical, Secretive. Bonds: Military, Immigrant, Has a crush. Occupation: Performer
Voice: Excited and jittery
Attributes [hide]
Medium (6'2") Half-Orc, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 11 (+0) | 15 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Orc, Infernal, Celestial
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 1 Banded mail.
Sarah Thompson, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She has wavy chestnut hair. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep violet.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.
History: She was born to a criminal king-pin and mafia family Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Sarah grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Sarah. Recently she has begun working with bootleggers and crooks.
Motivation: Wants to work out more often.
Ideals: Fighting, Athletic, Joker. Flaws: Insane. Bonds: Criminal record. Occupation: Cartwright
Voice: Pirate accent
Attributes [hide]
Medium (5'9") Half-Elf, True Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 13 (+1) | 12 (+1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Giant
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 200 sp. Deep green spinel (60 gp).
Uraim Battlehammer, Male Dwarf [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a sweet of some kind. He wears a grey costume with the symbols of strength on his torso, marred by sweets. His chestnut hair is singed and shortened. He has several tiny aquamarine earrings on each ear.
Personality: A deeply religious man he believes everything happens for a reason. He is obsessed with finding treasure.
History: A powerful necromancer made him what he is. He was an adventurer many years ago and he formed a blood bond with his Elven companion (his 'brother'). He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: To reunite with his old friends; and he has a rivalry with the church that dominates his actions
Flaws: Ugly. Bonds: Rich, Religious, Adventurer, Mentor. Occupation: Sellsword
Voice: Soft and melodious
Attributes [hide]
Medium (4'5") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 13 (+1) | 8 (-1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 160 gp.
Dagger Of Ale, Male Tabaxi [Permalink]
Personal [hide]
Description: He is in excellent shape and prefers to wear pastel clothing when he does not wear armor. His fur is lavender and curly. He has a tattooed face.
Personality: His tongue was cut out and he uses sign language. He also has developed a complete distrust of the Server profession.
History: Sold as a small child to a necromancer, Dagger was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Cursed with a spirit at a very young age, Dagger has worked very hard to control his curse. He has dedicated himself to building a better world.
Motivation: He's attracted to the PC; and he wants to meet his childhood hero
Ideals: Athletic. Flaws: Disease. Bonds: Job, Mentor, Adventurer, Has a crush. Occupation: Shoemaker
Voice: Excited and jittery
Attributes [hide]
Medium (5'5") Tabaxi, Neutral Evil (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 12 (+1) | 15 (+2) | 12 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 1 Masterwork Common Melee.
Bimpnottin Offund, Female Gnome [Permalink]
Personal [hide]
Description: She wears bulky blue painted plate armor. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She wears her blonde hair down. Her otherwise smooth face is marked with small tiny scars.
Personality: She is irascible and easily irritated. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: She was born several months after her father was called into army service. When Bimpnottin reached her early adolescence her Gnome father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She inherited the family business which she has now maintained for 8 years.
Motivation: She is unsatisfied with her job; and balancing her hectic life and new bricklayer responsibilities is difficult
Flaws: Antagonistic. Bonds: Attractive, Religious, Military, Job. Occupation: Bricklayer
Voice: Soft and mumbly
Attributes [hide]
Small (3'5") Gnome, Neutral Evil (CR 2)
Armor Class 13
Hit Points 12 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 14 (+2) | 12 (+1) | 17 (+3) | 16 (+3) |
Senses Passive Perception 15
Languages Common, Gnome, Orc
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 210 gp.
Koeth Garcia, Male Half-Elf [Permalink]
Personal [hide]
Description: A man of a pale complexion, he dresses well, typically a more casual-formal manner. His hair is red and curly. His eyes are hazel and he is always smoking a pipe.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He can't help but pocket interesting objects he comes across
History: Koeth hails from a village terrorized by drow. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Sellsword work with an outfit from a few towns over. Sellsword work suited him well, and with each successful project, he earned more gold and more respect from his peers. He's since become an addict/alcoholic.
Motivation: He feels that his past leaves him morally obligated to help.
Flaws: Addict. Bonds: Attractive, Job, Criminal record, Enemies. Occupation: Sellsword
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'5") Half-Elf, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 15 (+2) | 15 (+2) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Celestial, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 50 gp. Malachite (10 gp).
Vorka Darlington, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman is very fat, and wears a weathered and beat up set of banded mail beneath an oversized black coat. Her silver hair is greying along the sides and has receded to reveal a widow's peak. She tend to wears goggles to shield her eyes.
Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: She was born in the south, but her parents moved at a very young age to the north. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Vorka grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Vorka. She moves from town to town, unable to find a place to settle.
Motivation: She has comitted a past crime that haunts her to this day.
Flaws: Ugly. Bonds: Criminal record, Slave, Immigrant. Occupation: Sage
Voice: Ums and uhs a lot
Attributes [hide]
Medium (4'9") Half-Orc, True Neutral (CR 3)
Armor Class 13
Hit Points 8 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 11 (+0) | 9 (-1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Orc
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 300 gp.
Arnold Anderton, Male Human [Permalink]
Personal [hide]
Description: He wears a fine chain shirt which he covers with brown colored cloaks and clothing, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'6" when asserting himself. He wears his blonde hair up. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.
Personality: He does not believe in betrayal or weakness as things to be tolerated. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is greedy; and he has comitted a past crime that haunts him to this day
Ideals: Justice. Flaws: Insane, Disease. Bonds: Criminal record, Rich. Occupation: Armorer
Voice: Scottish accent
Attributes [hide]
Medium (6'6") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 10 (+0) | 13 (+1) | 16 (+3) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Abyssal, Dwarven, Giant
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 6000 cp. 1 Masterwork Uncommon Weapon.
Gomory Chatham, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears just a brown suit. His blonde hair is braided into rings. He has gleaming, smiling brown eyes.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. In the meantime he has taken over work as a Shipwright and occasionally as a mercenary.
Motivation: Wants to work out more often; and wishes to resurrect an old love
Ideals: Athletic. Flaws: Selfish, Fearful, Mundane. Bonds: In love. Occupation: Shipwright
Voice: Whispers
Attributes [hide]
Medium (6'4") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 12 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 15 (+2) | 11 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 5 |
Possessions: 3100 sp. 1 Half-Plate. 1 Chain shirt. 1 Half-Plate.
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