Marastyr Morigak, Female Dwarf [Permalink]
Personal [hide]
Description: She is dressed in a clean grey cloak covering her clean studded leather. She carries a battered mace and tarnished morningstar as well. Her hair is greying and her face has many wrinkles. Her amber eyes have a joyful gleam in them most of the time.
Personality: While she acts the brute, she is far gentler than she would appear. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.
History: She was born to a criminal king-pin and mafia family Marastyr was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Marastyr decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She tends to her Glassblower job now, and dutifully fulfills any obligations she has.
Motivation: A need for knowledge about a nearby landmark; and she wants to meet her childhood hero
Ideals: Fighting, Philantrophist. Bonds: Criminal record, Job, Adventurer. Occupation: Glassblower
Voice: Scandinavian accent
Attributes [hide]
Medium (3'10") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 13 (+1) | 11 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 70 gp. Brown-green garnet (160 gp). Jet (160 gp). 1 Simple lock.
Sybil Read, Female Human [Permalink]
Personal [hide]
Description: A middle-aged woman, she is wearing a long, grey cloak, and is pretty ugly. She keeps her black hair in a pixie cut. She has gleaming, smiling violet eyes.
Personality: This woman loves writing and to teach people writing more than just about anything. She is a big fan of imagination and believes people should spend more time reading and writing.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When she was little, her rather wealthy family often ventured across the forest to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Sybil took refuge in the large cave and found the beat up trident and armor she uses now. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: Human compassion; and to share knowledge with the world
Ideals: Artistic, Logical. Flaws: Ugly, Racist. Bonds: Rich, Nature. Occupation: Adventurer
Voice: Speaks with a cold
Attributes [hide]
Medium (6'0") Human, True Neutral (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 11 (+0) | 18 (+4) | 15 (+2) | 16 (+3) |
Senses Passive Perception 15
Languages Common, Draconic, Ignan, Auran, Orc
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 30 gp.
Ulfgar Burrowfound, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he tends to wear a brown poncho over his likewise colored trousers and shirt. His head has been shaved. His face is covered beneath a completely black helmet.
Personality: Aggressive, abrasive, and angry, Ulfgar embodies much of what other species detest in the Dwarves. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He got into the Bounty Hunter business at a young age. He worked as a nervous Bounty Hunter and found it very stressful. He tends to his Bounty Hunter job now, and dutifully fulfills any obligations he has.
Motivation: Balancing his hectic life and new Bounty Hunter responsibilities is difficult; and expand his business
Ideals: Joker. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Bounty Hunter
Voice: Uses sign language
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Good (CR 1)
Armor Class 8
Hit Points 8 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 7 (-2) | 18 (+4) | 11 (+0) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 70 gp. Tourmaline (110 gp).
Ellyjoybell Nucklestamp, Female Gnome [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she wears an entirely blue suit with green socks and a vest with buckled shoes. She has shaved her head bald. She is missing an eye and her face is severely sunburned. Her one remaining eye shines amber.
Personality: Her tongue was cut out and she uses sign language. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. Since then, she has sought to make the best of life.
Motivation: Wishes to resurrect an old love.
Ideals: Optimist. Flaws: Ugly, Disease, Insomniac. Bonds: In love. Occupation: Beggar
Voice: Speaks in third person
Attributes [hide]
Small (3'0") Gnome, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 2 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 7 (-2) | 18 (+4) | 17 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Gnome, Orc, Aquan, Gnoll, Terran
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
Melissa Kimberley, Female Human [Permalink]
Personal [hide]
Description: This exceptionally lanky woman is typically in her Cartwright uniform. She has no hair. She wears round tiny glasses practically rammed into her face.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She would rather hide behind her crafts than deal with other people.
History: Born in the north to a Cartwright, Melissa learned a great deal about her father's area of expertise. A gypsy cursed her at a young age, leading to her ugly appearance. She has never given up on her painting dream.
Motivation: To be a Sellsword again; and she'd like to take her coworkers down a peg
Ideals: Artistic. Flaws: Ugly, Terse, Shy. Bonds: Job. Occupation: Cartwright
Voice: Stutters
Attributes [hide]
Medium (5'6") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 7 (-2) | 5 (-3) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 6000 cp.
Enidda Maekkelferce, Female Gnome [Permalink]
Personal [hide]
Description: This woman stands a little under 3'1" and is a bit bulky. She is very muscular particularly in the legs. She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her red hair, when down, is lengthy. She has several tiny aquamarine earrings on each ear.
Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She loves her children and doesn't want them to worry about her. She loves to share her poetry with anyone who is interested.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Enidda was born on a far northern desert where she grew up under the tutelage of her mother, an expert Bellfounder. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She has passion for adventuring and risk; and she is greedy
Ideals: Artistic. Bonds: Rich, Adventurer, Family, Immigrant. Occupation: Bellfounder
Voice: Whispers
Attributes [hide]
Small (3'1") Gnome, Neutral Evil (CR 1)
Armor Class 13
Hit Points 8 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 19 (+4) | 12 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnome, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 140 gp. 1 Masterwork Uncommon Weapon.
Skog Kendal, Male Half-Orc [Permalink]
Personal [hide]
Description: A moderately attractive man, he is renowned for his bright white suits and hats. He wears a broad hat to hide his balding. He is very pretty but has cold, dead eyes.
Personality: He is happy with his job as a Miller. He turns his eye from what people do, preferring to live and let live. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Born to a pair of adventurers, Skog grew up listening to his father's many stories. He helped his father out around the business and became quite the natural. He has drifted from career to career and currently works as a Miller.
Motivation: Sabotage a competitor; and he has a rivalry with the church that dominates his actions
Ideals: Logical. Bonds: Attractive, Job, Adventurer, Religious. Occupation: Miller
Voice: Low and grunting
Attributes [hide]
Medium (6'7") Half-Orc, Neutral Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 13 (+1) | 7 (-2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 40 gp. 1 Masterwork Common Melee.
Gimurt Helcral, Male Dwarf [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he wears a shirt that is too small, which lets his gut show, with a ratty grey coat over it. He wears his chestnut hair up. He has gray eyes.
Personality: He will rave to anyone who will listen. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.
History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. By chance he met his brother recently and the two have been together since.
Motivation: Marry his brother to traveling adventurers; and find a way to reverse the transformation of his brother
Ideals: Artistic, Entrepeneur. Flaws: Ugly, Insane. Bonds: Family. Occupation: Dyer
Voice: Sore throat, cough
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 14 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 16 (+3) | 15 (+2) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Gnoll, Goblin
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 160 pp. Red garnet (130 gp). Hematite (10 gp). Star rose quartz (80 gp).
Joser Elderberry, Male Halfling [Permalink]
Personal [hide]
Description: He dresses in collared shirts and wears a proper scarf over his head. His black hair is smooth and relatively long. His skin is flawless and his amber eyes scan people very quickly.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. Animals are drawn to him, and he is able to talk to them.
History: He was born to loving parents in a slum to the east. He married young, but lost his spouse to brigands. Days after completing his studies, news broke out that his hometown was attacked by brigands. Joser was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.
Motivation: A deep hatred of brigands.
Ideals: Gifted. Flaws: Depressed. Bonds: Attractive, Poor, Enemies. Occupation: Scribe
Voice: Deep voice with rolling R's
Attributes [hide]
Small (2'10") Halfling, Neutral Good (CR 1)
Armor Class 13
Hit Points 2 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 6 (-2) | 16 (+3) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Auran, Infernal, Sylvan
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 140 gp. Silver pearl (60 gp).
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Their contribution stands as a beacon of hope for all adventurers!