Shava Kindness, Female Tiefling [Permalink]
Personal [hide]
Description: She wears many layers of old clothing at all times. Her attire stands in sharp contrast to her warhammer, which is beautifully polished and possesses an ornate carving of a rose on it. She wears her red hair down. Her white eyes dart from person to person to random spaces in the air.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She has a small toy that she constantly fidgets with.
History: Raised by wardens she was only a novice when brigands swooped upon their monastery and killed most of the order. Her parents were killed by brigands in a raid when she was still a young child. The brigands captured her, and made her a slave and general play-thing. She was beaten and tortured regularly, leading to her deformed appearance. Days after completing her studies, news broke out that her hometown was attacked by brigands. Shava was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the brigands.
Motivation: She is compelled to act according to her religious beliefs; and many brigands want her driven away
Ideals: Athletic. Flaws: Ugly, Addict. Bonds: Poor, Religious, Enemies. Occupation: Butcher
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'5") Tiefling, Lawful Neutral (CR 1)
Armor Class 8
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 7 (-2) | 13 (+1) | 13 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 600 sp.
Oppah Offund, Female Gnome [Permalink]
Personal [hide]
Description: With brown face paint in a stripe pattern across her face, she wears baggy tan pantaloons and a pastel scarf. She wears her black hair up in a very large beehive style do. Her eyes are green and she is always smoking a pipe.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Oppah grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Oppah. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Wants to raise her children well; and a need for knowledge about a nearby landmark
Flaws: Selfish. Bonds: Adventurer, Rich, Criminal record, Family. Occupation: Doctor
Voice: Squeaky
Attributes [hide]
Small (3'2") Gnome, True Neutral (CR 3)
Armor Class 13
Hit Points 22 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 19 (+4) | 17 (+3) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Infernal, Abyssal, Celestial
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1 Half-Plate. 1 Half-Plate. 1 Banded mail.
Mardred Daerdahk, Female Dwarf [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Dwarf, and stands approximately 3'11". She is well dressed, but even with her fine clothing she looks run-down, and her gloved hand is found clutching a scythe. Her hair is cut close to her head. Her eyes are amber and she is always smoking a pipe.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. Mardred is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.
History: She was born in a small island village. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She is untrained/undisciplined, which makes her dangerous.
Motivation: Wants to raise her children well.
Ideals: Gifted. Flaws: Insane. Bonds: Family, Nature. Occupation: Scribe
Voice: French accent
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 12 (+1) | 12 (+1) | 18 (+4) | 9 (-1) | 5 (-3) |
Senses Passive Perception 9
Languages Common, Dwarven, Abyssal, Undercommon, Infernal, Sylvan
Attacks Melee -1 / 1d4-3, Ranged +3 / 1d4+1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 5000 cp.
Georgina Tallfellow, Female Halfling [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She usually wears her red robe and has her scimitar always slung over her shoulder. She has wavy silver hair. Her eyes, though not visible through her cowl, are hazel.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Georgina was born with her mother's beautiful face. Through the years after Georgina was born, her mother became increasingly distant from her family, instead choosing to pursue power in the west. Georgina's mother didn't care for her much, and the feeling was mutual. Days after completing her studies, news broke out that her hometown was attacked by orcs. Georgina was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the orcs.
Motivation: Someone believes her a fraud.
Ideals: Athletic, Opinionated. Flaws: Antagonistic. Bonds: Attractive, Enemies. Occupation: Beggar
Voice: Scratchy, weak
Attributes [hide]
Small (2'8") Halfling, Neutral Good (CR 2)
Armor Class 13
Hit Points 8 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 14 (+2) | 12 (+1) | 12 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Dwarven
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 180 gp.
Ronwe Suspicion, Female Tiefling [Permalink]
Personal [hide]
Description: She is generally shirtless and showing off her tattooed chest. Her silver hair is braided into rings. She has a tattooed face.
Personality: Deceptive and manipulative this western gal figured out how to best use her charms to convince people to do what she wants. She is a great chef.
History: Her father raised her in a mountain cabin. Ronwe liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She used her abilities to travel the world and help people.
Motivation: A strong sense of loyalty to Elven people; and elven compassion
Ideals: Gifted, Philantrophist. Flaws: Racist. Bonds: Attractive, Nature. Occupation: Soapmaker
Voice: Timid voice
Attributes [hide]
Medium (5'11") Tiefling, Chaotic Good (CR 2)
Armor Class 12
Hit Points -1 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 5 (-3) | 14 (+2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Gnome, Abyssal
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 160 gp.
Paymon Lithe, Male Tiefling [Permalink]
Personal [hide]
Description: He wears green leather gloves, a green jacket, and tight pants. He is physically well-built. His hair, while still mostly chestnut, has prominent grey streaks. He wears large thick round spectacles.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: His father raised him in a mountain cabin. Like his mother and his brother before him, after school he went straight into learning to become a Slave Trader. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: To be a Spice Merchant again.
Ideals: Persistence. Flaws: Impulsive. Bonds: Nature, Job. Occupation: Slave Trader
Voice: German accent
Attributes [hide]
Medium (6'8") Tiefling, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 11 (+0) | 10 (+0) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 4000 cp. 1 Banded mail.
Vapula Scorn, Female Tiefling [Permalink]
Personal [hide]
Description: She likes to wear darkened spectacles and heavy clothing, no matter the weather, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 6'3" when asserting herself. She wears her white hair up. Her black eyes are slightly larger than normal.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.
History: She is the product a well kept family trust fund and as such has never really known need. Like her father and her sister before her, after school she went straight into learning to become a Server. She has set out to sabotage the competition.
Motivation: To be a Spy again; and she feels kind of lost in life
Ideals: Impeccable. Flaws: Antagonistic, Depressed. Bonds: Rich, Job. Occupation: Server
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'3") Tiefling, Neutral Good (CR 2)
Armor Class 10
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 10 (+0) | 12 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 100 gp.
Seven On the Mountaintop, Male Tabaxi [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a tight fitting brown shirt and pants. His deerstalker hat is riddled with cuts and holes. His green eyes are passionate and lively.
Personality: He will rave to anyone who will listen. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was raised in a white middle class family as the only child. His mother had invested heavily in several trade routes and wanted him to inherit them. He is untrained/undisciplined, which makes him dangerous.
Motivation: Wants to work out more often; and to end his boredom
Ideals: Athletic. Flaws: Ugly, Insane, Mundane. Bonds: Rich. Occupation: Locksmith
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'2") Tabaxi, Lawful Good (CR 2)
Armor Class 12
Hit Points 3 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 9 (-1) | 6 (-2) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 130 pp. 1 Masterwork Thieves’ tools.
Serpent Peak, Male Tabaxi [Permalink]
Personal [hide]
Description: This southern man is typically in his Layabout uniform. His clothes are grease stained in places. He has moderate length gray fur. His copper eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: Born in the south to a Layabout, Serpent learned a great deal about his father's area of expertise. A gifted student he started as a Bather, but he got bored and became a Layabout. He then took over the family business and is one of the better Layabout for hire.
Motivation: To be a Bather again; and balancing his hectic life and new layabout responsibilities is difficult
Ideals: Impeccable. Flaws: Addict. Bonds: Job, Poor, Immigrant. Occupation: Layabout
Voice: Pirate accent
Attributes [hide]
Medium (5'5") Tabaxi, Lawful Good (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 13 (+1) | 13 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 120 pp. 1 Banded mail.
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Their contribution stands as a beacon of hope for all adventurers!
