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NPC Generator

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Advanced [show]


Shedinn Verthisathurgiesh, Male Dragonborn [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He keeps his long brass crest kept up in a rat tail. His otherwise smooth face is marked with small tiny scars.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. Around other people he will do his best to conceal his emotions and appear jolly.

History: The child of southern immigrants he idolized his mother. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He seems to be bored by most things; and to end his boredom

Flaws: Mundane, Shy. Bonds: Attractive, Immigrant, In love. Occupation: Bounty Hunter

Voice: Tuts and clicks tongue

Attributes [hide]

Shedinn Verthisathurgiesh, Male Dragonborn Sorcerer 1
Medium (6'7") Dragonborn, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 15 (+2)13 (+1) 18 (+4)16 (+3)
Skills Arcana +3, Perception +6
Senses Passive Perception 16
Languages Common, Undercommon
Attacks Melee +6 / 1d4+4, Ranged +5 / 1d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 500 sp.


Social Check DCs


Lance Clapham, Male Human [Permalink]

Personal [hide]

Description: This man is wearing a tight grey one piece outfit complete with pants, hood, and a cape. He is muscular with a powerful set of arms. His red hair is slicked back into a classic pompadour. This brown eyed northerner is not easily forgotten.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Lance was born the youngest of three triplets. He dropped out of school before completing his studies. He's since become an addict/alcoholic.

Motivation: A strong sense of loyalty to Gnomish people; and doesn't want to be a hunter and was forced into it by his family

Ideals: Joker, Logical. Flaws: Addict, Racist. Bonds: Family. Occupation: Hunter

Voice: Scandinavian accent

Attributes [hide]

Lance Clapham, Male Human Sorcerer 1
Medium (5'0") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 8 (-1)10 (+0) 14 (+2)11 (+0)
Skills Persuasion +2, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 140 gp.


Social Check DCs


Fabien Dunben, Male Gnome [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears bulky blue painted plate armor. His auburn hair and beard is wavy and long. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His first spouse was a Armorer, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He now travels the world, in search of power and loot.

Motivation: Marry his sister to traveling adventurers.

Flaws: Insomniac, Secretive. Bonds: Religious, Family, Adventurer. Occupation: Sellsword

Voice: Speaks like tongue is numb

Attributes [hide]

Fabien Dunben, Male Gnome Sorcerer 2
Small (3'8") Gnome, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 14 (+2)14 (+2) 16 (+3)14 (+2)
Skills Acrobatics +4, History +4
Senses Passive Perception 13
Languages Common, Gnome, Abyssal, Draconic
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 270 gp.


Social Check DCs


Sarah Brady, Female Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, she wears a grey shirt with thin white vertical stripes and tan pants. Her hair, while still mostly golden, has prominent grey streaks. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She will rave to anyone who will listen. She plays an instrument quite well.

History: Born in a small village she learned the ways of the warrior from her father. While she appears to be a normal Human, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She has never given up on her singing dream.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she uses money and sex appeal to get what she needs

Ideals: Artistic, Fighting. Flaws: Ugly, Insane. Bonds: Poor. Occupation: Bookbinder

Voice: Old thin voice

Attributes [hide]

Sarah Brady, Female Human Sorcerer 1
Medium (6'0") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 16 (+3)12 (+1) 11 (+0)11 (+0)
Skills Arcana +3, Medicine +2
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 10 pp.


Social Check DCs


Delre Torunn, Female Dwarf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears an old set of leather armor, nicked and torn by the ravages of time and battle. She has wavy silver hair. Her amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: Born in the south to a Beggar, Delre learned a great deal about her father's area of expertise. Her father was a soldier and died while she was still young. Delre was left her father's suit of armor and trained in its use and care. She then took over the family business and is one of the better Beggar for hire.

Motivation: She wants nothing more than to rejoin the army; and sabotage a competitor

Ideals: Optimist. Flaws: Impulsive. Bonds: Job, Military. Occupation: Beggar

Voice: Relaxed voice

Attributes [hide]

Delre Torunn, Female Dwarf Sorcerer 1
Medium (3'9") Dwarf, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 15 (+2)10 (+0) 10 (+0)10 (+0)
Skills Investigation +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 40 gp.


Social Check DCs


Bathin Havoc, Male Tiefling [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is wearing a long, green, dusty cloak. His hair is black and curly. His face is covered beneath a completely black helmet.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Bathin was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wants to work out more often; and he is unsatisfied with his job

Ideals: Logical, Athletic. Bonds: Job, Poor, Criminal record. Occupation: Knight

Voice: Rhymes sentences (sorry)

Attributes [hide]

Bathin Havoc, Male Tiefling Sorcerer 1
Medium (5'1") Tiefling, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 16 (+3)13 (+1) 14 (+2)15 (+2)
Skills Deception +4, Medicine +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: Sard (60 gp). 1 Masterwork Light wooden shield.


Social Check DCs


Roondar Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: A 3'4" southern man, he wears an entirely tan suit with green socks and a vest with buckled shoes. He wears a colorful flower in his silver hair. His eyes are likewise blue.

Personality: He dislikes all the random violence that takes place in the south. Roondar is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He got into the Shepherd business at a young age. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Wants to open a new tavern.

Ideals: Pacifist. Flaws: Mundane. Bonds: Attractive, Family, Job. Occupation: Shepherd

Voice: Speaks in third person

Attributes [hide]

Roondar Horcusporcus, Male Gnome Sorcerer 1
Small (3'4") Gnome, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)8 (-1) 17 (+3)17 (+3)
Skills Intimidation +5, Stealth +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 3000 cp. Jade (40 gp).


Social Check DCs


Dûgza Cholmondeley, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). He is bristling with hidden weapons, mostly halberds and warhammers. He has a very tight haircut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He hates Half-Orcs with a passion. As such he is filled with self loathing. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He served in the navy to pay for his family's outstanding loans. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Recently he has begun working with bootleggers and crooks.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he's attracted to the pc

Flaws: Insomniac, Racist. Bonds: Criminal record, Has a crush, Military. Occupation: Butcher

Voice: Sore throat, cough

Attributes [hide]

Dûgza Cholmondeley, Male Half-Orc Sorcerer 1
Medium (6'6") Half-Orc, True Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 11 (+0)10 (+0) 11 (+0)9 (-1)
Skills Animal Handling +2, History +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 700 sp. Lapis lazuli (16 gp).


Social Check DCs


Jane Brent, Female Human [Permalink]

Personal [hide]

Description: She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She is physically well-built. Her hair is long and white with streaks of golden, and is pulled back with small brown clips. She has several tiny aquamarine earrings on each ear.

Personality: She exudes charisma. She is a tour de force of persuasion. She always tries to repair and not replace. It was this mentality that drove her into the Navigator business.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Navigator arts, while her mother instructed her in etiquette, music and courtly manner. Jane was orphaned to a temple shortly after her birth. She was raised by the temple staff to care always for others above herself and to hold her god always in her heart. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She has a rivalry with the Church that dominates her actions; and she uses money and sex appeal to get what she needs

Ideals: Persistence, Philantrophist. Bonds: Rich, Attractive, Religious. Occupation: Navigator

Voice: Sleepy voice

Attributes [hide]

Jane Brent, Female Human Sorcerer 3
Medium (5'4") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)14 (+2) 10 (+0)16 (+3)
Skills Insight +2, Survival +2
Senses Passive Perception 10
Languages Common, Gnome, Druidic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: Just what you see.


Social Check DCs

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