Tricking Of Ivory, Female Tabaxi [Permalink]
Personal [hide]
Description: A middle-aged woman, she wears a brown costume with the symbols of the sun god on her torso, and is pretty ugly. Her black fur is thinning but still full. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep amber.
Personality: She likes to make people angry or surprised. She invites people to come help in her community garden.
History: When she was but 6 years old her parents immigrated from the north. She helped her father out around the business and became quite the natural. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Wants to open a new tavern.
Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Job. Occupation: Map Maker
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (4'11") Tabaxi, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 16 (+3) | 10 (+0) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: Red-brown spinel (40 gp).
Ishgha Allerton, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he is generally shirtless and showing off his tattooed chest. His golden hair has been sun bleached extensively. This amber eyed southerner is not easily forgotten.
Personality: Ishgha is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is lazy, self-centered, vain, and jealous.
History: Sold as a small child to a necromancer, Ishgha was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His childhood dream was to be a Barkeep, but he was a colossal failure. He's also a talented Barkeep, but doesn't like to broadcast it.
Motivation: Sabotage a competitor.
Ideals: Extrovert. Flaws: Selfish. Bonds: Mentor, Job. Occupation: Bookbinder
Voice: Hollow voice
Attributes [hide]
Medium (6'10") Half-Orc, Chaotic Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 15 (+2) | 10 (+0) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 70 gp.
Beast Fang, Male Tabaxi [Permalink]
Personal [hide]
Description: He dresses well, typically a more casual-formal manner. He wears a Stetson hat to cover his moderate length yellow fur. His green eyes dart from person to person.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Raised by wardens he was only a novice when orcs swooped upon their monastery and killed most of the order. A freak accident while working with his Doctor father left him crippled. Days after completing his studies, news broke out that his hometown was attacked by orcs. Beast was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the orcs.
Motivation: Revenge.
Ideals: Joker. Flaws: Disease. Bonds: Attractive, Religious, Enemies. Occupation: Mercenary
Voice: Dutch accent
Attributes [hide]
Medium (6'0") Tabaxi, Neutral Good (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 13 (+1) | 5 (-3) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 2000 cp.
Dagger In Woods, Male Tabaxi [Permalink]
Personal [hide]
Description: This slender man stands about 5'11". He is dressed in earthy colors with a pastel and white handkerchief worn on his right side. His fur is cut close to his head. He has a dull look in his green eyes.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is skeptical of what others tell him and is slow to trust.
History: He got into the Mercenary business at a young age. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He struck the Mercenary job and began his own company from there.
Motivation: He has money and likes to spend it; and sabotage a competitor
Flaws: Shy. Bonds: Guardian, Job, Rich. Occupation: Mercenary
Voice: Nasally tone
Attributes [hide]
Medium (5'11") Tabaxi, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 12 (+1) | 12 (+1) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 600 sp. 4 Smokesticks.
Valanthe Othronus, Female Half-Elf [Permalink]
Personal [hide]
Description: A plain young-adult woman, she wears a yellow vest with golden trim over her white shirt. Her black leather gloves and pants are well-kept, and her yellow boots flare out at the collars. Her blonde hair is long and unkept. Her thin eyebrows rest above her beady green eyes.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: When she was but 7 years old her parents immigrated from the south. Valanthe abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She moves from town to town, unable to find a place to settle.
Motivation: Meet up once more with her childhood friend; and wants a kiss
Flaws: Ugly, Cynical. Bonds: Adventurer, Has a crush, Immigrant. Occupation: Banker
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'6") Half-Elf, Lawful Good (CR 1)
Armor Class 10
Hit Points 8 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 18 (+4) | 9 (-1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Just what you see.
Fargas Glenfellow, Male Halfling [Permalink]
Personal [hide]
Description: He has the majority of his body covered in plate. He carries with him a set of rapiers, each one with a opal on the hilt. He only wears one on his belt and the other on his back. His silver hair, when down, is lengthy. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is a great chef.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Brilliant and gifted he never wanted to apply himself. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Fargas fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to get a good night's sleep
Ideals: Fighting, Gifted. Flaws: Insomniac, Selfish. Occupation: Marshal
Voice: Farmer accent
Attributes [hide]
Small (3'2") Halfling, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 15 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 9 (-1) | 14 (+2) | 13 (+1) | 17 (+3) | 14 (+2) |
Senses Passive Perception 15
Languages Common, Halfling, Orc
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 | 0 |
Possessions: 100 gp.
Patrick Addington, Male Human [Permalink]
Personal [hide]
Description: This southern man wears suspenders and grey workpants. His shirt is red, and he wears a heavy grey leather apron most of the time. His clothes are grease stained in places. His golden hair has been sun bleached extensively. His fierce amber eyes like to dwell on things.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. When money was particularly tight he was walking through alleys when he overheard a Interpreter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He left for the south, certain he would find work there.
Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions
Ideals: Joker, Optimist. Bonds: Poor, Immigrant, Religious. Occupation: Interpreter
Voice: pre-pubescent
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 10 (+0) | 10 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 50 gp. 1 Banded mail.
Roondar Garrick, Male Gnome [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears tight fighting clothing, which leaves very little to the imagination. He has dyed his greying blonde hair a little too much giving a sharp blonde color. His skin is flawless and his gray eyes scan people very quickly.
Personality: He never swears and excessively uses polite adverbs when speaking. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: He was born several months after his father was called into army service. He was an athlete and attended two major summer competitions. He never won. Since then, he has sought to make the best of life.
Motivation: Wants to have a good time and be beloved; and he wants nothing more than to rejoin the army
Ideals: Fighting, Athletic, Optimist. Bonds: Attractive, Military. Occupation: Spy
Voice: Soothing and warm
Attributes [hide]
Small (3'8") Gnome, True Neutral (CR 2)
Armor Class 14
Hit Points 12 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 16 (+3) | 9 (-1) | 10 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +0 / 1d6-2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 2000 sp. Tiger eye turquoise (10 gp). Emerald (500 gp). Tourmaline (80 gp).
Ghesh Akambherylliax, Male Dragonborn [Permalink]
Personal [hide]
Description: He likes to wear ponchos typically of a light green in addition to tight pants. He carries with him a set of swords, each one with a jet on the hilt. He only wears one on his belt and the other on his back. His bronze crest is singed and shortened. His eyes are likewise red. His teeth are yellowed and unaligned.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He does suffer from mild PTSD, and the sight of orcs may trigger it at times.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He was recently attacked on the road and savagely beaten by bandits.
Motivation: His name or reputation has been wronged in the past by orcs, and he desires to right it.
Ideals: Fighting. Flaws: Ugly, Antagonistic, Disease. Bonds: Enemies, Rich. Occupation: Mason
Voice: Jamaican accent
Attributes [hide]
Medium (6'7") Dragonborn, Neutral Good (CR 2)
Armor Class 10
Hit Points 5 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 9 (-1) | 11 (+0) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 200 gp.
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