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NPC Generator

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Advanced [show]


Leshanna Rothenel, Female Elf [Permalink]

Personal [hide]

Description: She is in excellent shape and wears clothing that is held on in multiple layers but all of it is in poor condition. She sports silver long hair. She has amber eyes and a blue hat with a pastel feather.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.

History: Born to a pair of adventurers, Leshanna grew up listening to her father's many stories. From there she went from mercenary job to mercenary job. Due to her spouse's obsession with being a Mason they were divorced and she won custody of their son. She worked as a Spice Merchant, and she later adopted a second son.

Motivation: She has passion for adventuring and risk; and regain custody of her son

Ideals: Athletic. Flaws: Ugly. Bonds: Poor, Family, Adventurer. Occupation: Spice Merchant

Voice: Strong lisp

Attributes [hide]

Leshanna Rothenel, Female Elf Sorcerer 1
Medium (4'8") Elf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)8 (-1) 5 (-3)11 (+0)
Skills Arcana +1, Athletics +2
Senses Passive Perception 7
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1000 cp.


Social Check DCs


Alvyn Folkor, Male Gnome [Permalink]

Personal [hide]

Description: He is in excellent shape and wears baggy blue pantaloons and a grey scarf. With a patchy blonde beard and wild blonde hair. His gray eyes dart from person to person.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He never wears the same outfit twice, unless he absolutely has to.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His first spouse was a Junk Dealer, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has been saving his money to try and buy his brother's freedom.

Motivation: His relatives are trying to arrange a marriage; and wants to raise his children well

Ideals: Athletic, Joker, Artistic. Bonds: Military, Family. Occupation: Carter

Voice: Smooth and feminine

Attributes [hide]

Alvyn Folkor, Male Gnome Sorcerer 2
Small (3'3") Gnome, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 14 (+2)15 (+2) 12 (+1)12 (+1)
Skills Medicine +3, Stealth +2
Senses Passive Perception 11
Languages Common, Gnome, Undercommon, Terran
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 380 gp. 2 Holy water.


Social Check DCs


Aramil Berevan, Male Elf [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His blonde hair is long and unkept. His face is scarred and worn.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Aramil was raised in a hard working conservative environment. A gypsy cursed him at a young age, leading to his ugly appearance. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Balancing his hectic life and new Dyer responsibilities is difficult.

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Job. Occupation: Dyer

Voice: Russian accent

Attributes [hide]

Aramil Berevan, Male Elf Sorcerer 1
Medium (4'7") Elf, True Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)6 (-2) 16 (+3)15 (+2)
Skills Perception +5, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 2000 cp.


Social Check DCs


Hethress Raghthroknaar, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears rags and sports a simple walking cane. She carries with her a set of ceremonial daggers on her belt, each one with a amethyst on the hilt. She wears a colorful flower in her black crest. Her gold unseeing eyes seem to look past you.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She is a very good compulsive liar and kleptomaniac.

History: She was born to a criminal king-pin and mafia family A freak accident while working with her Engraver father left her crippled. Recently she has begun working with bootleggers and crooks.

Motivation: She has decided she is irredeemable.

Ideals: Fighting, Justice. Flaws: Disease. Bonds: Poor, Attractive, Criminal record. Occupation: Animal Trainer

Voice: Old thin voice

Attributes [hide]

Hethress Raghthroknaar, Female Dragonborn Sorcerer 3
Medium (6'3") Dragonborn, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 4 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 7 (-2)14 (+2) 11 (+0)15 (+2)
Skills Animal Handling +2, Athletics +4
Senses Passive Perception 10
Languages Common, Gnome, Celestial
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 90 pp.


Social Check DCs


Millicent Clapham, Female Human [Permalink]

Personal [hide]

Description: This malnourished woman wears a brown shirt, with a black mid length skirt with black tights and flats, usually wearing a coat over them. Her hair is long and brown with streaks of red, and is pulled back with small brown clips. She wears a mask on her face.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: Born the oldest of a large religious northern family, she was no stranger to responsibility. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. Due to her spouse's obsession with being a Navigator they were divorced and she won custody of their daughter. She worked as a Gardener, and she later adopted a second daughter.

Motivation: She is a bit of a kleptomaniac; and a rival would like her out of the picture

Ideals: Joker. Bonds: Poor, Religious, Criminal record, Family. Occupation: Gardener

Voice: Jittery and nervous

Attributes [hide]

Millicent Clapham, Female Human Sorcerer 3
Medium (5'10") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 17 (+3)13 (+1) 9 (-1)11 (+0)
Skills Arcana +3, History +3
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 2900 sp.


Social Check DCs


Beloril Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has relatively light skin and is very physically imposing due to his abundance of muscles. He has a very tight haircut. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: Eccentric and domineering, Beloril will drive conversation. He does not believe in violence as a means to an end. He is a dedicated Blacksmith but believes his peers are too gung-ho.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He ran away from his former home and has been making his living as a Blacksmith for the past few years.

Motivation: He has a rivalry with the Church that dominates his actions; and balancing his hectic life and new blacksmith responsibilities is difficult

Ideals: Extrovert, Pacifist. Bonds: Attractive, Religious, Job. Occupation: Blacksmith

Voice: Speaks like tongue is numb

Attributes [hide]

Beloril Dankil, Male Dwarf Sorcerer 2
Medium (4'0") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 5 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)17 (+3) 14 (+2)10 (+0)
Skills Religion +5, Stealth +3
Senses Passive Perception 12
Languages Common, Dwarven, Goblin, Undercommon, Auran
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364000000

Possessions: Deep blue spinel (400 gp). Deep blue spinel (400 gp). 1 Half-Plate.


Social Check DCs


Fallthra Bloodkith, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She is generally well dressed albeit a few years behind the times. Her chestnut hair is wavy and long. Her amber eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is mildly Dwarf supremacist, though she does not identify as such. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: Born to a poor family in the city she treasured whatever gifts she got. When money was particularly tight she was walking through alleys when she overheard a Hunter hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She's since become an addict/alcoholic.

Motivation: Elven compassion; and wants to open a new tavern

Flaws: Addict, Racist, Forgetful. Bonds: Attractive, Poor. Occupation: Hunter

Voice: Speaks with squeezed throat

Attributes [hide]

Fallthra Bloodkith, Female Dwarf Sorcerer 1
Medium (3'11") Dwarf, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 17 (+3)11 (+0) 7 (-2)5 (-3)
Skills Acrobatics +2, Religion +2
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 5000 cp. Smoky quartz (80 gp).


Social Check DCs


Gurdis Fireforge, Female Dwarf [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She is dressed in earthy colors with a brown and yellow handkerchief worn on her right side. Her auburn hair is long and unkept. She has a tattooed face.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She would rather hide behind her crafts than deal with other people.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She has chosen to use the inheritance that was left to her frivolously. She now mingles about in high society.

Motivation: Money/treasure; and she is greedy

Ideals: Gifted, Artistic. Flaws: Ugly, Shy. Bonds: Slave, Rich. Occupation: Roofer

Voice: Irish accent

Attributes [hide]

Gurdis Fireforge, Female Dwarf Sorcerer 2
Medium (4'3") Dwarf, Neutral Good (CR 2)
Armor Class 9
Hit Points 5 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 11 (+0)10 (+0) 8 (-1)12 (+1)
Skills Athletics +2, Sleight of Hand +1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 1 Masterwork Common Ranged Weapon.


Social Check DCs


Flame Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a mite stocky and wears just a brown suit. He sports a flattop fur cut. His otherwise smooth face is marked with small tiny scars.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: The child of eastern immigrants he idolized his mother. His parents enrolled him in a Sorcerer school at a young age so that he could practice his necromantic talents. He was granted necromantic powers by his dying brother.

Motivation: He's in love; and wants to have a good time and be beloved

Ideals: Optimist, Gifted. Bonds: Family, Immigrant, Has a crush. Occupation: Animal Trainer

Voice: Sighs a lot, exhausted

Attributes [hide]

Flame Candle, Male Tabaxi Sorcerer 1
Medium (6'5") Tabaxi, Neutral Good (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 10 (+0)8 (-1) 15 (+2)10 (+0)
Skills Nature +1, Persuasion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 50 gp. 1 Buckler.


Social Check DCs

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