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NPC Generator

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Advanced [show]


Dustin Bradford, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears tattered old clothes. He wears a deerstalker hat to cover his moderate length blonde hair. He wears a mask on his face.

Personality: Dustin wants to be seen as a stoic, levelheaded, noble Sorcerer, so he tries to act the part. He does a good job, for the most part... He is obsessed with finding treasure.

History: He was born several months after his mother was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To reunite with his old friends; and meet up once more with his childhood friend

Ideals: Disciplined. Flaws: Ugly. Bonds: Adventurer, Military. Occupation: Map Maker

Voice: Laughs frequently while speaking

Attributes [hide]

Dustin Bradford, Male Human Sorcerer 1
Medium (5'10") Human, True Neutral (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 11 (+0)11 (+0) 11 (+0)11 (+0)
Skills Performance +2, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 2000 cp. Moonstone (40 gp).


Social Check DCs


Manfred Soames, Male Human [Permalink]

Personal [hide]

Description: He wears baggy brown pantaloons and a black scarf. His attire stands in sharp contrast to his shield, which is beautifully polished and possesses an ornate carving of a clover on it. His hair is always cut to a buzz. He is very pretty but has cold, dead eyes.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He is the product a well kept family trust fund and as such has never really known need. Through the years after Manfred was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Manfred's father didn't care for him much, and the feeling was mutual. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: His relatives are trying to arrange a marriage.

Flaws: Disease, Antagonistic. Bonds: Attractive, Family, Rich. Occupation: Sailor

Voice: Timid voice

Attributes [hide]

Manfred Soames, Male Human Sorcerer 2
Medium (5'11") Human, Lawful Good (CR 2)
Armor Class 9
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 16 (+3)12 (+1) 13 (+1)14 (+2)
Skills Medicine +3, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: Tourmaline (80 gp). Red garnet (80 gp).


Social Check DCs


Joan Marlee, Female Human [Permalink]

Personal [hide]

Description: This late middle aged woman dresses in brown turtlenecks beneath a green coat with white slacks and is in decent physical shape. Her silver hair is long and unkept. Her gray eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: She got into the Dyer business at a young age. Her childhood dream was to be a Scribe, but she was a colossal failure. She then took over the family business and is one of the better Dyer for hire.

Motivation: Further expansion of business.

Flaws: Ugly, Addict, Antagonistic. Bonds: Job, Mentor. Occupation: Dyer

Voice: Eastern European accent

Attributes [hide]

Joan Marlee, Female Human Sorcerer 1
Medium (4'7") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 10 (+0)11 (+0) 15 (+2)15 (+2)
Skills Intimidation +4, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 60 gp. Golden pearl (50 gp).


Social Check DCs


Eldeth Aranore, Female Dwarf [Permalink]

Personal [hide]

Description: She is in excellent shape and wears bulky brown painted plate armor. She wears her black hair down. Her face is scarred and worn.

Personality: She speaks before she thinks and is too direct. She takes great joy in being the best Tailor in town.

History: Born in the east to a Tailor, Eldeth learned a great deal about her father's area of expertise. She was an apprentice working in her father's forge. She became a Tailor soon after.

Motivation: Wants to open a new tavern.

Ideals: Athletic, Logical. Flaws: Ugly, Impulsive. Bonds: Job. Occupation: Tailor

Voice: Jamaican accent

Attributes [hide]

Eldeth Aranore, Female Dwarf Sorcerer 1
Medium (3'11") Dwarf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 9 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 20 (+5)9 (-1) 15 (+2)6 (-2)
Skills Perception +4
Senses Passive Perception 14
Languages Dwarven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 130 gp. Golden pearl (160 gp).


Social Check DCs


Eridred Trueblood, Female Dwarf [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right hand, she wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her black hair is long and unkept. She has several tiny topaz earrings on each ear.

Personality: She likes to make people angry or surprised. She receives visions of the future at random moments

History: She comes from a rich western family. Her divine abilities were realized during a raid on her village. She was granted divine powers by her dying sister.

Motivation: Money/treasure.

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Rich. Occupation: Bookbinder

Voice: Strong lisp

Attributes [hide]

Eridred Trueblood, Female Dwarf Sorcerer 2
Medium (4'3") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 5 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 9 (-1)13 (+1) 12 (+1)7 (-2)
Skills Acrobatics +3, Religion +3
Senses Passive Perception 11
Languages Common, Dwarven, Infernal
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 100 pp. Jade (150 gp). Black pearl (600 gp). 1 Breastplate.


Social Check DCs


Althaea Rothenel, Female Elf [Permalink]

Personal [hide]

Description: A 5'2" northern woman, she wears a blue costume with the symbols of strength on her torso. Her hair, while still mostly chestnut, has prominent grey streaks. She has several tiny ruby earrings on each ear.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She is lazy, self-centered, vain, and jealous.

History: Althaea lived on a farm with her mother, near the main road leading to a nearby town. When Althaea reached her early adolescence her Elf mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She has been saving her money to try and buy her brother's freedom.

Motivation: Doesn't want to be a Brewer and was forced into it by her family; and find a way to reverse the transformation of her brother

Flaws: Antagonistic, Selfish. Bonds: Rich, Family, Military. Occupation: Brewer

Voice: Soothing and warm

Attributes [hide]

Althaea Rothenel, Female Elf Sorcerer 1
Medium (5'2") Elf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)16 (+3) 10 (+0)8 (-1)
Skills Athletics +4, Nature +5
Senses Passive Perception 10
Languages Common, Elven, Terran, Sylvan, Giant
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 5000 cp.


Social Check DCs


Ogbur Stansfield, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with white lining and desert motifs. He carries with him a set of clubs, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. He wears a feathered hat to cover his moderate length golden hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Ogbur hails from a village terrorized by goblins. From his teen years he was always beautiful and desirable, so people have always doted on him. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: Many goblins want him driven away; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Insomniac, Addict. Bonds: Enemies, Attractive. Occupation: Mercenary

Voice: Slow speaker

Attributes [hide]

Ogbur Stansfield, Male Half-Orc Sorcerer 1
Medium (5'7") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 8 (-1)14 (+2) 12 (+1)9 (-1)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 11
Languages Common, Orc, Dwarven, Halfling
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 5000 cp. 1 Masterwork Common Melee.


Social Check DCs


Decarabia Chaos, Female Tiefling [Permalink]

Personal [hide]

Description: She is wearing colorful clothing, dressed as a Spice Merchant. She carries a battered longbow and tarnished greataxe as well. She has moderate length black hair. Her fierce silver eyes like to dwell on things.

Personality: She speaks before she thinks and is too direct. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: She comes from a rich northern family. At a young age her father died while driving off some illithids. Her mother being the stubborn sort decided to stay and helped train her in greataxe use. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Wants a kiss; and a need for knowledge about a nearby landmark

Ideals: Fighting. Flaws: Impulsive. Bonds: Rich, Enemies, Adventurer, Has a crush. Occupation: Spice Merchant

Voice: French accent

Attributes [hide]

Decarabia Chaos, Female Tiefling Sorcerer 3
Medium (6'2") Tiefling, Chaotic Good (CR 3)
Armor Class 12
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)8 (-1) 12 (+1)13 (+1)
Skills Insight +3, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 7000 cp. Eye agate (13 gp). 1 Masterwork Common Melee.


Social Check DCs


Aerdeth Koehlanna, Male Elf [Permalink]

Personal [hide]

Description: He sports tan clothing, slightly heavier than average wear. He carries with him a set of scythes, each one with a amber on the hilt. He only wears one on his belt and the other on his back. His black hair is drawn into a tight pony tail with a clover scrunchie. His skin is flawless and his amber eyes scan people very quickly.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Through the years after Aerdeth was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Aerdeth's mother didn't care for him much, and the feeling was mutual. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes

Ideals: Fighting, Impeccable. Flaws: Antagonistic, Disease. Bonds: Attractive. Occupation: Sage

Voice: Timid voice

Attributes [hide]

Aerdeth Koehlanna, Male Elf Sorcerer 2
Medium (4'11") Elf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)10 (+0) 15 (+2)13 (+1)
Skills Deception +3, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 3000 cp. 1 Masterwork Common Melee.


Social Check DCs

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