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NPC Generator

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Advanced [show]


Frug Murnig, Male Gnome [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He is an epitome of beauty. His hair is cut close to his head. His eyes are violet and he is always smoking a pipe.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: The child of northern immigrants he idolized his mother. Because his mother participated in the massacre of their homeland, gnolls burned their ranch to the ground and forced them out. He was preparing to flee to the north, but the outbreak of war prevented him and his father from journeying north to reunite his family. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Find a way to reverse the transformation of his brother; and revenge

Ideals: Philantrophist. Bonds: Attractive, Enemies, Immigrant, Adventurer, Family. Occupation: Servant

Voice: Jittery and nervous

Attributes [hide]

Frug Murnig, Male Gnome Sorcerer 2
Small (3'7") Gnome, Neutral Good (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 11 (+0)15 (+2) 12 (+1)13 (+1)
Skills Athletics +1, Intimidation +3
Senses Passive Perception 11
Languages Common, Gnome, Orc, Undercommon
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 1400 sp.


Social Check DCs


Trail In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She prefers to wear flannel. She wears her red fur up. Her copper eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Tailor arts, while her mother instructed her in etiquette, music and courtly manner. A freak accident while working with her Butcher father left her crippled. Days after completing her studies, news broke out that her hometown was attacked by goblins. Trail was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the goblins.

Motivation: Money/treasure; and someone believes her a fraud

Ideals: Athletic, Disciplined. Flaws: Disease. Bonds: Enemies, Rich. Occupation: Tailor

Voice: Rolls R's

Attributes [hide]

Trail In the Wind, Female Tabaxi Sorcerer 1
Medium (5'3") Tabaxi, Chaotic Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)17 (+3) 16 (+3)11 (+0)
Skills Deception +2, Persuasion +2
Senses Passive Perception 13
Languages Common, Goblin, Draconic, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: 30 gp. 2 Holy water.


Social Check DCs


Delg Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: He is renowned for his bright brown suits and hats. With a patchy black beard and wild black hair. He wears round tiny glasses practically rammed into his face.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born in a small island village. Delg liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He now spends his time doing works of charity.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he has comitted a past crime that haunts him to this day

Ideals: Philantrophist. Flaws: Shy, Antagonistic. Bonds: Nature, Criminal record. Occupation: Servant

Voice: Hard of hearing, loud

Attributes [hide]

Delg Eversharp, Male Dwarf Sorcerer 1
Medium (4'3") Dwarf, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 11 (+0)7 (-2) 15 (+2)11 (+0)
Skills Animal Handling +4, Religion +0
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 60 gp.


Social Check DCs


Daar Orexijandilin, Female Dragonborn [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Dragonborn, and stands approximately 6'2". She wears tight fighting clothing, which leaves very little to the imagination, and her gloved hand is found clutching a club. She wears her copper crest up. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her gold eyes.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: She was born blind and as such lacked many opportunities for work. Cursed with a spirit at a very young age, Daar has worked very hard to control her curse. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: Her religion dominates her actions; and she is compelled to act according to her religious beliefs

Ideals: Fighting, Disciplined. Flaws: Disease. Bonds: Attractive, Religious. Occupation: Animal Trainer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Daar Orexijandilin, Female Dragonborn Sorcerer 3
Medium (6'2") Dragonborn, Neutral Good (CR 3)
Armor Class 11
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)12 (+1) 14 (+2)15 (+2)
Skills Investigation +3, Nature +3
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: Pink pearl (80 gp). Fiery yellow corundum (600 gp).


Social Check DCs


Irann Galanodel, Female Elf [Permalink]

Personal [hide]

Description: 4'7" and muscular, this western woman wears skinny pants and wears a blue and brown robe with the hood down. Her golden hair is drawn into a tight pony tail with a dagger scrunchie. Her blue unseeing eyes seem to look past you.

Personality: She is calm most of the time but flees social interaction. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born in the west her family was never financially stable. Cursed with vampirism at a very young age, Irann has worked very hard to control her curse. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: Wants to work out more often.

Ideals: Athletic, Extrovert. Flaws: Disease, Shy. Bonds: Poor. Occupation: Guard

Voice: Uses sign language

Attributes [hide]

Irann Galanodel, Female Elf Sorcerer 1
Medium (4'7") Elf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)17 (+3) 14 (+2)15 (+2)
Skills Deception +4, Insight +4
Senses Passive Perception 12
Languages Common, Elven, Giant, Ignan, Druidic
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: 6000 cp.


Social Check DCs


Bathin Moral, Male Tiefling [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He prefers to wear green clothing when he does not wear armor. His brown hair is still thick. His face is covered beneath a completely black helmet.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Born to a pair of adventurers, Bathin grew up listening to his mother's many stories. He moved from fad to fad and when he turned 15 he discovered dancing. He is searching for what he claims is his rightful reward.

Motivation: He's looking for his big break.

Ideals: Optimist, Artistic. Bonds: Adventurer. Occupation: Bounty Hunter

Voice: Loud with bravado

Attributes [hide]

Bathin Moral, Male Tiefling Sorcerer 1
Medium (6'2") Tiefling, Lawful Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)15 (+2) 16 (+3)18 (+4)
Skills Perception +5, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Auran, Aquan
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 20 pp. 1 Masterwork Common Melee.


Social Check DCs


Dadalan Shestendeliath, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His black crest is still thick. He wears crescent spectacles with a black brim.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Dadalan was born the youngest of three triplets. He has had some formal dancing training, and achieved minor success. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To reunite with his absent mother.

Ideals: Justice, Artistic. Flaws: Antagonistic. Bonds: Family. Occupation: Weaver

Voice: Deep voice with rolling R's

Attributes [hide]

Dadalan Shestendeliath, Male Dragonborn Sorcerer 1
Medium (6'8") Dragonborn, Neutral Evil (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 17 (+3)13 (+1) 12 (+1)12 (+1)
Skills Acrobatics +3, Performance +3
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: Just what you see.


Social Check DCs


Luthra Miggledy, Female Gnome [Permalink]

Personal [hide]

Description: 3'1" and muscular, this eastern woman wears a custom-built plate barding that's adorned with blue lining and desert motifs. Her long white hair reaches down to her waist. Her green eyes dart from person to person.

Personality: She dislikes all the random violence that takes place in the east. When she's not drinking or sleeping the drinks off, she's doing singing.

History: She was born to a criminal king-pin and mafia family When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She has never given up on her singing dream.

Motivation: Seeks redemption.

Ideals: Athletic, Pacifist, Artistic. Flaws: PTSD. Bonds: Criminal record. Occupation: Crown-heir

Voice: Prounounces S like Z

Attributes [hide]

Luthra Miggledy, Female Gnome Sorcerer 2
Small (3'1") Gnome, True Neutral (CR 2)
Armor Class 10
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 14 (+2)12 (+1) 13 (+1)9 (-1)
Skills Nature +3, Persuasion +1
Senses Passive Perception 11
Languages Common, Gnome, Giant
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 170 gp.


Social Check DCs


Aura Running, Male Tabaxi [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He wears his gray fur up. He has gleaming, smiling copper eyes.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Aura was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Actor. He bought a nunchaku and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He loathes his own lifestyle; and wants to open a new tavern

Ideals: Optimist. Flaws: Depressed. Bonds: Rich, Job, Nature. Occupation: Actor

Voice: Low range voice

Attributes [hide]

Aura Running, Male Tabaxi Sorcerer 1
Medium (5'8") Tabaxi, Chaotic Good (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 8 (-1)15 (+2) 8 (-1)15 (+2)
Skills Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Goblin, Orc
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 100 gp.


Social Check DCs

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