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NPC Generator

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Advanced [show]


Nordak Trueblood, Male Dwarf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears tight fitting clothing which further accentuates his frame. His hair is cut close to his head. He has violet eyes and a brown hat with a tan feather.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is able to make almost anything out of random pieces of junk.

History: His parents moved while he was still in utero so he is the first generation to be born here. Nordak was born on a far western plains where he grew up under the tutelage of his mother, an expert Locksmith. He left for the west, certain he would find work there.

Motivation: Wants to work out more often; and he is compelled to act according to his religious beliefs

Ideals: Athletic, Fighting, Gifted. Bonds: Attractive, Immigrant, Religious. Occupation: Locksmith

Voice: pre-pubescent

Attributes [hide]

Nordak Trueblood, Male Dwarf Sorcerer 2
Medium (4'1") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 16 (+3)9 (-1) 9 (-1)7 (-2)
Skills Athletics +4, Stealth +3
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 210 gp.


Social Check DCs


Crampernap Fabblestabble, Male Gnome [Permalink]

Personal [hide]

Description: He wears a tan shirt, with a yellow mid length shorts with yellow tights and flats, usually wearing a coat over them. He has a moderate pudge and is not very fit. He has no hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He does not believe in betrayal or weakness as things to be tolerated. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Crampernap is combative with any and all who dare try his patience in the slightest.

History: Crampernap was raised in a hard working conservative environment. A gypsy cursed him at a young age, leading to his ugly appearance. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He wants nothing more than to rejoin the army; and he wants to meet his childhood hero

Ideals: Justice. Flaws: Ugly. Bonds: Job, Adventurer, Military. Occupation: Engraver

Voice: Irish accent

Attributes [hide]

Crampernap Fabblestabble, Male Gnome Sorcerer 2
Small (3'6") Gnome, Neutral Good (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)9 (-1) 15 (+2)11 (+0)
Skills Religion +1, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 sp.


Social Check DCs


Traulam Othronus, Female Elf [Permalink]

Personal [hide]

Description: This tall, slender woman wears an entirely blue suit with black socks and a vest with buckled shoes. Her white hair is kept up in a ponytail inside a deerstalker hat. She has gleaming, smiling gray eyes.

Personality: She is witty, but her monotone delivery comes off as unnerving She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: She is the product a well kept family trust fund and as such has never really known need. She found a children's book about a Elf Sorcerer who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She now mingles about in high society.

Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and she has money and likes to spend it

Ideals: Joker. Flaws: Impulsive, Greedy. Bonds: Rich, Adventurer. Occupation: Body Guard

Voice: Hard of hearing, loud

Attributes [hide]

Traulam Othronus, Female Elf Sorcerer 1
Medium (5'4") Elf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)10 (+0) 9 (-1)14 (+2)
Skills Animal Handling +1, Persuasion +4
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 3000 cp. Peridot (60 gp).


Social Check DCs


Artin Rumnaheim, Female Dwarf [Permalink]

Personal [hide]

Description: She is a husky woman, who is generally well dressed albeit a few years behind the times. Her auburn hair is smooth and relatively long. Her amber eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Through the years after Artin was born, her mother became increasingly distant from her family, instead choosing to pursue power in the west. Artin's mother didn't care for her much, and the feeling was mutual. She was granted martial powers by her dying sister.

Motivation: Money/treasure; and she's repulsed by the pc

Ideals: Opinionated, Gifted. Flaws: Addict, Antagonistic. Bonds: Attractive. Occupation: Stableman

Voice: Complex vocabulary, royal

Attributes [hide]

Artin Rumnaheim, Female Dwarf Sorcerer 3
Medium (4'0") Dwarf, Lawful Evil (CR 3)
Armor Class 10
Hit Points 14 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)12 (+1) 5 (-3)12 (+1)
Skills Animal Handling -1, Sleight of Hand +2
Senses Passive Perception 7
Languages Common, Dwarven, Terran
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 2100 sp. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Uthemar Ofandrus, Male Elf [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears dark leathers with embroidery. His whole body is exceptionally muscular. He has red hair. His eyes are likewise gray.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is frequently practicing swordplay.

History: He served in the navy to pay for his family's outstanding loans. He moved from fad to fad and when he turned 15 he discovered poetry. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Obtaining odd cultural Tabaxi artifacts is his passion; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Artistic. Bonds: Immigrant, Military, Adventurer. Occupation: Shoemaker

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Uthemar Ofandrus, Male Elf Sorcerer 2
Medium (4'11") Elf, Lawful Neutral (CR 2)
Armor Class 14
Hit Points 0 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 5 (-3)13 (+1) 13 (+1)12 (+1)
Skills Investigation +3, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Elven, Halfling
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: Red-brown spinel (80 gp). Coral (80 gp). Amber (80 gp).


Social Check DCs


Karash Halsey, Male Half-Orc [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has a slight overbite and is overall scrawny. His brown hair is knotted and matted. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He also has developed a complete distrust of the Merchant profession.

History: Born in a small village he learned the ways of the warrior from his father. His father was very strict, and drilled into him lessons on being the perfect gentleman. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Karash fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to raise his children well.

Ideals: Impeccable, Fighting. Bonds: Rich, Job, Family. Occupation: Sculptor

Voice: Italian accent

Attributes [hide]

Karash Halsey, Male Half-Orc Sorcerer 1
Medium (6'10") Half-Orc, Neutral Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)6 (-2) 9 (-1)8 (-1)
Skills Persuasion +1, Stealth +4
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 6000 cp. Rhodochrosite (13 gp). 1 Chain shirt.


Social Check DCs


Caramip Nackle, Female Gnome [Permalink]

Personal [hide]

Description: She is wearing a tight tan one piece outfit complete with pants, hood, and a cape. She has a very tight haircut. She tend to wears goggles to shield her eyes.

Personality: She is very quiet and rarely speaks above a whisper. She feeds upon the attention of others.

History: She was born blind and as such lacked many opportunities for work. Cursed with a spirit at a very young age, Caramip has worked very hard to control her curse. Some 8 years later her spouse died after the birth of her son. Heartbroken, Caramip never married again. Instead she focused her life to raising her son whom she trained as her father had trained her before.

Motivation: Wants a kiss; and wants her loneliness to end

Flaws: Shy, Disease. Bonds: Attractive, In love, Has a crush. Occupation: Miner

Voice: Eastern European accent

Attributes [hide]

Caramip Nackle, Female Gnome Sorcerer 1
Small (3'2") Gnome, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 13 (+1)14 (+2) 14 (+2)11 (+0)
Skills Athletics +4, Religion +4
Senses Passive Perception 12
Languages Common, Gnome, Abyssal, Goblin
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 1 Masterwork Uncommon Weapon.


Social Check DCs


Adrie Mellerelel, Female Elf [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears a simple tan robe with white stripes complete with hood. Her red hair is slicked back into a classic pompadour. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her amber eyes.

Personality: Eccentric and domineering, Adrie will drive conversation. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Adrie was born the youngest of three triplets. Brilliant and gifted she never wanted to apply herself. She has been saving her money to try and buy her sister's freedom.

Motivation: Find a way to reverse the transformation of her sister; and wants to raise her children well

Ideals: Athletic, Extrovert, Gifted. Bonds: Attractive, Family. Occupation: Healer

Voice: Mousy voice

Attributes [hide]

Adrie Mellerelel, Female Elf Sorcerer 1
Medium (4'7") Elf, Lawful Good (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 9 (-1)10 (+0) 12 (+1)9 (-1)
Skills Acrobatics +2, Religion +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 700 sp.


Social Check DCs


Yvonne Cooper, Female Half-Elf [Permalink]

Personal [hide]

Description: This eastern woman is abnormally tall. She wears a shirt that is too small, which lets her gut show, with a ratty yellow coat over it. Her whole body is exceptionally muscular. Her hair, while still mostly silver, has prominent grey streaks. Her hazel eyes lackadaisically let the world flow into them.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She has a habit of throwing herself into exceedingly dangerous situations.

History: Born in the east her family was never financially stable. When money was particularly tight she was walking through alleys when she overheard a Animal Trainer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She moves from town to town, unable to find a place to settle.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Philantrophist. Flaws: Ugly, Impulsive. Bonds: Immigrant, Poor. Occupation: Animal Trainer

Voice: Switch between two voices

Attributes [hide]

Yvonne Cooper, Female Half-Elf Sorcerer 1
Medium (5'8") Half-Elf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)11 (+0) 12 (+1)10 (+0)
Skills Religion +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 200 sp. 1 Masterwork Common Melee.


Social Check DCs

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