Marbas Deft, Male Tiefling [Permalink]
Personal [hide]
Description: He stands about 6'7" and is wearing a long, black, dusty cloak. His right hand appears badly burned and disfigured. He wears his white hair down. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is very quiet and rarely speaks above a whisper. Marbas is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. While studying, he fell in love. They married and had a son. He now mingles about in high society.
Motivation: Wants to raise his children well; and he has money and likes to spend it
Flaws: Shy. Bonds: Attractive, Family, Rich, In love. Occupation: Priest
Voice: High pitched and raspy
Attributes [hide]
Medium (6'7") Tiefling, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 9 (-1) | 11 (+0) | 14 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Undercommon, Infernal
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: Rock crystal (70 gp).
Geoffrey Stapleton, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man is perpetually draped in fineries, but all of this concealed by his earthly robes.. He keeps his silver hair in a flapper bob. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He would rather hide behind his crafts than deal with other people.
History: He was born to a criminal king-pin and mafia family When Geoffrey reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He used his abilities to trick people and travel the world for free.
Motivation: A rival would like him out of the picture; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Criminal record, Military. Occupation: Cartwright
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'8") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 1 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 5 (-3) | 14 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Infernal, Giant
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 40 gp.
Daar Verthisathurgiesh, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears a well pressed and immaculate suit (or dress). She has a moderate pudge and is not very fit. Her crest is greying and her face has many wrinkles. Her gold eyes are slightly larger than normal.
Personality: She will rave to anyone who will listen. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: She was raised in a island tribe. Daar liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: She is not mentally stable, and does not behave rationally; and she is wracked by social anxiety
Flaws: Insane, Fearful, Mundane. Bonds: Nature. Occupation: Server
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Good (CR 1)
Armor Class 7
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 5 (-3) | 12 (+1) | 14 (+2) | 18 (+4) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Aquan, Draconic
Attacks Melee +4 / 1d4+2, Ranged -1 / 1d4-3, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: Just what you see.
Quick Of Passion, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears skinny pants and wears a pastel and green robe with the hood down. He carries a battered lance and tarnished shortspear as well. He has no fur. He wears crescent spectacles with a black brim.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.
History: Born to a Cartwright, his father struggled to pay the bills. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Quick fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to clean up the streets
Ideals: Fighting. Flaws: Ugly. Bonds: Guardian, Immigrant, Poor. Occupation: Ploughman
Voice: Aggressive tone
Attributes [hide]
Medium (6'6") Tabaxi, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 12 (+1) | 10 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 300 sp.
Kristryd Bloodkith, Female Dwarf [Permalink]
Personal [hide]
Description: This malnourished woman wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She has a very tight haircut. Her eyes are green and catlike.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She is a bit of a xeno-phobe, disliking non-Dwarves.
History: She was born a particularly ugly child, much to the horror of her parents. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.
Motivation: She's repulsed by the PC; and doesn't want to be a seamstress and was forced into it by her family
Flaws: Antagonistic, Racist, Ugly. Bonds: Poor, Family. Occupation: Seamstress
Voice: Cold and demanding tone
Attributes [hide]
Medium (4'3") Dwarf, Lawful Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 13 (+1) | 11 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 5000 cp. 1 Good lock.
Cloud Treat, Female Tabaxi [Permalink]
Personal [hide]
Description: She is scrawny and has patchy gray fur. She is typically in her Stableman uniform. She has a hunchback. Her gray fur is greasy and uncared for. Her amber eyes have a joyful gleam in them most of the time.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She also hits on women, regardless of circumstances.
History: She was born blind and as such lacked many opportunities for work. Cursed with unlife at a very young age, Cloud has worked very hard to control her curse. She now owns her own business.
Motivation: She wants to get laid; and she feels the way she acts is they only way to get by in the world
Ideals: Impeccable. Flaws: Ugly, Disease. Bonds: Job, Has a crush. Occupation: Stableman
Voice: Pronounces O like U
Attributes [hide]
Medium (6'2") Tabaxi, Neutral Evil (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 12 (+1) | 15 (+2) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven, Goblin
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 90 gp.
Delg Battlehammer, Male Dwarf [Permalink]
Personal [hide]
Description: Standing 4'5", this man typically wears brown cloth garments or leather armor. His red hair is smooth and relatively long. He wears round tiny glasses practically rammed into his face.
Personality: Stoic and calm, he prefers to meditate than take action. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: He was born the only child of a wealthy merchant. Delg liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a greatsword and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To share knowledge with the world; and wants to raise his children well
Ideals: Disciplined, Entrepeneur, Logical. Bonds: Family, Nature. Occupation: Fortune-teller
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (4'5") Dwarf, Lawful Evil (CR 4)
Armor Class 8
Hit Points 19 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 6 (-2) | 15 (+2) | 11 (+0) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 6 |
Possessions: 10 pp. 1 Minor magic item.
Cressel Idea, Male Tiefling [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a black shirt, with a red mid length shorts with red tights and flats, usually wearing a coat over them. His long black hair is drawn into a two foot long braid. His eyes are likewise black. His teeth are white and perfect.
Personality: While he acts the brute, he is far gentler than he would appear. He also is a firm believer in the manly ideal.
History: When he was but 3 years old his parents immigrated from the west. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Obtaining odd cultural Tiefling artifacts is his passion.
Ideals: Fighting. Flaws: Impulsive. Bonds: Immigrant, Attractive, Adventurer. Occupation: Miner
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'4") Tiefling, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 17 (+3) | 13 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 6000 cp. Pink pearl (40 gp). 1 Masterwork Common Melee.
Beloril Trueblood, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a tight fitting brown shirt and pants. His auburn hair is heavily combed to the right. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: Beloril was raised in a hard working conservative environment. Beloril abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature morningstar.
Motivation: His religion dominates his actions; and expand his business
Flaws: Greedy, Shy. Bonds: Job, Adventurer, Religious. Occupation: Blacksmith
Voice: Eastern European accent
Attributes [hide]
Medium (4'5") Dwarf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 11 (+0) | 16 (+3) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Abyssal, Gnoll, Gnome
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1 Climber’s kit.
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Their contribution stands as a beacon of hope for all adventurers!
