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NPC Generator

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Advanced [show]


Isabella Watson, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman dresses in collared shirts and wears a proper scarf over her head. She has a penchant for wearing a ring with an oversized emerald on her left hand. She wears a feathered hat to cover her moderate length chestnut hair. This hazel eyed southerner is not easily forgotten.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Sold as a small child to a slaver, Isabella was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature bastard sword.

Motivation: Money/treasure.

Ideals: Joker. Flaws: PTSD. Bonds: Rich, Adventurer, Mentor. Occupation: Courier

Voice: Thin and wheezing

Attributes [hide]

Isabella Watson, Female Half-Elf Sorcerer 3
Medium (5'3") Half-Elf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)17 (+3) 11 (+0)9 (-1)
Skills Performance +1, Survival +2
Senses Passive Perception 10
Languages Common, Elven, Abyssal, Infernal, Ignan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1365000000

Possessions: 16000 cp. 1 Chain shirt. 1 Half-Plate.


Social Check DCs


Ella Murnig, Female Gnome [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she does not wear sleeves and tends to eschew shirts when she can avoid it. She has styled her red hair well, parting it to the right. Her eyes are amber.

Personality: She loves telling others what to do and how they should feel about things. A true patriot, Ella would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: She was born into a rich family. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She became a Mortician soon after.

Motivation: She is terrified, and will act out of fear; and she is greedy

Ideals: Opinionated. Flaws: Fearful. Bonds: Military, Rich, Job. Occupation: Mortician

Voice: Stutters

Attributes [hide]

Ella Murnig, Female Gnome Sorcerer 2
Small (3'1") Gnome, Lawful Evil (CR 2)
Armor Class 13
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 17 (+3)17 (+3) 9 (-1)16 (+3)
Skills Insight +1, Stealth +4
Senses Passive Perception 9
Languages Common, Gnome, Aquan, Gnoll, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364000000

Possessions: 110 gp. 1 Half-Plate.


Social Check DCs


Galinndan Teinithra, Male Half-Elf [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He is well dressed, constantly wearing a yellow suit, brown shirt, and pastel tie, marred by chocolates. His hair is long and brown with streaks of chestnut, and is pulled back with small yellow clips. His beard is chestnut, braided, and well cared for. He wears a mask on his face.

Personality: Abrasive and pushy, he has a hard time making friends. He is a logical person and will generally grow upset if things defy logic and science.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He helped his mother out around the business and became quite the natural. He has never given up on his dancing dream.

Motivation: Wants to open a new tavern; and balancing his hectic life and new banker responsibilities is difficult

Ideals: Logical, Artistic. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Banker

Voice: Whispers

Attributes [hide]

Galinndan Teinithra, Male Half-Elf Sorcerer 1
Medium (5'3") Half-Elf, Neutral Good (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 10 (+0)13 (+1) 15 (+2)12 (+1)
Skills Athletics +3, Stealth +2
Senses Passive Perception 12
Languages Common, Elven, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 2000 cp.


Social Check DCs


Rimple Raulnor, Male Gnome [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His skin is fair and his fingers are delicate and long. He wears his hair in dreadlocks. His green eyes have a joyful gleam in them most of the time.

Personality: He has a massive crush on the younger sibling of the Bookbinder who has hired him part-time. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He comes from a rich eastern family. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Meet up once more with his childhood friend; and he is terrified, and will act out of fear

Flaws: Fearful. Bonds: Has a crush, Rich, Adventurer. Occupation: Bookbinder

Voice: Speaks in third person

Attributes [hide]

Rimple Raulnor, Male Gnome Sorcerer 1
Small (3'5") Gnome, True Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 13 (+1)11 (+0) 12 (+1)13 (+1)
Skills Acrobatics +2, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 200 sp.


Social Check DCs


Bidreked Argenthrixus, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a mite stocky and has a large green mantle and cape that has been intricately interwoven into his brown robe. He wears his white crest down. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his red eyes.

Personality: He is mildly Dragonborn supremacist, though he does not identify as such. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was raised in a white middle class family as the only child. He moved out north to avoid the crime he committed. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He has comitted a past crime that haunts him to this day; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Justice. Flaws: Racist, Mundane. Bonds: Attractive, Criminal record. Occupation: Glassblower

Voice: growls and snarls, animalistic

Attributes [hide]

Bidreked Argenthrixus, Male Dragonborn Sorcerer 3
Medium (6'7") Dragonborn, Neutral Evil (CR 3)
Armor Class 12
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)6 (-2) 15 (+2)13 (+1)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 400 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Valorean Umbyrphrael, Male Dragonborn [Permalink]

Personal [hide]

Description: This man stands a little under 6'8" and is a bit bulky. He is very muscular particularly in the legs. He wears a green Stetson hat and green clothes. He has styled his rusty crest well, parting it to the left. His gold eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Valorean was born with his mother's beautiful face. He went to a religious school and was inspired by the priests there in charitable deeds. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Marry his sister to traveling adventurers; and many illithids want him driven away

Flaws: Addict, Disease. Bonds: Enemies, Religious, Attractive, Family. Occupation: Baker

Voice: Stutters

Attributes [hide]

Valorean Umbyrphrael, Male Dragonborn Sorcerer 3
Medium (6'8") Dragonborn, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 17 (+3)13 (+1) 8 (-1)19 (+4)
Skills Animal Handling +1, Intimidation +6
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 100 gp. Lapis lazuli (14 gp). Alexandrite (700 gp).


Social Check DCs


Dariff Steelfist, Female Dwarf [Permalink]

Personal [hide]

Description: She is wearing a tight brown one piece outfit complete with pants, hood, and a cape. Her skin is fair and her fingers are delicate and long. She is bald on top and has large golden tufts of hair around her ears. Her brown eyes dart from person to person.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She takes great joy in being the best Guard in town.

History: From birth she was tutored by a cruel and relentless mentor. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Guard work with an outfit from a few towns over. Guard work suited her well, and with each successful project, she earned more gold and more respect from her peers. She tends to her Guard job now, and dutifully fulfills any obligations she has.

Motivation: To be a Priest again; and she is unsatisfied with her job

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Job, Mentor. Occupation: Guard

Voice: Slurs words

Attributes [hide]

Dariff Steelfist, Female Dwarf Sorcerer 1
Medium (3'11") Dwarf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)16 (+3) 12 (+1)11 (+0)
Skills Sleight of Hand +4, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven, Terran, Gnoll, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 100 sp.


Social Check DCs


Nordak Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He is bristling with hidden weapons, mostly sickles and tridents. His hair is always cut to a buzz. His hazel eyes dart from person to person to random spaces in the air.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was raised by priests from a young age. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Being a Servant kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Fighting, Logical. Bonds: Criminal record, Religious, Mentor. Occupation: Servant

Voice: Voice breaks

Attributes [hide]

Nordak Eversharp, Male Dwarf Sorcerer 2
Medium (4'3") Dwarf, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 13 (+1)11 (+0) 13 (+1)9 (-1)
Skills Arcana +2, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 180 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Adam Hampton, Male Human [Permalink]

Personal [hide]

Description: He wears a brown vest with golden trim over his white shirt. His tan leather gloves and pants are well-kept, and his brown boots flare out at the collars. He is portly but not overly obese. His hair is short and silver. His face is scarred and worn.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. Around other people he will do his best to conceal his emotions and appear jolly.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was taken as a slave by a traveling circus and forced to perform He was granted necromantic powers by his dying brother.

Motivation: He's repulsed by the PC; and wants his loneliness to end

Ideals: Gifted. Flaws: Ugly, Antagonistic, Shy. Bonds: Slave. Occupation: Body Guard

Voice: Switch between two voices

Attributes [hide]

Adam Hampton, Male Human Sorcerer 1
Medium (5'5") Human, Chaotic Good (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 11 (+0)13 (+1) 15 (+2)16 (+3)
Skills Acrobatics +5, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 60 gp.


Social Check DCs

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