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NPC Generator

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Advanced [show]


Three In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. His orange fur is lengthy and is close to two feet long. He is very pretty but has cold, dead eyes.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: A powerful wizard made him what he is. Ostracized due to the psionic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. He's also a talented Sailor, but doesn't like to broadcast it.

Motivation: He has comitted a past crime that haunts him to this day; and obtaining odd cultural dragonborn artifacts is his passion

Ideals: Gifted. Bonds: Attractive, Job, Adventurer, Mentor, Criminal record. Occupation: Servant

Voice: Rolls R's

Attributes [hide]

Three In the Wind, Male Tabaxi Sorcerer 1
Medium (6'1") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 8 (-1)15 (+2) 11 (+0)16 (+3)
Skills Intimidation +5, Nature +4
Senses Passive Perception 10
Languages Common, Ignan, Terran
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 20 gp. Citrine (50 gp).


Social Check DCs


Alex Romeo, Male Half-Elf [Permalink]

Personal [hide]

Description: He dresses in violet turtlenecks beneath a red coat with green slacks. With bright brown hair and a scraggly beard. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Alex speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is lazy and tries to find solutions quickly.

History: Born to a Sage, his father struggled to pay the bills. Brilliant and gifted he never wanted to apply himself. He's since become an addict/alcoholic.

Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him

Ideals: Impeccable, Gifted. Flaws: Addict, Lazy. Bonds: Poor. Occupation: Cook

Voice: Uses lots of figures of speech

Attributes [hide]

Alex Romeo, Male Half-Elf Sorcerer 1
Medium (5'1") Half-Elf, Lawful Good (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 16 (+3)13 (+1) 6 (-2)15 (+2)
Skills Insight +0, Religion +3
Senses Passive Perception 8
Languages Common, Elven, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: Just what you see.


Social Check DCs


Kellen Cobblelob, Male Gnome [Permalink]

Personal [hide]

Description: He is scrawny and has patchy silver stubble. He wears a blue coat over a black low-cut shirt, and a top hat upon his head. He has a hunchback. His silver hair is singed and shortened. He wears round tiny glasses practically rammed into his face.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He comes from a rich western family. His parents were killed by illithids in a raid when he was still a young child. The illithids captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. Days after completing his studies, news broke out that his hometown was attacked by illithids. Kellen was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.

Motivation: He is greedy; and he feels threatened by others

Flaws: Ugly, Sensitive, Fearful. Bonds: Rich, Enemies. Occupation: Interpreter

Voice: Dark and ominous

Attributes [hide]

Kellen Cobblelob, Male Gnome Sorcerer 2
Small (3'6") Gnome, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
3 (-4)12 (+1) 16 (+3)13 (+1) 16 (+3)13 (+1)
Skills Animal Handling +5, Deception +3
Senses Passive Perception 13
Languages Common, Gnome, Terran
Attacks Melee -2 / 1d6-4, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 110 gp. Red garnet (120 gp).


Social Check DCs


Baern Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a grey costume with the symbols of death on his torso, and a wedding ring on his left hand. His blonde hair is greying along the sides and has receded to reveal a widow's peak. His eyes are gray and catlike.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He always tries to repair and not replace. It was this mentality that drove him into the Glassblower business.

History: He was born the only child of a wealthy merchant. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He's repulsed by the PC; and retire the richest man in the north

Ideals: Persistence, Entrepeneur. Flaws: Antagonistic. Bonds: In love, Criminal record. Occupation: Glassblower

Voice: Spanish accent

Attributes [hide]

Baern Loderr, Male Dwarf Sorcerer 1
Medium (4'1") Dwarf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 13 (+1)12 (+1) 14 (+2)11 (+0)
Skills Religion +3, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven, Ignan
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 2000 cp. Obsidian (5 gp). 1 Banded mail.


Social Check DCs


Oren Bigheart, Male Halfling [Permalink]

Personal [hide]

Description: He is a husky man, who wears baggy red pantaloons and a tan scarf. He has a small bristly mustache and wavy golden hair. His fierce violet eyes like to dwell on things.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: From birth he was tutored by a cruel and relentless mentor. A gifted student he started as a Fortune-teller, but he got bored and became a Detective. He's also a talented Fortune-teller, but doesn't like to broadcast it.

Motivation: He's in love.

Ideals: Persistence. Bonds: Has a crush, Mentor, Job. Occupation: Detective

Voice: Smooth and feminine

Attributes [hide]

Oren Bigheart, Male Halfling Sorcerer 2
Small (3'0") Halfling, Chaotic Good (CR 2)
Armor Class 13
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)5 (-3) 15 (+2)9 (-1)
Skills Stealth +4, Survival +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 1600 sp.


Social Check DCs


Ethereal Of Claws, Female Tabaxi [Permalink]

Personal [hide]

Description: She typically wears a sleeveless long coat of deep brown leather and dull blue iron scale mail. She carries with her a set of morningstars on her belt, each one with a emerald on the hilt. Her red fur is knotted and matted. Her eyes, though not visible through her cowl, are copper.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Assassin work with an outfit from a few towns over. Assassin work suited her well, and with each successful project, she earned more gold and more respect from her peers. She ran away from her former home and has been making her living as a Assassin for the past few years.

Motivation: To be a Barkeep again; and she'd like to take her coworkers down a peg

Ideals: Fighting, Logical. Flaws: Mundane. Bonds: Immigrant, Job. Occupation: Assassin

Voice: Creaky witch voice

Attributes [hide]

Ethereal Of Claws, Female Tabaxi Sorcerer 2
Medium (5'9") Tabaxi, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)14 (+2) 12 (+1)13 (+1)
Skills Investigation +4, Persuasion +3
Senses Passive Perception 11
Languages Common, Sylvan, Goblin
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 30 pp.


Social Check DCs


Pearl Wildheart, Female Halfling [Permalink]

Personal [hide]

Description: She is a pot bellied southern woman with a big hulking figure and broad shoulders. She wears just a white suit. She has no hair. She has hazel eyes and a white hat with a brown feather.

Personality: Pearl is depressed about a lot of things. She tends to be a nihilist. She is lazy, self-centered, vain, and jealous.

History: The child of a Bounty Hunter, who enjoyed hunting, Pearl was taken on many hunting expeditions. She was an athlete and attended two major summer competitions. She never won. She bought a falchion and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Wants to work out more often.

Ideals: Athletic. Flaws: Ugly, Depressed, Selfish. Bonds: Nature. Occupation: Mercenary

Voice: Sounds elderly

Attributes [hide]

Pearl Wildheart, Female Halfling Sorcerer 1
Small (2'8") Halfling, True Neutral (CR 1)
Armor Class 14
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 16 (+3)16 (+3) 12 (+1)9 (-1)
Skills Acrobatics +5, History +5
Senses Passive Perception 11
Languages Common, Halfling, Terran, Undercommon, Ignan
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 40 gp.


Social Check DCs


Simon Brownrigg, Male Human [Permalink]

Personal [hide]

Description: This man dresses well, typically a more casual-formal manner. He has a penchant for wearing a ring with an oversized sapphire on his left hand. His white hair is slicked back into a classic pompadour. He has several tiny sapphire earrings on each ear.

Personality: Abrasive and pushy, he has a hard time making friends. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. From his teen years he was always beautiful and desirable, so people have always doted on him. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is greedy.

Flaws: Antagonistic. Bonds: Attractive, Rich, Family, Religious. Occupation: Spice Merchant

Voice: Loud with bravado

Attributes [hide]

Simon Brownrigg, Male Human Sorcerer 1
Medium (6'3") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)8 (-1) 8 (-1)8 (-1)
Skills Religion +1, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 160 gp. Violet garnet (200 gp). 1 Masterwork Common Melee.


Social Check DCs


Peter Bradford, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears silk and lounges about seductively. He has a long red beard with little hanging trinkets. This amber eyed northerner is not easily forgotten.

Personality: Eccentric and domineering, Peter will drive conversation. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: Sold as a small child to a necromancer, Peter was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. As a young adult he joined a group advocating for an improvement in Human conditions. He has recently gotten a pet goose that steals things from people.

Motivation: He has comitted a past crime that haunts him to this day; and he feels that his past leaves him morally obligated to help

Ideals: Extrovert. Flaws: Racist. Bonds: Attractive, Criminal record, Mentor. Occupation: Fletcher

Voice: Sighs a lot, exhausted

Attributes [hide]

Peter Bradford, Male Human Sorcerer 1
Medium (5'8") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 13 (+1)17 (+3) 12 (+1)9 (-1)
Skills History +5, Insight +3
Senses Passive Perception 11
Languages Common, Gnoll, Undercommon, Draconic
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: 100 sp. Large well-done wool tapestry (100 gp).


Social Check DCs

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