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NPC Generator

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Advanced [show]


Lone Of Ivory, Female Tabaxi [Permalink]

Personal [hide]

Description: She dresses well, wearing pastel shirts, loose pants, and blazers most of the time. She is physically well-built. She keeps her orange fur in a flapper bob. She has a tattooed face.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She is lazy and tries to find solutions quickly.

History: Born to a poor family in the city she treasured whatever gifts she got. She was taken from her home at a very young age. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Lone fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She is currently in port desperately looking for someone to get her out; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Lazy. Bonds: Attractive, Poor, Slave. Occupation: Weaver

Voice: Squeaky

Attributes [hide]

Lone Of Ivory, Female Tabaxi Sorcerer 1
Medium (4'10") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)8 (-1) 15 (+2)16 (+3)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 12
Languages
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 30 gp.


Social Check DCs


Mûg Shipley, Male Half-Orc [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He is bald on top and has large auburn tufts of hair around his ears. He has several tiny emerald earrings on each ear.

Personality: He can speak with the recently deceased. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Ruler arts, while his mother instructed him in etiquette, music and courtly manner. He was an adventurer many years ago and he formed a blood bond with his Half-Orc companion (his 'brother'). He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural half-orc artifacts is his passion

Ideals: Gifted. Flaws: Ugly. Bonds: Rich, Adventurer. Occupation: Ruler

Voice: Australian accent

Attributes [hide]

Mûg Shipley, Male Half-Orc Sorcerer 3
Medium (6'7") Half-Orc, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)10 (+0) 12 (+1)12 (+1)
Skills Intimidation +3, Medicine +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 1300 sp.


Social Check DCs


Anne Goodearth, Female Halfling [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears suspenders and red workpants. Her shirt is brown, and she wears a heavy red leather apron most of the time. Her moppish auburn hair is in a traditional bowl cut. She is baby faced.

Personality: Calm and collected, she is a well trained Jeweler. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Anne is combative with any and all who dare try her patience in the slightest.

History: Born to a pair of adventurers, Anne grew up listening to her father's many stories. Ostracized due to the martial powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. She inherited the family business which she has now maintained for 2 years.

Motivation: To clean up the streets; and meet up once more with her childhood friend

Ideals: Justice, Gifted. Bonds: Job, Adventurer, Guardian. Occupation: Jeweler

Voice: Speaks through clenched teeth

Attributes [hide]

Anne Goodearth, Female Halfling Sorcerer 2
Small (3'2") Halfling, Neutral Evil (CR 2)
Armor Class 12
Hit Points 3 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 8 (-1)13 (+1) 11 (+0)12 (+1)
Skills Athletics +1, Nature +3
Senses Passive Perception 10
Languages Common, Halfling, Terran
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 400 gp.


Social Check DCs


Fax Turnuroth, Male Dragonborn [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He does not wear sleeves and tends to eschew shirts when he can avoid it. His brass crest is long and unkept. He wears crescent spectacles with a black brim.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: The child of a Shipwright, who enjoyed hunting, Fax was taken on many hunting expeditions. A few years later when the south was not economically sound they moved to his current location. He has been saving his money to try and buy his sister's freedom.

Motivation: Wants to raise his children well; and an old rival family wants him found

Flaws: Ugly, Shy. Bonds: Family, Nature, Immigrant. Occupation: Armorer

Voice: Low range voice

Attributes [hide]

Fax Turnuroth, Male Dragonborn Sorcerer 1
Medium (6'2") Dragonborn, Lawful Neutral (CR 1)
Armor Class 7
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)5 (-3) 15 (+2)10 (+0) 11 (+0)14 (+2)
Skills Acrobatics -1, History +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged -1 / 1d4-3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 700 sp.


Social Check DCs


Sannl Silveraxe, Female Dwarf [Permalink]

Personal [hide]

Description: She sports brown clothing, slightly heavier than average wear. She has a slight overbite and is overall scrawny. She has dyed her greying golden hair a little too much giving a sharp golden color. Her eyes are likewise gray. Her teeth are white and perfect.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her mother was a mechanic, and taught her how to fix just about anything. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: She has passion for adventuring and risk; and she desires power and/or immortality

Ideals: Joker, Persistence. Bonds: Attractive, Adventurer, Rich. Occupation: Carpenter

Voice: Uses lots of figures of speech

Attributes [hide]

Sannl Silveraxe, Female Dwarf Sorcerer 3
Medium (3'9") Dwarf, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 24 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 19 (+4)9 (-1) 10 (+0)1 (-5)
Skills Deception -3, Persuasion -3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 5000 cp. Red garnet (40 gp).


Social Check DCs


Irann Othronus, Female Elf [Permalink]

Personal [hide]

Description: She wears a blue vest with golden trim over her white shirt. Her black leather gloves and pants are well-kept, and her blue boots flare out at the collars. She carries a battered sword and tarnished falchion as well. She wears her hair in dreadlocks. Her blue eyes are slightly larger than normal.

Personality: She is business-like. She takes instructions and follows them to the letter. As long as the job gets done she does not care how it got done.

History: She was born on a small isolated farm. Her childhood dream was to be a Bather, but she was a colossal failure. She's also a talented Bather, but doesn't like to broadcast it.

Motivation: To reunite with her absent father; and find a way to reverse the transformation of her brother

Ideals: Fighting, Professionalism. Bonds: Nature, Job, Family. Occupation: Fisher

Voice: Thin and wheezing

Attributes [hide]

Irann Othronus, Female Elf Sorcerer 1
Medium (5'5") Elf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)14 (+2) 10 (+0)11 (+0)
Skills History +4, Intimidation +2
Senses Passive Perception 10
Languages Common, Elven, Terran, Infernal
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 200 sp.


Social Check DCs


Frug Garrick, Male Gnome [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has relatively dark skin and is very physically imposing due to his abundance of muscles. With a patchy blonde beard and wild blonde hair. His eyes are hazel and beady.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He got into the Crown-heir business at a young age. From there he went from mercenary job to mercenary job. He now travels the world, in search of power and loot.

Motivation: He'd like to take his coworkers down a peg; and to reunite with his old friends

Ideals: Opinionated. Flaws: Ugly, Depressed. Bonds: Adventurer, Job. Occupation: Crown-heir

Voice: American accent

Attributes [hide]

Frug Garrick, Male Gnome Sorcerer 1
Small (3'2") Gnome, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 8 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 19 (+4)11 (+0) 12 (+1)12 (+1)
Skills Persuasion +3, Religion +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 70 gp. White pearl (150 gp).


Social Check DCs


Cloud In Shadow, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he sports pastel clothing, slightly heavier than average wear. His fur is brown, silky, and of moderate length. He is very pretty but has cold, dead eyes.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He has a minor phobia of water and hates getting wet.

History: Born in the south to a Spice Merchant, Cloud learned a great deal about his mother's area of expertise. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Cloud grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Cloud. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: Seeks redemption; and a rival would like him out of the picture

Flaws: Cynical, Fearful. Bonds: Attractive, Job, Criminal record. Occupation: Spice Merchant

Voice: Pronounces O like U

Attributes [hide]

Cloud In Shadow, Male Tabaxi Sorcerer 1
Medium (6'2") Tabaxi, Neutral Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 10 (+0)11 (+0) 16 (+3)15 (+2)
Skills Deception +4, Nature +2
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 70 gp.


Social Check DCs


Willow Fastfoot, Female Halfling [Permalink]

Personal [hide]

Description: She has the majority of her body covered in plate. Her silver hair is knotted and matted. Her eyes are likewise violet. Her teeth are yellowed and unaligned.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: Born to a Carpenter, her mother struggled to pay the bills. When money was particularly tight she was walking through alleys when she overheard a Animal Trainer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She is terrified, and will act out of fear; and she feels threatened by others

Ideals: Philantrophist. Flaws: Ugly, Fearful. Bonds: Poor. Occupation: Animal Trainer

Voice: Nasally tone

Attributes [hide]

Willow Fastfoot, Female Halfling Sorcerer 3
Small (2'8") Halfling, Neutral Good (CR 3)
Armor Class 12
Hit Points 15 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 17 (+3)14 (+2) 8 (-1)16 (+3)
Skills Animal Handling +1, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Halfling, Dwarven, Orc
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 2200 sp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs

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