Olunt Trollbleeder, Male Dwarf [Permalink]
Personal [hide]
Description: He is a husky man, who wears a brown cloak and cross-gartered white stockings. His auburn hair is cut jaggedly and amateurishly. His eyes are green.
Personality: He acts crazy and hedonistic. He pushes his goals aggressively. He is also a coward if confronted.
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Olunt took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Many drow want him driven away; and his name or reputation has been wronged in the past by drow, and he desires to right it
Ideals: Gifted. Flaws: Hedonist, Fearful. Bonds: Adventurer, Enemies. Occupation: Knight
Voice: Soft and melodious
Attributes [hide]
Medium (4'5") Dwarf, Lawful Good (CR 3)
Armor Class 10
Hit Points 13 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 12 (+1) | 8 (-1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 400 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
Karg Chatham, Male Half-Orc [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears a tight fitting white shirt and pants. His black hair is smooth and relatively long. He tend to wears goggles to shield his eyes.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He made a point of taking high paying jobs and getting most of it up front. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He has money and likes to spend it; and he desires power and/or immortality
Flaws: Shy. Bonds: Attractive, Adventurer, Slave, Rich. Occupation: Tanner
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'5") Half-Orc, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 11 (+0) | 9 (-1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 400 sp.
Geoffrey Blackwood, Male Human [Permalink]
Personal [hide]
Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He carries with him a set of shields on his belt, each one with a emerald on the hilt. His white hair is unkempt and raggedy. His eyes are hazel.
Personality: Prone to second guessing himself, he comes off as nervous. He is obsessed with a lost civilization.
History: A powerful wizard made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He desires power and/or immortality; and a need for knowledge about a nearby landmark
Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Poor, Adventurer, Mentor. Occupation: Sailor
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'5") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 10 (+0) | 18 (+4) | 10 (+0) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Goblin, Druidic, Undercommon, Gnoll
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 120 gp. 1 Masterwork Common Ranged Weapon.
Cloak Wing, Female Tabaxi [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Tabaxi, and stands approximately 5'8". She is dressed in earthy colors with a pastel and violet handkerchief worn on her left side, and her gloved hand is found clutching a bow. Her fur is greying and her face has many wrinkles. Her face is scarred and worn.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-sister.
History: Cloak was born in the west. At a young age she loved to build and create. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She tends to her Scribe job now, and dutifully fulfills any obligations she has.
Motivation: She is content; and to unite with her sister
Ideals: Persistence. Flaws: Ugly, Terse, Mundane. Bonds: Family, Job. Occupation: Scribe
Voice: Jittery and nervous
Attributes [hide]
Medium (5'8") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 11 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 15 (+2) | 9 (-1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 70 gp. 1 Thunderstones.
Lerissa Cryptic, Female Tiefling [Permalink]
Personal [hide]
Description: She wears skinny pants and wears a black and brown robe with the hood down. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her black hair, when down, is lengthy. Her gold eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Lerissa wants to be seen as a stoic, levelheaded, noble Sorcerer, so she tries to act the part. She does a good job, for the most part... She always tries to repair and not replace. It was this mentality that drove her into the Sage business.
History: Gifted from a young age, Lerissa studied abroad. Ostracized due to the divine powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: Further expansion of business.
Ideals: Disciplined, Persistence, Gifted. Bonds: Attractive. Occupation: Sage
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'0") Tiefling, Chaotic Good (CR 4)
Armor Class 11
Hit Points 19 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 15 (+2) | 9 (-1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 30000 sp.
Valanthe Iranapha, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman wears light armors faded through time and improper care, and sports empty pouches on her belt. Her blonde hair is greying along the sides and has receded to reveal a widow's peak. Her fierce amber eyes like to dwell on things.
Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.
History: Gifted from a young age, Valanthe studied abroad. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. By chance she met her brother recently and the two have been together since.
Motivation: Doesn't want to be a Navigator and was forced into it by her family; and find a way to reverse the transformation of her brother
Ideals: Gifted. Bonds: Attractive, Family, Military. Occupation: Navigator
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (4'10") Half-Elf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 15 (+2) | 11 (+0) | 7 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 800 sp. Rose (70 gp). 1 Holy water.
Diesa Torevir, Female Dwarf [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her golden hair is drawn into a tight pony tail with a dagger scrunchie. Her face is covered beneath a completely black helmet.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She uses divination through singing.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She has built up a small fortune and can afford her own way.
Motivation: She is greedy; and she has money and likes to spend it
Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Rich. Occupation: Carpenter
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 12 (+1) | 13 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Goblin
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 270 gp. Rose (50 gp). Rose (50 gp). Fiery yellow corundum (400 gp). 1 Healer’s kit.
Tordek Fireforge, Male Dwarf [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He is dressed in a clean grey cloak covering his clean studded leather. His long white hair reaches down to his waist. His hazel eyes dart from person to person to random spaces in the air.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is harsh and unforgiving.
History: He was born in the south, but his parents moved at a very young age to the west. Aside from being a slave or a gladiator, there isn't much legitimate work for Dwarves in Tordek's homeland. Tordek decided to take the middle way and become a bodyguard. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He is unsatisfied with his job.
Ideals: Fighting. Flaws: Antagonistic. Bonds: Poor, Job, Immigrant. Occupation: Slave Trader
Voice: Pirate accent
Attributes [hide]
Medium (4'5") Dwarf, Neutral Evil (CR 2)
Armor Class 8
Hit Points 3 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 7 (-2) | 8 (-1) | 14 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon, Infernal
Attacks Melee +4 / 1d6+2, Ranged +0 / 1d6-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 90 gp.
Eggren Umbyrphrael, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears many layers of old clothing at all times. She carries with her a set of spears on her belt, each one with a amethyst on the hilt. Her red crest is kept up in a ponytail inside a deerstalker hat. Her eyes are gold and catlike.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She does suffer from mild PTSD, and the sight of orcs may trigger it at times.
History: Eggren was raised in a hard working conservative environment. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She's also a talented Bellfounder, but doesn't like to broadcast it.
Motivation: Her name or reputation has been wronged in the past by orcs, and she desires to right it; and expand her business
Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Poor, Enemies, Job. Occupation: Detective
Voice: Soothing and warm
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Good (CR 2)
Armor Class 10
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 13 (+1) | 8 (-1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1200 sp. Banded agate (6 gp).
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