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NPC Generator

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Lvl.
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Advanced [show]


Heward Jethro, Male Half-Elf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is constantly adorned with expensive silk clothing, often dyed in bright violet and blue, and wears rings and necklaces with large, colorful gems. He wears his chestnut hair up. His green unseeing eyes seem to look past you.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He got into the Barrister business at a young age. Over the years he perfected his riding and shooting skills. He has recently gotten a pet goose that steals things from people.

Motivation: He is unsatisfied with his job.

Ideals: Gifted. Flaws: Disease. Bonds: Rich, Criminal record, Job, Nature. Occupation: Barrister

Voice: Stutters

Attributes [hide]

Heward Jethro, Male Half-Elf Sorcerer 2
Medium (5'9") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 15 (+2)8 (-1) 15 (+2)5 (-3)
Skills Intimidation -1, Medicine +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 130 gp. 1 Thunderstones.


Social Check DCs


Jarana Glanhig, Female Dwarf [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She dresses in collared shirts and wears a proper scarf over her head. She keeps her golden hair in a pixie cut. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: The child of southern immigrants she idolized her mother. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She moves from town to town, unable to find a place to settle.

Motivation: To get a good night's sleep; and wants to work out more often

Ideals: Athletic, Optimist. Flaws: Insomniac. Bonds: Rich, Immigrant. Occupation: Animal Trainer

Voice: Complex vocabulary, royal

Attributes [hide]

Jarana Glanhig, Female Dwarf Sorcerer 2
Medium (4'2") Dwarf, Lawful Good (CR 2)
Armor Class 9
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 15 (+2)8 (-1) 15 (+2)12 (+1)
Skills Athletics +3, Nature +1
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 260 gp.


Social Check DCs


Drifting Of Winter, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears a pastel shirt, with a green mid length skirt with green tights and flats, usually wearing a coat over them. She has done her best to style her lavender fur to look like a famous performer. Her ears are large.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She has a habit of throwing herself into exceedingly dangerous situations.

History: Drifting hails from a village terrorized by gnolls. She was an athlete and attended two major summer competitions. She never won. She bought a hand crossbow and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She wants revenge against gnolls; and several ex partners dislike her way of doing things and want revenge

Ideals: Athletic. Flaws: Ugly, Impulsive. Bonds: Nature, Enemies. Occupation: Sculptor

Voice: Deep voice with rolling R's

Attributes [hide]

Drifting Of Winter, Female Tabaxi Sorcerer 2
Medium (5'11") Tabaxi, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)13 (+1) 10 (+0)15 (+2)
Skills Nature +3, Performance +4
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 400 gp.


Social Check DCs


Lance Cornish, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears grey robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a hand crossbow, but if one is not available he will default to his lance. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are green and beady.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Server arts, while his father instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy.

Ideals: Disciplined, Logical. Flaws: Ugly. Bonds: Rich. Occupation: Server

Voice: Hollow voice

Attributes [hide]

Lance Cornish, Male Human Sorcerer 1
Medium (6'0") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)11 (+0) 14 (+2)14 (+2)
Skills Religion +2, Stealth +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 120 gp. Carnelian (40 gp).


Social Check DCs


Oppah Reese, Female Gnome [Permalink]

Personal [hide]

Description: 3'1" and muscular, this western woman sports tan clothing, slightly heavier than average wear. She wears a small hat to hide her balding. Her fierce amber eyes like to dwell on things.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.

History: She was born to loving parents in a slum to the west. When money was particularly tight she was walking through alleys when she overheard a Brewer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Wants to raise her children well; and she has decided she is irredeemable

Ideals: Athletic. Bonds: Job, Criminal record, Poor, Family. Occupation: Brewer

Voice: Uses lots of figures of speech

Attributes [hide]

Oppah Reese, Female Gnome Sorcerer 1
Small (3'1") Gnome, True Neutral (CR 1)
Armor Class 12
Hit Points 1 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 5 (-3)16 (+3) 14 (+2)15 (+2)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 12
Languages Common, Gnome, Undercommon, Ignan, Druidic
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: Just what you see.


Social Check DCs


Jezebeth Madness, Female Tiefling [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She likes to wear black tank tops with violet skirt. She keeps her purple hair in a pixie cut. Her fair skin shows little sign of her aristocratic breeding.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: The child of western immigrants she idolized her mother. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She left for the west, certain she would find work there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Joker, Fighting. Bonds: Attractive, Religious, Immigrant. Occupation: Shepherd

Voice: Sensual and smooth

Attributes [hide]

Jezebeth Madness, Female Tiefling Sorcerer 4
Medium (5'4") Tiefling, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 14 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)12 (+1) 10 (+0)15 (+2)
Skills Nature +3, Religion +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11663

Possessions: 600 gp. Red spinel (100 gp). Chalcedony (20 gp). 1 Minor magic item.


Social Check DCs


Makaria Creed, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she is typically in her Barkeep uniform. Her silver hair is lengthy and is close to two feet long. She has several tiny topaz earrings on each ear.

Personality: Deceptive and manipulative this northern gal figured out how to best use her charms to convince people to do what she wants. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. In the meantime she has taken over work as a Barkeep and occasionally as a mercenary.

Motivation: She is compelled to act according to her religious beliefs; and to reunite with her old friends

Bonds: Job, Rich, Attractive, Religious, Adventurer. Occupation: Barkeep

Voice: Complex vocabulary, royal

Attributes [hide]

Makaria Creed, Female Tiefling Sorcerer 1
Medium (4'9") Tiefling, True Neutral (CR 1)
Armor Class 8
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 11 (+0)12 (+1) 11 (+0)18 (+4)
Skills Arcana +3, Stealth +0
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 400 sp.


Social Check DCs


Einkil Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a shirt that is too small, which lets his gut show, with a ratty grey coat over it. He keeps his blonde hair in a pixie cut. He tend to wears goggles to shield his eyes.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born a particularly ugly child, much to the horror of his parents. Through the years after Einkil was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Einkil's mother didn't care for him much, and the feeling was mutual. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has decided he is irredeemable; and he loathes his own lifestyle

Ideals: Joker. Flaws: Ugly, Shy, Antagonistic. Occupation: Engraver

Voice: Booming voice

Attributes [hide]

Einkil Bigtoe, Male Dwarf Sorcerer 2
Medium (4'3") Dwarf, Lawful Good (CR 2)
Armor Class 9
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 10 (+0)15 (+2) 16 (+3)14 (+2)
Skills Persuasion +4, Sleight of Hand +1
Senses Passive Perception 13
Languages Common, Dwarven, Auran, Elven
Attacks Melee +0 / 1d6-2, Ranged +1 / 1d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 170 gp. Brass mug with jade inlays (500 gp). A life-sized copper and silver statuette of a cockatrice. (80 gp).


Social Check DCs


Aura Peak, Female Tabaxi [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She is dressed in earthy colors with a pastel and tan handkerchief worn on her right side. Her beige fur is smooth and relatively long. Her hazel eyes lackadaisically let the world flow into them.

Personality: Aura wants to be seen as a stoic, levelheaded, noble Sorcerer, so she tries to act the part. She does a good job, for the most part... She is obsessed with her god.

History: Raised by wardens she was only a novice when dire rats swooped upon their monastery and killed most of the order. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To reunite with her old friends; and many dire rats want her driven away

Ideals: Disciplined, Logical. Bonds: Religious, Enemies, Adventurer. Occupation: Mason

Voice: High pitched and raspy

Attributes [hide]

Aura Peak, Female Tabaxi Sorcerer 2
Medium (5'2") Tabaxi, Neutral Good (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)12 (+1) 17 (+3)13 (+1) 13 (+1)12 (+1)
Skills Acrobatics +3, Medicine +3
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee -1 / 1d6-3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: Just what you see.


Social Check DCs

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